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The highest online 270,000, the first week of the million-selling "Extinction 2" may be more popular than you think

author:Game Teahouse

Lead

Fight the best parkour run among zombies

This week's Steam best-seller list is particularly lively.

Among the top ten selling games, the newly released parkour zombie game "Vanishing Light 2 Battle between Man and Ren" (hereinafter referred to as "Extinction 2") actually occupies six seats. Considering that at the end of this month, there is also a countless heart-wrenching masterpiece "Eldon's Law Ring" is about to be released, "Extinction 2" "rushed away" in advance, and the performance of the phenomenon-level big sale is really eye-catching.

The highest online 270,000, the first week of the million-selling "Extinction 2" may be more popular than you think

In fact, the sales of each regional version are counted separately

In fact, since its announcement, the game's ranking on steam's wishlist has remained high, ranking in the top three for a long time. Coupled with the 17 million copies of the previous game, under the "Buff" bonus of 95% praise on the Steam platform, it seems that everything seems to be reasonable again. After the official release of "Extinction 2", the online players of the Steam platform once rushed to 270,000, ranking third in the rankings, and according to SteamDB's data estimates, the steam platform alone sold more than one million in the first week of the game.

The highest online 270,000, the first week of the million-selling "Extinction 2" may be more popular than you think

The biggest feature of the "Fading Light" series is that it combines traditional zombie fighting gameplay with parkour, allowing players to explore freely on an open world map. In addition, the addition of multiplayer mode also "injects soul" into the game, players can join other players at any time, or invite friends to join the game and survive in the last days together.

Although in many aspects, "Extinction 2" is not satisfactory, and the reputation is almost a sharp drop compared to the previous work, which is considered by many players to be "falling off the altar". However, in my opinion, in today's era when even AAA masterpieces can be "overturned" one after another, "Extinction 2" is still an excellent open-world parkour fighting zombie game.

01

Select brings new changes

Storytelling is not the strength of "Extinction", so in the new game, players still have to face an "old-fashioned" plot to find their sister and discover the truth. Here I have to complain that in recent years, there are too many games to find fathers, wives, and daughters.

The highest online 270,000, the first week of the million-selling "Extinction 2" may be more popular than you think

Game details

Fortunately, developer Techland has added enough "changes" to it. In the game, players need to face two different forces of survivors and vigilantes, and decide their fate and their own fate through various choices. These choices usually appear at important points in the main plot, not only affecting the final ending, but also reflecting the subsequent plot advancement and changes in the entire world environment. Every time the player makes a choice, it means that the subsequent game plot and experience will go to an independent route, which is definitely a conscience change for "Extinction 2" that needs to be played repeatedly.

The highest online 270,000, the first week of the million-selling "Extinction 2" may be more popular than you think

This choice of main line often determines the fate of key characters and subsequent plot developments

In addition to the choice of main line and side plot, public facilities play a very important role in this game. In the worldview of "Extinction 2", the main conflict between the two forces revolves around facility resources such as water towers and power plants. After activating the facility, players can choose to assign to any faction to receive unique rewards from their respective factions.

It can be seen that the developer Techland originally wanted to reflect the complex interpersonal relationships between people in the end times in this way, and how to make the game world change through the choice of players. However, due to the addition of uneven camp rewards, this "brilliance" of human nature tends to become "dim" in the face of matter. After all, the life and death of NPCs is certainly not as real as a high-attacking crossbow.

The highest online 270,000, the first week of the million-selling "Extinction 2" may be more popular than you think

"Humanity" is worthless in the face of a crossbow

Compared with the previous game, "Extinction 2" added a large number of branching options, putting the initiative to change the game world in the hands of players, which brought a sense of freshness to a certain extent. But at the same time, it should be pointed out that the lack of exquisite polishing of the story script leads to a sudden change in the attitude of some key characters in the later stage with different choices, and also makes the player's experience have a strong sense of tearing, which has to be said to be a pity.

02

Parkour is still the essence

Parkour and hand-to-hand combat, as the main features of the series, continue to be carried forward in the sequel.

In Extinction 2, players can gain experience points through combat and parkour, and after each upgrade, they can add points in two skill slots.

The highest online 270,000, the first week of the million-selling "Extinction 2" may be more popular than you think

The skills of this game have been integrated, and the production skills have been incorporated into the drawing upgrade

Unlike most zombie-fighting games, the "Extinction" series is extremely strict on hot weapons, and the new game directly cuts off all guns, only providing a variety of cold weapons for players to resist monsters in the flesh. Therefore, in the case of a serious shortage of force value, parkour has become the best way to "save your life".

Such as wall jumping, wall running, big jump, sliding shovel, climbing these common parkour skills, in the new work in a lot of refinement, such as in the edge of the obstacle can jump farther, there is no speed loss after the sliding shovel, after stepping on the wall to run can connect more actions, can be achieved through parkour skill points, so that the player parkour coolness is greatly improved.

The highest online 270,000, the first week of the million-selling "Extinction 2" may be more popular than you think

Weapons cannot be repaired, and equipment features are not enough to show chicken ribs

In addition to skills, the game also adds a new equipment system. Unfortunately, the equipment system did not bring much novelty, in addition to the difference in grades and levels, there are only different attribute bonuses, even if it is distinguished according to "medical care, boxer, ranger, meat shield", but the difference is still not obvious enough, players often only equip the highest grade and level. Next door Ubisoft looked at it and called out to the insider.

The highest online 270,000, the first week of the million-selling "Extinction 2" may be more popular than you think

Howling at night will have hints

In terms of gameplay, Extinction 2 retains the traditional open-world gameplay of the main line plus side lines, and adds various random events. The environmental change of day and night is still one of the biggest features of the game, the zombie attack desire on the street during the day is not strong, and at night time, not only will there be howlingers crazy "shaking people", but also after the danger level is raised, there will also be attacks of high-blooded "night demons", which is called the nightmare of the first generation of players.

The highest online 270,000, the first week of the million-selling "Extinction 2" may be more popular than you think

Paragliding night run YYDS

It is worth mentioning that due to the forced restriction of the protagonist's night activity time (if it exceeds the time, it will be transformed into a zombie), in addition to the fear of the zombie tide, the transformation time will become another inducement for the player's sense of urgency to multiply.

Fortunately, players can increase their health and stamina by collecting inhibitors, which indirectly improves immunity (conversion time). The addition of the danger level also allows players in the previous game who only dared to "rub" around the ultraviolet light to feel the thrill of running wild at night.

The highest online 270,000, the first week of the million-selling "Extinction 2" may be more popular than you think

Immunity is closely related to physical strength and health, and it also determines the player's activity time at night

From this point of view, whether it is some missions that are forced to be performed at night, or the doubling of experience in the night time period, it can be seen that this game encourages players to be active at night. Compared with the fear of going straight to the safe zone as soon as the night arrives in the previous game, the change in the night gameplay of "Extinction 2" is just right.

03

Gains and losses in new works

The graphics of "Extinction 2" are not more colorful than the previous game. With the blessing of light chasing, it is only remarkable in the performance of light and reflection. However, compared with the realistic cool tones of the previous work, the warm colors of this work make many old fans feel very unaccustomed, thinking that they lack the unique cold and realistic sense of the end times.

The highest online 270,000, the first week of the million-selling "Extinction 2" may be more popular than you think

The view from above is still very shocking

The design of the map still adopts the tradition of dual maps, but due to the plot of the first generation, the experience of the two maps is actually more independent of the front and back, and in the second generation, the plot of the two maps is parallel. The environment of the old Villedo is biased towards the suburbs, the houses are low, the building density is sparse, and the overall structure is not very friendly to the protagonist who needs to jump up and down for a long time. However, once you enter the city center of the second chapter of the map, the overall parkour experience is qualitatively enhanced. The advantages of high-rise buildings and dense buildings and high and low layers are instantly reflected, especially after the addition of new prop paragliders, the player's mobility has been greatly improved, sliding down from the highest VNC building, the whole world can be seen, and it instantly feels that the game is worth it.

The highest online 270,000, the first week of the million-selling "Extinction 2" may be more popular than you think

Fear of heights players shivering

It should be pointed out that the city center can only enter through the mandatory plot in the middle and late stages, which means that in the early stage of the old Villedo map, players can hardly feel the sense of layering brought by the gap between high and low, coupled with the advanced upgrade of parkour skills is not like a generation in the early stage can pull the player's cool point full, in only one or two hours of play time, its game experience is extremely "dissuaded", which is also one of the main reasons why many old players criticize.

The highest online 270,000, the first week of the million-selling "Extinction 2" may be more popular than you think

Easter egg for Resident Evil

However, the excellent sense of blow in the previous game has been perfectly inherited, and different blunt and sharp objects will have different degrees of feedback when hitting the zombie, resulting in different amputation effects. Sharp objects such as knives and axes can cut off the limbs of zombies, while blunt objects such as sticks and rods present smashed wounds, and such details are polished enough to see the conscience of the developer.

The highest online 270,000, the first week of the million-selling "Extinction 2" may be more popular than you think

The ketchup is full, and the amputation system is really conscience

The good side is almost over, let's talk about the shortcomings in this work. First of all, the newly added question mark inventory gameplay in "Extinction 2" also makes people's scalps tingle, and it is easy to recall the fear of being dominated by a certain game. Coupled with the drawbacks of the open world, the gameplay of various question marks is too repetitive and cumbersome, and "Extinction 2" has not made unique innovations, so the experience of this part of the gameplay is not ideal.

The highest online 270,000, the first week of the million-selling "Extinction 2" may be more popular than you think

Almost all the icons are preceded by question marks, and the scalp is numb

In addition, the game's various bugs and unstable online environment have become the main object of bad reviews for players. Of course, this is a cliché of the "Extinction" series, and can only wait for the subsequent official update to solve.

Finally, the shrinkage in the plot and content makes many players feel dissatisfied, the real machine demonstration in 2019 and the body performance after the release have a big difference, the official mouth before the release of the river said that it takes 500 hours to experience the complete game, but also can't help but recall the "traditional art ability" (XXXX warning) before the release of a masterpiece, and the temporary replacement of the heroine also makes many players unable to understand, and even to a certain extent, the final choice of the player is affected.

The highest online 270,000, the first week of the million-selling "Extinction 2" may be more popular than you think

The problems are more concentrated

From the previous game, which was as high as 95% of the praise, to the beginning of the release of this work, there were only mostly half of the praise, and now the praise rate is only just over 81%, it seems that some problems can be seen.

epilogue

Even though the appearance of "Extinction", which features parkour and hand-to-hand combat, has injected fresh blood into the unchanging zombie game market, in many player reviews, "Extinction 2" has been crowned the title of "2077 Successor". But in my opinion, this is still a good game.

The highest online 270,000, the first week of the million-selling "Extinction 2" may be more popular than you think

The content of mothers is extremely high

Localization, matching mouth-shaped Chinese dubbing highlights the sincerity of the developer, and the "mother content" is extremely high and very grounded. In terms of gameplay, segmentation and optimization of the parkour experience, upgrading and inheriting hand-to-hand combat features, in addition to the multi-branch plot decision also shows that Techland wants to make different attempts, but also brings players a more immersive sense of substitution. On the polishing of details, almost every high-rise building has a climbing route set up on the periphery, and the subsequent chases are full of oppression, and all kinds of hidden Easter eggs are also very conscientious.

In terms of gameplay innovation and plot polishing, perhaps developer Techland still has a long way to go, but in the open world parkour online zombie fight, "Extinction 2" will undoubtedly bring all players a unique game experience.

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