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Play Monster Hunter: Five things you might need to know before Rising

author:Ranger Net

"Eat me Amway!"

Following final fantasy VII remake on PC, Monster Hunter: Rise also lived up to expectations. If the former was a huge success in the PC test, then the latter is a "hereditary" takeover of all the players' appreciation and expectations for Monster Hunter: World.

Play Monster Hunter: Five things you might need to know before Rising

Monster Hunter World: The crowning work of the "New Hunter"

But for new players, they seem to have different concerns. Whether you have heard of the Monster Hunter game series, whether from the promotional video, or the chat of veteran players from time to time to talk about the hundreds of hours of gameplay time of the previous game, it seems to indicate that Monster Hunter: Rise is not very friendly to new players.

Therefore, the author here summarizes five points for new players who want to enter the pit or have already entered the pit, hoping to help you. I'm looking forward to welcoming a new batch of cute new players in this timeless game series. Without further ado, let's get started.

1: Series origin

"Although so wild and violent, future generations still reminisce about this dizzying century.

The earth, the clear sky, all the inhabitants who lived in that time,

Synthesize this era full of maximum vitality,

The world has become very simple compared to this time,

That is — hunting, or being hunted. ”

I have to lament the author of Baidu's entry for his deep understanding of Monster Hunter

In the 1990s, with the popularity of the Internet, online games spread all over the world. CapCOM, which saw business opportunities, planned to develop an online game in late 2000. Game originally named"モンスター狩る者=モンスターハンター"(who hunts monsters = monster hunter), 後 changed to "モンスターハンター". The final stage of the game was added to the system that could be played offline due to poor networking.

Play Monster Hunter: Five things you might need to know before Rising

The first monster hunter released in 2004

Subsequently, CAPCOM launched a transplant work "Monster Hunter P" on the PSP platform, due to the incomplete function of the PSP Internet connection, in this work changed to the LAN connection, but no one expected that the wonderful combination of offline play + LAN connection produced a huge chemical reaction, pushing Monster Hunter to the throne.

Play Monster Hunter: Five things you might need to know before Rising

Monster Hunter P

A good game, although it is a flash of inspiration for the developer, but it is also the expectation of the player, and Monster Hunter obviously belongs to the latter. No matter what type of game it is, what kind of experience can be brought to the player is the most important: either a lively battle, or an unforgettable plot; it is the warm and touching daily life of family, friends, neighbors, or bravely moving forward to save yourself and life. Without a doubt, the simplest and most intuitive way to bring players a sense of refreshment with the game is a lively battle.

Play Monster Hunter: Five things you might need to know before Rising

The battle-driven game gives players the ultimate sensory experience

Play Monster Hunter: Five things you might need to know before Rising

The story-driven game brings players unforgettable memories

Instead of focusing on the glitzy futuristic side of technology or an epic adventure of magic and magic, Monster Hunter opted for a clash of cold weapons and scaly teeth. Armed with a weapon is a simple human being who is about to go on a crusade against the monsters of the Eight Villages of Ten Miles.

2: Monster Hunter - Monsters

As a hunting game, one of the main features of Monster Hunter is the wide variety of monsters. Drawing on the real classification system, the game classifies it into carapace species, tooth beast species, bird dragon species, flying dragon species and so on. For example, the Big Wild Boar King, with its proud teeth and huge size, belongs to the tooth beast species.

Play Monster Hunter: Five things you might need to know before Rising

"Newcomer Killer" Big Wild Boar King

Perhaps some readers have been exposed or understood before that the monsters in the Monster Hunter series seem to be "slow to move", unlike the giant monsters in some other games. This is not really the disadvantage of the game.

Play Monster Hunter: Five things you might need to know before Rising

Huge monsters

Thanks to CAPCOM's excellent production standards, Monster Hunter's monster action is second to none in all action games, covering mechanics and aerodynamics and more. Compared to other "fantasy" game designs, Monster Hunter is more inclined to the "real system". An action from the move to the recruitment is a complete cycle, the monster will not force the move without reason, each action has a trace to follow: you see the monster take a deep breath and look up, that is, it wants to roar or breathe; you see the monster's body leaning right to the right claw, indicating that it is going to charge forward, after the charge will also be due to the inertia generated by the huge weight and stumble, if the monster is not physically strong or even fall down; the winged dragon, you see it in the sky body backwards and pull up, it means that it is going to swoop, After the dive, the body will shake to maintain balance.

Play Monster Hunter: Five things you might need to know before Rising

The monster's charge is also called "Dragon Car" and "Bird Car" by the player.

Small monsters are agile and agile, and large monsters will be slow due to weight and size, but their attacks will bring greater costs to the player. Examples abound in Monster Hunter, so there's a saying in the game that it's not your character who gets stronger, it's you as the player. When you are dealing with these monsters, your character does not have the reward of experience points, but you gain experience against monsters, due to the excellent design of the game, such experience can still play a role in fighting similar monsters, and the real hunting experience is also one of the important reasons why monster hunters are popular in the world.

Play Monster Hunter: Five things you might need to know before Rising

Monsters of the same race have some of the same moves

As old rivals, various monsters also have their own "lives". For example, the female fire dragon likes to build its nest on a high place, and if you steal its eggs, it will usher in its endless anger; some desert monsters wrap their bodies with mud in the mud pond, which not only locks the water of the body, but also plays a protective role, so you can often see it "happy" rolling in the mud pond; and the monsters in the snow will also use their belly to "ski" on the way to run, and even use the advantages of such terrain to launch unexpected attacks on the player.

Play Monster Hunter: Five things you might need to know before Rising

The White Rabbit beast glides through the snow

Interestingly, monsters are not mortal enemies for players, we can choose to defeat monsters or use traps and anesthesia props to "capture" monsters in the game, and the monsters brought back by hunters provide researchers with valuable information and experience, and if they are huge, they will be studied in situ. In the dialogue in the game, it is learned that these monsters have finally been released into nature, which is called "taking nature for nature".

3: Monster Hunter - Hunter

After talking about "monsters", let's talk about "hunters". Even as a game with a simple combat core of "fighting monsters", the Monster Hunter series has a rich worldview. On this continent where towns and villages stagger, there is a unique and vast animal ecology. After the ferocious "monster" threatened the human race, the appearance of the "hunter" became a matter of course.

Play Monster Hunter: Five things you might need to know before Rising

However, in the game, it is more like a "tool man"

If there are hunters, it is natural to have an organization that manages hunters, that is, the hunters' union. Whether you are a large village with developed industry and agriculture, or a small village that is self-sufficient and leisurely under the snowy mountains, there will be a gathering house set up by the hunters' union to receive and distribute all kinds of tasks.

Play Monster Hunter: Five things you might need to know before Rising

The Twin Dragon Lady in the rally house made people shout directly at their wives

As the protagonist, you may be a native hunter in the village, who has grown from a novice to the top pillar of the village; or a well-known elite hunter, sent by the hunter union to a place that has been harassed by a large monster to almost move the village, with the expectations of the whole village to complete the crusade mission; or a legendary hunter, traveling to a new continent with the elite of the hunter union to investigate a new monster ecology or some deeper secrets.

Play Monster Hunter: Five things you might need to know before Rising

Monster Hunter P3, the protagonist is sent to save the village

Play Monster Hunter: Five things you might need to know before Rising

Monster Hunter World, as the protagonist of the legendary Hunter

In the world of Monster Hunter, hunters are very powerful and powerful. And the hunters who were dispatched by the hunters' union to the villages were even more powerful. You enjoy privileges in the village, and the resources of the village will be prioritized for your hunting operations, of course, you still have to spend money to buy, after all, we are hunters and not robbers, but even paid goods will be given priority to you. As you hunt, the village will continue to be rebuilt and expanded (in-game as the addition or unlocking of facilities) that are also at your service.

Play Monster Hunter: Five things you might need to know before Rising
Play Monster Hunter: Five things you might need to know before Rising

Both blacksmiths and cooks serve hunters

In the official novel, the description of the novice hunter is mostly a team hunting some small monsters, and when they encounter large monsters, they only have to escape. Veteran hunters, on the other hand, can complete the hunt with large monsters with experience and skill. On top of this, the special monsters that can cause misfortune can only be completed by elite hunters after countless hardships.

Play Monster Hunter: Five things you might need to know before Rising

The grand leader of the Hunters Guild, he is one of the strongest in the series

Under the constraints of the union, hunters are strictly forbidden to point their weapons at humans. Hunters' weapons are mostly made from powerful monster materials, and weapons with terrifying lethality are even strictly controlled by the guild, and only elite hunters who have been allowed by the union can unlock the weapons. This could also explain why the world of Monster Hunter places so much emphasis on man-monster battles.

4: Battle system

The original monster hunter, only the big sword, the one-handed sword, the sledgehammer, the spear, the light crossbow, the heavy crossbow, after several versions of the change, the variety of weapons is rich and diverse. A big sword that opens widely and drops ten benefits in one force; to a flexible axe that appears frequently; or if you prefer a cautious and short double knife; or choose to use a bow and arrow ballista for long-range attacks, there is always a weapon for you.

Play Monster Hunter: Five things you might need to know before Rising

The five most used weapons to date

Each weapon also has a rich variety of moves, from simple basic slashing and picking, to a variety of combinations, bringing players the most flexible hunting experience. There is a training field in the game, which can be practiced with training wooden stakes, but the author recommends a hunting task, learning in actual combat, and growing up in hunting, which is the so-called "just saying not practicing false style". Occasionally, some unexpectedly handsome operations will erupt in a flash of inspiration, making you shout "Sleeper, this is also OK".

Play Monster Hunter: Five things you might need to know before Rising

Tai Dao, whose appearance and strength coexist, has many handsome combination skills

Since Monster Hunter does not have a monster blood bar setting, for Meng Xin, I have no reaction to slashing the monster with one knife, and I don't know how many knives the monster will have to cut to die, this experience is really not comfortable. But as mentioned earlier, CAPCOM, which focuses on authenticity, naturally does not leave such a big loophole. The damage suffered by the monster will be reflected in the body, for example, if you frequently attack its head, the monster will enter a state of stun or despair; frequent attacks on the tail may cut off the tail, and the original poisonous tail scales and large-scale tail sweep attack will not pose a threat to you.

Play Monster Hunter: Five things you might need to know before Rising

As a qualified hunter, you will have a variety of props ready before each hunt. Cold and hot drinks can solve the temperature effects of various extreme areas, various restorative and detoxification drugs can ensure life, and various flash bomb traps are convenient for hunting. If a melee weapon is chosen, the knife will become blunt after repeated attacks on the monster's hard scales or shells, and a stone will be required to sharpen the knife to restore sharpness. If you are using a ranged weapon, you will also need to have a wide range of ammunition.

Play Monster Hunter: Five things you might need to know before Rising

Backpacks for ballista players while hunting

Not only do monsters have authenticity, but players as hunters also have to abide by authenticity. After you enter the combat state, you will change the weapon from the back state to the handheld state, and if you want to run wild in battle, you need to put the weapon in your hand back, which is called "retracting the knife" in the game. Crossbow magazines are limited, cannot tilt firepower, and require frequent magazine changes. Settings such as these that seem to be "difficult" for players not only do not make the game less playable, but also make the game more in-depth.

Play Monster Hunter: Five things you might need to know before Rising

The author said at the beginning that the monster hunter chose the confrontation between cold weapons and scaly horned animal teeth, and some readers may wonder if the ballista is not a cold weapon, how can it bring the fighting experience of cold weapons? Since the technology in the world of Monster Hunter has not developed to this point, it is more like a combination of medieval + steam technology, so the damage and range of gunpowder guns are not as high and far as you think. Even in reality, the shotgun hitting the skull of the beast and the flesh rich in fat may not necessarily break through the deadly, and in the game, it also has to face the tidal attack of the monster, which naturally has a unique game experience with melee weapons.

5: Having said all that, is Monster Hunter right for you?

Monster Hunter is essentially a cycle of "defeating powerful enemies -- > getting materials -- > making equipment to improve battle tolerance and efficiency -- > challenging more powerful enemies", which is complex to say, but in fact the process is extremely simple. The player simply attacks the monster, dodges the monster's attack, and finally hunts successfully. And where the player gets pleasure, it's the simple "defeat of powerful enemies" link.

Play Monster Hunter: Five things you might need to know before Rising

It has similarities with the MMORPG game team's wasteland quest boss

As a hunter, no matter how well-dressed the armor is and how sharp the weapon is, the player looks so weak in the face of a dragon that weighs thousands of pounds and falls from the sky. One of your attacks is painless to the monster, but a random sweep by the monster can knock you several meters away, halving your life. This is a battle in which the strength of the two sides will never be equal, and after all the hardships and painstaking efforts to fight until the last moment, the sense of achievement of the crusade success is also never experienced in the game of piling up damage values.

Play Monster Hunter: Five things you might need to know before Rising

Defeating powerful enemies can bring great satisfaction

When I first came into contact with Monster Hunter, I was in danger in front of the first large monster. It was a bear-like monster that looked stupid, but it still killed me more than thirty times. I didn't give up, it wasn't that I liked the game, it was just that I wasn't convinced.

Play Monster Hunter: Five things you might need to know before Rising

Monster Hunter P3's Green Bear Beast

Yes, I don't believe in such a stupid bear because I want to win it. So I began to learn its movements, knowing that when it looked up and roared, it would shoot downwards continuously, so I closed the knife in advance to avoid it; I knew that when it opened its hands and roared loudly, it would sweep back and forth with its two claws in an attempt to hit me. In the end I defeated him, a feeling I had never felt before, so I started the next monster hunt.

When I showed off with my friends, they said that it was not just to kill a monster, there was nothing to show off. They say "I'll try it" and end up joining the monster hunter's world.

Play Monster Hunter: Five things you might need to know before Rising

Hunting with three or two friends is a beautiful thing

There are many reasons why Monster Hunter is boring, and I can understand it, after all, no game can satisfy everyone. But the reason I really recommend Monster Hunter is also very simple, because it is interesting enough, because it is good enough. If someone can't hold on to the first monster, try to give yourself a chance to challenge, and after winning it, you can decide whether to go or stay.

Play Monster Hunter: Five things you might need to know before Rising

If you like a game that focuses on the plot, Monster Hunter may not be for you, and the poor plot text, although it has a complete world view, is also shown in the game with many dark spots. But if you're also a player who loves to fight and have a passionate battle with challenging enemies, there's no doubt that the Monster Hunter series will take you into a new world and let you experience the true meaning of "hunting".

Play Monster Hunter: Five things you might need to know before Rising

Whether single player or online, Monster Hunter is arguably the best hunting game

And Monster Hunter: Rise, the latest in the series, is the best Monster Hunter you can see right now. Game update iteration development so far, each game has been tested by players. Whether it's a quick start to new players, a pursuit of affection for old players, or a push for something new with old content, Monster Hunter: Rise is a credit.

Play Monster Hunter: Five things you might need to know before Rising

I'm also looking forward to the blockbuster update of Monster Hunter: Rise 22 Summer

So folks, it's useless to talk more, let's see you in The Fire Village.

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