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It's DeLevin who fights, and the werewolves rise strongly

Hello everyone here is the star trace, the current version of the De Levine lineup can be said to be everyone is grabbing, VIP DeLevan can be said to be the first in the current mainstream upper score lineup, are you also disgusted by De Levine? Here is a set of lineups dedicated to Fighting Delivein - Refining Werewolves

This is the one I just played, the second is 6 Sniper Jace and the second is Deleving. And our lineup is also stable and just right.

It's DeLevin who fights, and the werewolves rise strongly
It's DeLevin who fights, and the werewolves rise strongly

Lineup composition:

Kamil (1), Singid (1), Tedamir (3), Jace (5)

Britz (2), Kieran (2), Warwick (2), Quinn (2)

Bondage composition:

4 Challenges 3 Alchemy 3 Inventions 2 Precision 1 Future Guardian

Hex Recommended:

First choice: Crusher, Featherweight Player, Ascension, Bright Frame, Alchemy Technology Front

Alternatives: Heart Failure, Alchemy/Challenge Heart/Emblem/Crown, Archangel Embrace, Astral Blessing

Lineup analysis

Recently, everyone is not beaten by precision DeLevin's temper, it can be said that VIP DeLevin replaced the electrotherapy flywheel sea as the new version of the tumor lineup. The set of alchemy challenge wolf lineups introduced to you today can be said to be as easy as drinking water, Quinn's skills will be thrown to the enemy unit with the highest attack speed, causing AOE magic damage and disarming to the back row, while The Deleving in the environment generally does not bring mercury, can not break our innings, werewolf skills cause the current health damage to quickly solve the front row, and the current version of the environment of the front row is also very restrained. And this lineup almost does not need to operate, double C is two fees to start fast, six level molding seven level graduation, the eighth can also hang high cost quality card play late, it can be said that the new season on the score must!

It's DeLevin who fights, and the werewolves rise strongly
It's DeLevin who fights, and the werewolves rise strongly

Equipment recommended

Zuan Fury — Warwick

Ghost Rope's Furious Blade: Reverse Bow + Useless Stick

Mercury: Boxing gloves + negative cloak

Titan's Resolute: Reverse Bow + Chainmail

It's DeLevin who fights, and the werewolves rise strongly

Master C: Warwick (sheep knife, titan, mercury)

Sheep Knife: Warwick starts the core attack speed equipment, the superimposed attack speed triggers the skill to hit the percentage of the current health damage at the same time, you can change the electric knife depending on the lineup, the early electric knife strength is higher.

Mercury: The Werewolves are the core of the lineup, have a high tolerance for free control, and play output at the first time.

Titan: Front row eat damage plus attack power and double anti-fault tolerance, combined with sheep knife output, you can replace the corresponding defensive armor for the lineup.

Vice C: Quinn (Green Dragon Knife, Giant Kill Explosion, etc.)

Green Dragon Knife: Let Quinn accelerate to launch the release skill spike back row.

Main T: Singed (Berserker, Anti-Armor, Dragon's Tooth)

There is a defensive outfit to give no need to deliberately find a god outfit.

Extra equipment: Ice Hearts, Chess Pieces, Bird Shields and other functions are installed for the Barbarian King.

Operational explanation

Opening Rush: >

The opening game first grabs the reverse bow, the werewolf god suit needs two reverse bows, the fit is very high, there is no reverse bow can take tears, consider making an electric knife or green dragon knife.

Hex Selection: Priority Shredder

Early lineup

It's DeLevin who fights, and the werewolves rise strongly

The strategy of this lineup is to start the six-level gambling werewolf and bet Quinn, the opening card is smooth and continuously wins the operation of the super six, the early card is not good on the second stage is not upgraded, eat 3 Yodel open pendulum, play exquisite losing streak to save the economy, equip the aircraft to work, 2-3 natural four population, open double bodyguards to stabilize blood and ensure that they lose five consecutive times to the stone man.

The core of the lineup is two two-fee cards, the winning streak will be quickly six searches, and the 3-2 direct pull six starts to leave 20 small searches to find the overall two stars of the lineup, depending on the rhythm of the battlefield to improve the quality of their lineup, priority to open 3 alchemy and 4 challenges, lock blood and stop. At this time, came to the strong period of the lineup, playing a winning streak to stabilize the blood, and the 3-4 draft ended depending on the rhythm of the game to consider whether to search out the lineup of all two stars to make up 3 alchemy 4 challenges 2 precision perfect bondage. If there are rat bets, start at the same time as them, grab the werewolf card rat and let them help you compress the deck.

Mid-term lineup

It's DeLevin who fights, and the werewolves rise strongly

After rising 6 card interest slow search werewolf or Quinn Samsung, if the outside combat strength is higher may be cut off consecutive wins, must not be on the head, must wait for the wolf or Quinn has more than seven to go to the big search. The werewolf or Quinn directly pulled seven after three, searched out Salefani open celebrities and 3 inventions. After that, you can search for the overall lineup of Salefani in seven three stars, priority: werewolf = Quinn > time > alchemy > blue steel shadow, the barbarian king looks at the economy and decides not to chase, time chase three can prevent assassins and law enforcement.

Late lineup

It's DeLevin who fights, and the werewolves rise strongly

If it goes well, werewolf Quinn can go directly to eight after both to three, search out Jace instead of Salefani, you can hang a despicable hook robot, you can also go out of Tam to beat the front row with the werewolf, and see if the bondage can open 5 inventions, 5 alchemy, 6 challenges or 4 precisions.

The later stage needs to be flexible to stand, the overall gathering side to see whether the situation is facing the C station or tearing the gap from the other side, the alchemy follows the werewolf to deal with the front row, the werewolf is afraid of carrying mercury or ambushing the C position, the position can be lowered by one row, Quinn is careful not to be caught by the assassins, and the later stage is given priority to protect Quinn.

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