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Alliance Healing Orbs Modified: The Six Orbs are like bathing in a pool of blood, but they are spurned by the player due to the crafting path!

Brother Yoko, Pigeon Yang, hello everyone I am a daily pigeon of Brother Yoko! Brother Yoko will bring you many interesting stories about the game from time to time, if you want to understand the game fun in the first time, please pay attention to me!

When it comes to the equipment of the treatment orb, the person with the highest right to speak must be the C Emperor, the C Emperor is leading several versions of the outfit concept - the Nuo hand mung bean outfit, shocking the audience, not only that, the descendants have also imitated the C Emperor's outfit in the professional competition. Just recently, the designers are preparing to make drastic changes to the healing orb, but although the modified healing orb is very strong, it cannot attract the attention of Emperor C and others again. Let me explain it to you!

Alliance Healing Orbs Modified: The Six Orbs are like bathing in a pool of blood, but they are spurned by the player due to the crafting path!

The orbs have been changed, and the six orbs are like bathing in a pool of blood!

Just recently, the Healing Orbs in the Experience Suit have undergone a huge change, and the 50% base health regeneration bonus provided by them has been increased to 100%, which means that the current six Healing Orbs will be able to provide 600% of the basic health regeneration bonus, which is basically like returning blood in a blood pool. Such an unbalanced equipment designer also raised its price to 300, so the price of six healing orbs also came to a staggering 1800.

Alliance Healing Orbs Modified: The Six Orbs are like bathing in a pool of blood, but they are spurned by the player due to the crafting path!

After this change, will anyone still be willing to buy the Six Jewels?

Why did the previous two high-understanding players easily buy a large number of healing orbs in the early stage to match? The main reason is that the price required for the treatment orb at that time was half that of now, and even if it is sold later, it will not pull down the economy too much. Mainly because there are many equipment that can be crafted before healing orbs, so you don't have to worry about the crafting route after that, but now it is spurned by many players because of the crafting route.

Alliance Healing Orbs Modified: The Six Orbs are like bathing in a pool of blood, but they are spurned by the player due to the crafting path!

The orb synthesis route is single, and the purchase will enter the end of the road!

There are only two pieces of equipment that can be crafted by healing orbs: the Madman Armor and the Knight's Oath, which are already very inappropriate for many heroes, and the price of 300 can bring more recoveries but it is too much of a loss, so many players will not buy the orb. This is also the reason why the orb is still spurned by the player even though it has been enhanced.

So when you are not going well on the line, will you buy the orb for 1800 yuan in exchange for a longer line, or will you continue to save money to buy your own mythical equipment?

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