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S6.5 Is the new four fee mages strong? Mutant Fox a skill full screen, damage horror as such

Many changes in the S6.5 version of Genting Game have made everyone complain, many strong heroes and shackles have made the designer change beyond recognition, and there are also many favorite lineups that have been slashed by the designers. It is true that every new version will have such and such controversy, but Xiaobian feels that the S6.5 update is still relatively good from the overall point of view, although there are many lineups that have become more wasteful after this update, but Xiaobian believes that designers will slowly enhance in the subsequent changes. The most deeply injured thing in this Genting Game is undoubtedly the last version of the Golden Oil Black Magician lineup, S6 version No matter how the lineup changes, the Black Mage is the evergreen in the version.

S6.5 Is the new four fee mages strong? Mutant Fox a skill full screen, damage horror as such

And now that the S6.5 version of the designer removed the four-ficara fox, and then added a four-fi card fox, the traditional black magician lineup strength is greatly reduced, everyone looks at the fox who performs very hot in the lineup, and the evaluation of this hero is only two words of garbage. But in fact, the fox as a four-fee card, whether it is damage, or the frequency of skill release can definitely reach the strength of the four-fee card, especially the fox's special skill mechanism allows it to cause damage when released and returned, so that the fox's skill damage value is not very low.

S6.5 Is the new four fee mages strong? Mutant Fox a skill full screen, damage horror as such

But many players complain that foxes lack enough AOE damage, if you think about whether the former Lax is also a single-line damage? Although the range of damage of the fox is not as strong as Lacus, he has a special skill mechanism, that is, after each release of the skill, it will fire an additional orb, that is to say, this fox is a hero who is more and more powerful the more he fights to the later stages, as long as the fox has a good enough output environment, the final damage value is definitely only a lot more than Lacus, so it is definitely not weakened for the dark magician lineup, but because of the addition of the 1 feika thing Fire Man, so that the black magic is more than other ways to play.

S6.5 Is the new four fee mages strong? Mutant Fox a skill full screen, damage horror as such

Of course, if there is a player who does not recognize the fox's damage, or thinks that she hurts the garbage, then Xiaobian will introduce a set of gameplay that can let everyone recognize the fox damage, in the Genting Game S6 version, there is a very special bond called the mutant warrior, and the mutant warrior has an effect synapse network that is specially designed to reduce the blue for the hero, the fox as a four-fee card 50 points blue amount, after the five mutant warriors are put together, plus a blue BUFF can completely let the fox release the skill without gaps, You can let the fox write about the mutant warrior when it is a synapse network effect.

S6.5 Is the new four fee mages strong? Mutant Fox a skill full screen, damage horror as such

The mutant fox carries a blue BUFF, and then in order to increase the fox's living environment with a technology gun, which can bring enough recovery to the fox, and then with the five mutant warriors to reduce the blue by 40 points, and then with the black mage to increase a certain amount of mana strength, the final lineup after the formation of the fox can do the gap release skill, because the fox's blue amount is only 50 points, after cutting 40 after carrying the blue BUFF mana is overflowing, so the fox release skill can continue to release without flat A, The fox transforms into a magic machine gun.

S6.5 Is the new four fee mages strong? Mutant Fox a skill full screen, damage horror as such

There is a technology gun leaning on the fox do not have to worry about being AOE skill seconds off, just need to adjust the position do not let it be controlled, when the lineup is formed you will play the fox's early performance in general, but after releasing more than 4 skills, her damage will reach a terrible effect, if the game time is long enough Fox to get longer, after releasing more than eight skills, the fox will become a hero with a full map AOE output, fox a skill map absolutely no dead end, All enemy heroes will be covered by the horror AOE output, and the damage in one round is more than 10,000 easily, such a hero is not strong?

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