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Analysis of the lineup of the Seven Inventors of the Divine Super SmoothIng the Late Stage of The Battle Strength is Abundant

Referring to the mainstream punching system of Genting 12.2 version, the Geji inventor system is definitely among them, although at the time of the version update, Geji is weakened to a certain extent, but Geji is still strong, and with the help of the inventor system, the Geji inventor system is still the first choice for the current version of the punching score. This issue is also aimed at the lineup of Ge Ji's inventor system, bringing you the operation and gameplay ideas of the mentor God Super Tianhu system, and then it is not much nonsense, so let me go and see it.

7 inventors

Analysis of the lineup of the Seven Inventors of the Divine Super SmoothIng the Late Stage of The Battle Strength is Abundant

The composition of the lineup is very simple, the system is completely needed 9 people, if the population pressure is too large, 8 people can put together 7 inventors and corresponding singers. The lineup only needs one 5 Feijies to form easily, and the later lineup variability is good, and the scoring is very smooth. It is worth mentioning that the only drawback of the lineup is the need for an inventor to change jobs in preparation for the formation of a complete inventor bond.

Pre-mid-term operations

Analysis of the lineup of the Seven Inventors of the Divine Super SmoothIng the Late Stage of The Battle Strength is Abundant

The pre-mid-term operation is not fixed, the early transition system we can build around the 3 inventor bondage, here we get the early 1 fee and 2 fees of the inventor fee card, and then according to the war situation, on the bomber or qinggang shadow, the bomberman as the early main C and the geek bond blessing, can give the core equipment early to ensure the output of combat strength, the green steel shadow itself skill blessing, with considerable quality, can carry the banner of bearing.

In the medium term, we need to change the transition system, here our thinking is also very simple, or put together 5 inventor system, or continue to focus on the 3 inventor system, replace the bomber, on one of the core main C, the follow-up is to slowly put together other necessary auxiliary fee cards, put together other auxiliary shackles, to ensure a stable transition in the medium term.

Core equipment

Analysis of the lineup of the Seven Inventors of the Divine Super SmoothIng the Late Stage of The Battle Strength is Abundant

The first is the big head, as the middle of the main C, the core equipment of the big head is not fixed, there is no big head as a pendant, the core equipment considered here is the green dragon knife, blue BUFF and the law explosion, the big head wants to play a considerable combat performance in the later stage, the need for the blessing of Samsung, plus the big core of the later stage has a big core like Ge Ji, and the other best core of the big head is theft.

Analysis of the lineup of the Seven Inventors of the Divine Super SmoothIng the Late Stage of The Battle Strength is Abundant

Ge Ji as the lineup of essential core main C, the core three-piece set of Green Dragon Knife, Magic Explosion and Morelo Secret Code, Green Dragon Knife to ensure blue volume of endurance, Magic Explosion to give us additional damage to the skill, to ensure output and harvest, Morelo Secret Code to provide the burning serious injury effect after the skill, with The Benefits of The Goji Skill pull full.

Analysis of the lineup of the Seven Inventors of the Divine Super SmoothIng the Late Stage of The Battle Strength is Abundant

Jace as the core of the lineup T, the core equipment is not fixed, according to the remaining small pieces in the hand, give the appropriate Tandu equipment, such as Sun Yan, madman or gargoyle Titan, etc., are feasible.

Gameplay ideas

The system lineup is still to go fast, fortunately, the inventor bond is more versatile, and the first and middle period is relatively easy to form, so the first and middle period we can stabilize the transition, the early stage we around 3 inventors, the middle period we around the 5 inventors, and with the appropriate auxiliary ficca to make up the auxiliary bondage, to help us win a stable streak, the way to further ensure the winning streak in the first and middle terms, either to improve the quality, or to give the corresponding core equipment.

In the middle of the early 4-1 pull to 7 population, start D must be the must-have goji, and other must-have 4 white magic fee card, 7 population we can prioritize around the 5 inventors and the song ji stable transition rhythm, if there is no transfer here, you can consider changing the lineup, around the 5 inventors to make up social celebrities and white magic to form a bond, if it is expected 7 population can consider whether it is card 8 or pull 9, depending on the gold coin in your hand.

Recommend Hex

The first recommended Hex is definitely the heart of the inventor, which can help us form the 7 inventor system in the later stage, and at the same time improve our transition performance, stabilize the transition and operate at the same time to get more gold income, and faster operation to pull the population molding system lineup.

Analysis of the lineup of the Seven Inventors of the Divine Super SmoothIng the Late Stage of The Battle Strength is Abundant

The second recommendation is self-healing, as the inventor's twin Hex, can enhance the inventor's creation of the game performance, coupled with the subsequent 7 inventors of the dragon itself is excellent performance, with this Hex can more stabilize the pace of our chicken.

In addition to the soaring, this kind of more suitable for the function of the inventor Geji system Hex, the last recommended Hex, after all, the population limit can not form a complete social bondage, if there is a social name circulation Hex, even without Gario can perfectly form a bondage, further enhance the performance of the system's combat strength.

summary

This issue ends here, the inventor Geji system is still one of the best punching system in the current version, coupled with the advantages of small difficulty in system forming and smooth operation, partners can try and use it more, helping everyone Genting Rank to win more consecutive wins, just more points.

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