According to foreign media reports, Sony Interactive Entertainment has applied for a gamepad patent called "Haptics Metadata In A Spectating Stream" and has been approved. The patent describes a way to generate haptic information and send it to the player's DualSense without the developer having to manually update the game. Program-generated haptic data will also enable advanced DualSense haptic feedback on PS4 games that have not yet been updated for PS5, as well as on standalone games that are less supported than AAA games.

Schematic diagram of the Sony handle patent description
At present, Sony officials have not given the specific time when the patent will be applied to its own DualSense controller. However, the patents have been approved, and it is not far from the actual application, visually measuring the patent only needs to update the software, and there is also good support for third-party works.
Sony DualSense controller
Seriously, the texture of the Sony DualSense controller is very different from the Microsoft family, not to mention the Xbox's elite controller. If you have requirements for the texture of the gamepad, you can consider starting microsoft's Xbox controller, especially Xbox, PC and mobile device players, it is worth considering.
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