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Is DNF Horseshoe Card made into a LOL hero extra strong? Zero damage but very meaty

I believe that most of the current players have played LOL, lol hero design, you can't find a hero without damage. But if there is a hero who doesn't hurt (of course, just doesn't hurt the hero) will someone play? I believe that the design may not be very good and people will not like to play, but if it is directly applied to the design of the horseshoe card of DNF, it is estimated that many players like to play.

Hero - Almighty Walker Mattegar

When there is a game in Matgar, four new attribute equipment is added in the store, Matega and all other heroes can choose from the four attributes of light, ice, fire and darkness equipment to buy for 300 gold, Matega and his teammates can choose one of the four attribute enhancements, and their opponents can choose one of the four attribute resistance, the equipment can be re-purchased at any time, the attribute enhancement will increase the damage of the corresponding attributes of the Matega and related skills, and the attribute resistance can reduce the damage of the corresponding attributes.

Passive Skill: Almighty Shield

Is DNF Horseshoe Card made into a LOL hero extra strong? Zero damage but very meaty

Mategga cannot use normal attacks, and cannot attach attack effects. Mategga has a shield that lasts indefinitely and, if the shield is in a defensive state, then Mategga is immune to 100% damage from enemy heroes. When Matega unleashes the skill, it sends the shield into a briefly broken state, at which point the shield is not immune to damage and increases the damage taken by Mategga by 100%.

Matega's skill cooldown is not affected by the CD minus attribute, but accordingly, the CD minus effect obtained by Mategga is converted into health.

Although Matega cannot deal direct damage to heroes, the damage attributes caused by Matega are the same as those of Matega and his equipment attributes. This damage can be blessed with attribute enhancements, and enemy heroes can use attribute resistance to reduce damage.

Q: Almighty Fist

Is DNF Horseshoe Card made into a LOL hero extra strong? Zero damage but very meaty

No consumption, cooldown 8/7/6/5/4S

Matega punches forward from 300 yards, dealing 30/70/120/190/250+1% max health damage to non-hero units, dealing 0 damage to heroes, marking heroes with 10S, and stuning heroes 1/1.25/1.5/1.75/2S when they hit marked enemies again with the Almighty Fist, while revealing their weaknesses and increasing their damage from any source by 8%,

The effect varies according to the time of Matega's charge, the short charge time is a fast fist, the almighty shield breaks short, the charge time is a fast fist, and the almighty shield breaks for a long time.

W: Almighty dispersion

No consumption, cooldown 18/16/14/13/12S

Matega directs 1.25S, causing friendly units within a 500-yard radius to obtain their own Almighty Shield effect, providing friendly forces with a 10%/13%/17%/20%/23% counter-damage effect for 1.5/2/2.5/3.5S

Friendly heroes bounce damage that matches their purchased strong equipment and can get bonuses.

E: Almighty is everywhere

Is DNF Horseshoe Card made into a LOL hero extra strong? Zero damage but very meaty

No consumption, cooldown 24/21/19/17/14S

Using all-powerful power, Matega teleports behind the nearest enemy unit (from highest to lowest priority: Hero Enemy Creep Monster), slowing the unit by 10%/15%/20%/25%/30% for 2S, if it is a hero, it only causes a slowdown effect, and a friendly hero attacking this slowdown target doubles the slowdown effect, but reduces the duration by 0.5S. Creeps and Wild Monsters deal 40/60/80/100/120+0.5% max health damage.

R: Almighty descends

Is DNF Horseshoe Card made into a LOL hero extra strong? Zero damage but very meaty

No consumption, cooldown time 130S/110S/90S

Matega's doppelganger in the Valoran Continent summons the true power of the Arad Continent to descend, guides 1.5S, making the illusion of the four elite monsters of the Golden Blood And Earth Wind appear within 500 yards, while causing four markers of light and dark fire and ice and slowing down the enemy hero by 25%, every 1S to perform a round of attribute attacks, Matega's teammate attack markers enemy heroes can get the corresponding attribute damage (can be damaged by the genus strong increase or genus anti-damage reduction), each attribute attack damage is 80/100/120/140/160+1% Maximum health.

It is not very interesting to have such a hero who does not hurt the enemy hero, I am afraid that when the time comes, I will have to learn to type, it is estimated that it is even more hot than the Jinfu, and the mentality of the opponent and teammates is first-class.

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