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LOL: Will the upper soft auxiliary flow be terminated? The strategic point bounty has been adjusted, and the punishment has also been changed!

Let the game become a seasoning, bring a little lightness and entertainment to the boring life, hello everyone, welcome to the latest game information brought by the game jun for everyone!

With the change of the game environment, players can always create some more special gameplay, such as the recent fire of the single punishment of the wind girl play, although the playing style is very strange and special, but the intensity is very high. After this routine appeared on the LCS field, it quickly caught fire in the Summoner Canyon, but this kind of play, after all, is still somewhat "pathological", so the designer also made adjustments in time, after the adjustment of the single soft auxiliary flow gameplay may be about to be ended, the specific adjustment of the content, the following follow the game Jun to take a look at it!

LOL: Will the upper soft auxiliary flow be terminated? The strategic point bounty has been adjusted, and the punishment has also been changed!

The single soft auxiliary flow will be terminated!

In the upcoming 12.4 version, the designers have made certain changes to the game for the single soft auxiliary flow gameplay, and want to curb this "pathological" gameplay in time. In order to solve this problem, the designers gave measures to change the knife correction and strategic point reward mechanism for players with punishment, players with punishment can only make up 2 soldiers per minute in the first 5 minutes, if they make up more, the income will be reduced, and after 5 minutes, they can make up 4 knives per minute. The second is the change in the strategic point bounty mechanism, when there are two players in a team who have a booster suit, the bounty will be halved. Do you think that such a change, the single soft auxiliary flow will be completely ended?

LOL: Will the upper soft auxiliary flow be terminated? The strategic point bounty has been adjusted, and the punishment has also been changed!

Domination double vampire into AD mainstream?

Whether the game is played well or not, in addition to the operation, consciousness and understanding of the game are also very important, and the point talent is a great knowledge. In today's games, I don't know if you have found that most ADC players, when pointing talents, the dominant talent sub-talent has begun to point the taste of blood and greedy hunters, and the rune talent of double blood sucking has become the mainstream of ADC. The reason for this, the understanding of the game jun is that the current ADC equipment grid is really scarce, normal there is no grid to produce blood-sucking equipment, so use talent runes to make up for the blood-sucking, what do you think about it?

LOL: Will the upper soft auxiliary flow be terminated? The strategic point bounty has been adjusted, and the punishment has also been changed!

Snowball is overrated in The Great Brawl?

Snowball is a special summoner skill in Brawl, which exists only in the Brawl mode. Because it is really special, many players like to bring this talent, but I have to say that this talent is indeed overrated in the game. Because compared to Snowball, other summoner talents in the game are more cost-effective, such as sprinting and igniting these two summoner skills, 90 seconds of CD time, don't you really want to? The game jun personally believes that unless it is a hero who relies on snowballs to enter the field, it is really necessary to bring the summoner skill of snowballs, otherwise the cost performance of this skill is really not high!

LOL: Will the upper soft auxiliary flow be terminated? The strategic point bounty has been adjusted, and the punishment has also been changed!

Nicom enters RIP mode

There are nearly 200 heroes in the League of Legends, it is impossible for every hero to become a hot hero, there will always be a few heroes, because of the intensity, playability, or other reasons, and become unpopular or even unloved, this is not on the data statistics website, Nico this hero, just because of too unpopular, resulting in the appearance rate is too low, can not be objectively calculated and statistics of her data, resulting in entering the RIP mode, becoming a RIP hero. As a hero who has just been launched in recent years, it is still a bit surprising that Nico has become so unpopular so quickly, and I hope that designers can also notice this, strengthen Nico, and make her popular again!

LOL: Will the upper soft auxiliary flow be terminated? The strategic point bounty has been adjusted, and the punishment has also been changed!

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