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The money of the second dimension is so easy to earn? There are many games that are suspended, and players are not stupid

The second dimension is now a very important category in the game market, many games are very famous, eagle horn ark, Kulo's battle double, Miha you's original god three bungee and so on... Especially after the original god public beta, a bunch of MMORPGs under the banner of the open world have sprung up like mushrooms, but is the money of the second dimension really so easy to earn?

More than 60 games were discontinued

The money of the second dimension is so easy to earn? There are many games that are suspended, and players are not stupid

Last year, more than 60 mobile games stopped serving, a considerable part of which are two-dimensional mobile games, in fact, if you are often playing two-dimensional games, it is not difficult to find that all types of two-dimensional games have a similar "template" existence, under these works, the follow-up of the same type of work even if there is a good art and technology is difficult to surpass, but also often said to be a skinning game, what is this caused?

The money of the second dimension is so easy to earn? There are many games that are suspended, and players are not stupid

Take the game of the small broken station as an example, I will not name it, why has the name of "mobile game cemetery" until now it has not figured out, "b station production must be waste" slogan in each game group are shouted sonorously and powerfully, really want to say, small broken station is always higher than the pig farm and goose factory two-dimensional concentration higher, right? However, most of the games that are discontinued are two-dimensional games, and most of the two-dimensional games in this pile are games that are agents or operated by small broken stations.

Plan to do whatever you want

The money of the second dimension is so easy to earn? There are many games that are suspended, and players are not stupid

There are always game planners who feel that they can do whatever they want, many game planners have done things, the key is how big you are doing things, how much sincerity you deal with, as long as you are sincere enough to occasionally do something no one will mind, but like the kind of open service above the kuroshio, the publicity of the service sent nearly 600 draws, the result is to calculate the rewards for several months to pile you together, this is to say that playing word games are under-played, it is simply to tell all players: love to play and not to play, love to smoke, At that time, many players wished cool in the game comment area, and sure enough, they turned off.

The money of the second dimension is so easy to earn? There are many games that are suspended, and players are not stupid

Now the two-dimensional game planning is a big catch, that is, the problem disappears, the world evaporates, let time wash away everything, the heat of the scolding has passed and then comes out to plague the player; if you find that some lasting things that have been scolded are big, come to a sincere but insincere apology letter, find a way to shake off the pot, and the next day is a beautiful new life.

Problems with the game itself

The money of the second dimension is so easy to earn? There are many games that are suspended, and players are not stupid

In addition to these external factors, in fact, many two-dimensional games themselves go in the wrong direction, binding players is a multi-innovative gameplay? Of course not, that is only used to attract players, the key lies in the plot, the current highly acclaimed two-dimensional mobile game on the market is nothing more than two: conscience operation or plot super god. No matter how innovative you create a number of innovative ways to play, after a period of time subject to the limitations of the mobile phone, it will always become a clean daily and slowly cultivated pension routine, at this time how to bind users without losing and can also attract new users is the most important, and the most effective means is to engage in some creative small activities from time to time to get rewards, and use wonderful plots to retain players.

The money of the second dimension is so easy to earn? There are many games that are suspended, and players are not stupid

For another example, the same pig factory's phantom book Qi shilu has also stopped serving, but the rating is acceptable, and the evaluation after the closure is a very harmonious atmosphere of remembrance, and everyone has a good art modeling and plot evaluation of it, which is in stark contrast to the applause of the black tide above the guanfu, which is the so-called sadness and joy are not the same.

The money of the second dimension is so easy to earn? There are many games that are suspended, and players are not stupid

At present, what I am most interested in is to see how long this big treasure of the magic tower can last, how far can an MMO who touches the porcelain propaganda, bites back and stands again, with his cotton-like feel, strange plot and "classic" operation?

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