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Glory of kings: Almost all players know that soft auxiliaries are easy to lose, why is it that non-soft auxiliaries do not play

Hello everyone, I'm Bells~

Auxiliary position has always had this saying, that is, the hard auxiliary is easier to win, if you are a player who really wants to score points, then the auxiliary preferred hard auxiliary will generally be easier to win than the soft auxiliary.

But in fact, the glory of the king, in most of the dan positions, everyone almost does not play hard auxiliary, only love soft auxiliary, even if they know that soft auxiliary is easy to lose, but it is necessary to play soft auxiliary, why is this? Don't everyone win or go.

Glory of kings: Almost all players know that soft auxiliaries are easy to lose, why is it that non-soft auxiliaries do not play

First of all, we have to know why the hard auxiliary is easier to win, in fact, it is determined by the position of the paragraph, if everyone's level is very high, then according to the lineup of heroes, the soft auxiliary's winning rate will be higher, because the functional auxiliary in a reasonable lineup, its winning rate will be higher.

But in most of the dan positions, let alone diamonds and star glory, even if it is the king of glory below the king of the dan, in fact, it is easier to win with hard auxiliaries, because the level of the player is not high, and the hero cannot be played particularly well, so it depends on who has more mistakes, and it is the lower limit that is looked at, not the upper limit. The lower limit of the hard auxiliary is much higher, even if you can't play anymore, according to the recommendation, you are also a meat, a front row.

Glory of kings: Almost all players know that soft auxiliaries are easy to lose, why is it that non-soft auxiliaries do not play

But with one more front row in the line, you can take on more damage, and the archer and mage output positions have more time to output, even if you stand still and hit your opponent. But if you are a soft assistant, sorry, you may be dropped by the second in an instant, and strive for a lot of time for what output. So for most players, hard aids are easier to win.

So why do you usually not play soft and auxiliary? There are actually many layers of reasons for this, which cannot be summarized in three words. For example, who is the player? Most of the auxiliaries in the middle and low levels are many female players, female players almost do not play ugly heroes, and soft auxiliaries are mostly terrible and beautiful heroes, so the auxiliary hero pool of female players is generally Yao, Cai Wenji, Sun Zhen, big Joe, these are soft auxiliaries.

Glory of kings: Almost all players know that soft auxiliaries are easy to lose, why is it that non-soft auxiliaries do not play

The second is the complement assist, there is not much expectation of winning, and more attention is paid to their own game experience, which is also very many players in the middle and low levels. As long as they are ranked after them to choose heroes, as long as they play auxiliary, people do not care what game wins or loses, anyway, as long as they assist, then they will play casually, casually play that is definitely not playing hard auxiliary.

Because the hard auxiliary you have to fight damage, the hard auxiliary you have to go to the group, the hard auxiliary you have to go to the field of vision, but what about playing soft auxiliary? Take the hottest Sun Zhi Mozi as an example, no matter whether you win or lose, people are standing behind their teammates and losing skills, they can protect their teammates, they can't protect their teammates, even if they can't protect them, people are this mentality, how can they play hard auxiliary. And after the fight, I lost without carrying the pot and won the MVP.

Glory of kings: Almost all players know that soft auxiliaries are easy to lose, why is it that non-soft auxiliaries do not play

These are the two main reasons that Bells believes, one is the crowd of players, such as female players who prefer soft aids. The second is the player mentality, such as the middle and low levels, everyone does not want to play the auxiliary, their own assistance will default to the game has lost to play, only care about their own game experience, rather than playing for the sake of victory.

Then the combination of these two has caused everyone in the game to know that hard auxiliaries are easy to win, but they all play soft auxiliaries. So sometimes when everyone is in a difficult situation on the blame, in fact, they need to ask themselves in turn, whether every game is played seriously, whether it will be played seriously when complementing the assist, if you don't have it, others don't play seriously, in fact, there is no problem at all, that is, mutual pits.

Glory of kings: Almost all players know that soft auxiliaries are easy to lose, why is it that non-soft auxiliaries do not play

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