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Take off the "Page Game Sticker" attack high-quality FPS shooting game - Life and Death Sniper 2

The focus of how to evaluate an FPS game lies in the various guns in the game. Life and Death Sniper 2 has gone through a lot of tests from a generation to the present. From the original life and death sniper 1 no back seat no feel of the "foil graphic gun" slowly optimized to now each gun has its own ballistic trajectory and different feel.

Take off the "Page Game Sticker" attack high-quality FPS shooting game - Life and Death Sniper 2

In the latest Life and Death Sniper 2, the producers revealed that this aspect is where they have the least public information. In the usual map and game guns, the game mode has been greatly publicized, why stop here?

Take off the "Page Game Sticker" attack high-quality FPS shooting game - Life and Death Sniper 2

In order to allow players to have a better game experience, the game official has also put a lot of effort into "footstep feedback", "shooting feel feedback", and "gun recoil". In terms of 3C feel, how to make a gun with a ballistic bias and purely relying on hand shaking to suppress the gun have its own gun feeling? The game production team is also slowly learning the practices of other games, within the maximum ability to restore the feel of the gun to the player, they also slowly found their own way: for example, to find vertical recoil adjustment, ballistic diffusion distribution when shooting guns at different distances, the amplitude of muzzle jump when firing and the core parameters such as rising height, gun field of view and running state, etc., and then restore in the game, each shot and each frame are constantly debugged, and then invite FPS players of other games to test and feedback. It has been modified back and forth like this, and finally Life and Death Sniper 2 has its own complete gun system. It is also true that why every time Sniper 2 can be tested during the test, the gun feel problem that players worry about is also an attitude from suspicion to support.

Take off the "Page Game Sticker" attack high-quality FPS shooting game - Life and Death Sniper 2

You think you're done here? The game production team also draws on the opinions of other games, and a series of explosive FPS shooters such as PUBG, APEX Heroes, COD Series, CSGO and so on on the market have their own optimization and ballistic adjustment of the game scene. For example, apex heroes must be adjusted to low ballistic spread and low recoil because of the fast movement speed of the character, high mobility. Otherwise, if you don't meet and fire at the gun, you can't keep up with the recoil or the crosshairs can't keep up with the target and die. There is also a PUBG, although it is also a large map, but the character movement speed is slow, resulting in a short engagement TTK time, so it will make the recoil of the gun larger and difficult to control. But better has a certain competitiveness.

Take off the "Page Game Sticker" attack high-quality FPS shooting game - Life and Death Sniper 2

And our life and death sniper 2, took the middle route. Retain the competitiveness and the player's thrill when facing the gun to the greatest extent. I have to say that this game has done a good job from these core performance mechanisms, and the official also listens to the suggestions of players. I hope that this game can become our excellent domestic FPS god work.

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