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Rumored to be in the development of a new tomb raider What can be learned from the trilogy?

Few games have endured as long as the Tomb Raider series. Since the release of the first Tomb Raider game in 1996, Lara Crawford has become an iconic figure in gaming and pop culture. Her death-defying personality and willingness to travel the world in search of artifacts run through the collection. Of course, the tension of where to go is not blown, and the player has already loved this adventure-loving little sister.

Rumored to be in the development of a new tomb raider What can be learned from the trilogy?

The success of the rebooted Tomb Raider trilogy suggests that Lara's popularity in the gaming world won't decline any time soon. Unsurprisingly, rumors are that a new Tomb Raider game is in the works. If Square Enix is really going to go ahead with a sequel, they should learn something from the rebooted Tomb Raider trilogy and reflect on it.

Rumored to be in the development of a new tomb raider What can be learned from the trilogy?

2013's Tomb Raider was the beginning of a reboot that gave new players an in-depth look at Laura's story while bringing enough new elements to veterans of the series. Developed by Crystal Power, the game was released on PC, PS3, and Xbox 360, and ported to PS4 and Xbox One in 2014.

Rumored to be in the development of a new tomb raider What can be learned from the trilogy?

At the beginning of the game, Laura is still a young and naïve explorer. The group encountered a terrible storm while searching for the Evil Horse Terrace, after which Laura found herself stranded on an island not far from the coast of Japan. The island seems calm but is actually choppy, and the queen's mysterious powers control the waves and storms. Lara quickly improves her survival skills in a life-and-death adventure, and finally slaughters the enemies of the entire island with only one person in the game's ending, growing into a well-deserved female demon head (funny expression).

Rumored to be in the development of a new tomb raider What can be learned from the trilogy?

Although the game is excellent, it's not all perfect, especially since many qtes are frustrating for players. While they do make some of the plots more tense, they can feel like they're taking away the player's power. While adding qte to the new Tomb Raider game isn't a bad thing, they should be kept to a minimum.

Rumored to be in the development of a new tomb raider What can be learned from the trilogy?

When the final installment of the rebooted Tomb Raider trilogy, Tomb Raider: Shadows, was launched, it had improved some of the much-maligned issues of the previous films. Unfortunately, there are new drawbacks in this part, and the most difficult difficulty, Deadly Obsession, is very poorly balanced. Most of the difficulty doesn't come from powerful enemies, but rather that the save points are too long apart! In a game like Tomb Raider: Shadows, if you accidentally make a mistake while climbing and jumping, you will most likely need to start all over again. It doesn't matter if it's difficult, but it makes some of the game's levels unfair. Hopefully, Tomb Raider's new game will ensure that all the difficulties are balanced.

Rumored to be in the development of a new tomb raider What can be learned from the trilogy?

Since 2013, the Tomb Raider series of games has become increasingly cinematic. In Tomb Raider: Shadows, players can see floods destroying large buildings. Tomb Raider: Shadows is also one of the most expensive games ever made. Future ancient Tomb Raider games should not reduce the film element, as they help tell lara's epic adventure story. Part of the fun of playing Tomb Raider comes from traveling with Laura, feeling exotic and admiring the beautiful scenery.

Rumored to be in the development of a new tomb raider What can be learned from the trilogy?

Just as the film elements in the rebooted Tomb Raider trilogy have been gradually perfected, so have the stealth elements. In Tomb Raider: Shadows, Laura can apply mud all over her body, blending in with walls and leaves. Mud also helps her avoid being discovered by members of the mysterious organization Holy Trinity who want to take her life, allowing her to survive her adventures.

Rumored to be in the development of a new tomb raider What can be learned from the trilogy?

Stealth offers another way to clear up enemies. Unlike shooters, players can take a slow and steady approach, carefully assassinating enemies one by one while conserving ammo. The Tomb Raider sequel should not only add stealth elements, but should also be improved on the basis of the trilogy. Silencer guns, equipment to improve stealth ability, skills to set hidden traps, etc. should all be on the agenda.

Rumored to be in the development of a new tomb raider What can be learned from the trilogy?

The launch of a new Tomb Raider has the potential to cement Laura's position as one of the queens of the game world. If developers can use the reflection summary in the Tomb Raider trilogy to determine which content is positive and which gameplay is disliked by players, then Tomb Raider 12 will definitely be better.

Rumored to be in the development of a new tomb raider What can be learned from the trilogy?

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