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Back in 1982, the team of players transformed Minecraft into a retro arcade version

The history of video games can be traced back to the 1940s and 1950s, so it has been less than a hundred years since the full count has developed. Although the history of video games is not very long, after looking back at previous retro games, we all know that game technology has changed dramatically. In general, retro game styles have become obsolete and have been eliminated by the market. However, in the circle of player creators, many people like to make a modern version of the game, and the retro style can evoke the memories of old players, which is still quite interesting.

Back in 1982, the team of players transformed Minecraft into a retro arcade version

In December 2021, the doctor shared an article with you entitled "Low-quality Kui ye is also cute, and the player team transformed the God of War into a retro version of PS", which tells the story of the player team "64Bits" that moved the "God of War" originally released on the PS4 to the Playstation1, the character became a pixel villain, and the battle became turn-based! "God of War" suddenly returned from 2018 to 1994, very emotional!

Back in 1982, the team of players transformed Minecraft into a retro arcade version

Dr. Personally, I like the work of the team "64Bits", so I have been following their creations. Recently, following the retro version of "God of War", the creative team "64Bits" has a new excellent creation! This time they answered a new question, "What will Minecraft look like back in 1982?"

Back in 1982, the team of players transformed Minecraft into a retro arcade version

Minecraft is a popular sandbox game developed by Mojang Studios, the first public version was in 2009, players can create and destroy a variety of blocks in the three-dimensional space of the game, and in 1982, the popular arcade game, that is, the kind of commercial dedicated game console placed in public entertainment venues, originated in American bars. In other words, "64Bits" transformed a 3D sandbox game into an arcade product.

Back in 1982, the team of players transformed Minecraft into a retro arcade version

We see: Minecraft has been transformed into an arcade game that must be coined to play Mine Mine, and the main content of the game is still mining like the original, but the 3D world has become a 2D flat world. The more rudimentary pixel characters dig underground and explore, encountering unusually familiar enemies such as "coolies", "zombies", "spiders", and will be scalded by magma, the entire mechanics and gameplay are similar to Minecraft, except that monster fighting and mining have become elements that simply improve the final score. Of course, arcade games of the 1980s could not have built a system.

Back in 1982, the team of players transformed Minecraft into a retro arcade version

After the doctor saw the results of the display, he speculated from the details of the gameplay, style, sound effects and so on of "Mine Mine": "The inspiration for the production of 64Bits" should be the classic arcade "Dig Dug" launched in 1982. Although it is not as famous as "Pac-Man", it is still one of the early classic works of Namco. In "Fight air", the player annihilates the enemy by filling the monster as a balloon to explode, while in Mine Mine, the player can take the weapon and attack directly. Apart from the difference in means of combat, the two are almost the same.

Back in 1982, the team of players transformed Minecraft into a retro arcade version

Therefore, Mine Mine can also be considered a retro game that adds many Minecraft elements to Dig Dug. The overall effect of the game is really good, and the creativity and technology of "64Bits" has been praised by many players. The doctor would like to add a knowledge point here: the above creation is only a conceptual demo display, not a product that can be actually played, and everyone does not have to think too much.

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