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"Magic Tower" has been SSR per capita for a few days after it was launched? The resonance system is the key to the battle

When it comes to the game "Magic Tower", I believe that everyone will not be unfamiliar. Since the opening of the service, "Magic Tower" has been widely praised by players for its high-intensity benefits, and players can easily obtain a variety of materials and props through activities or gameplay. Recently, "Magic Tower" has directly launched a public beta thanksgiving activity, and you can directly receive self-selected SSR weapons and purple quality equipment box props on the line, which has once again improved the welfare benefits.

"Magic Tower" has been SSR per capita for a few days after it was launched? The resonance system is the key to the battle

Having participated in so many welfare activities, I think everyone has already acquired a lot of SSR weapons. These SSR weapons have different shapes and attack methods, and many players have difficulty in choosing. In fact, the ability gap of the weapon itself in the game is not very large, and the most critical place lies in the resonance attribute of the weapon.

"Magic Tower" has been SSR per capita for a few days after it was launched? The resonance system is the key to the battle

In the game, each weapon has a corresponding resonance attribute, which are output, defense, and auxiliary. When a player is equipped with two or more pieces of equipment of the same type at the same time, the corresponding resonance attribute will be unlocked. Output resonance increases final damage by 10%, defense equipment increases damage reduction by 25%, and auxiliary equipment increases healing effect by 100%. And these resonance attributes will also get additional improvements in team play. When we choose weapons, it is best to recognize the corresponding resonance attributes of these weapons before matching them.

"Magic Tower" has been SSR per capita for a few days after it was launched? The resonance system is the key to the battle

After understanding the weapon resonance system, it does not mean that you can resonate the three-piece set of brainless reactors, but you need to choose the equipment according to your own playing style. Take the defense system weapon resonance as an example, the defense system resonance provides damage reduction ability, in the team play there will be a set to increase the hatred value, the main role is to attract and bear damage for the team, the output ability is not very strong. Therefore, after pairing two defensive weapons, it is best to match a secondary recovery weapon to improve your survivability.

"Magic Tower" has been SSR per capita for a few days after it was launched? The resonance system is the key to the battle

At this point, some people must be complaining, the defensive and auxiliary resonance attributes do not have an attack bonus, is it not in jail when the single brush is not? In fact, the official also noticed this, and specially added some attribute bonuses to these poorly output classes in single-player gameplay. For example, the old fantasy gameplay that focuses on single-player challenges, in which some non-output weapon damage bonuses are refreshed every week, so that defensive and auxiliary players can also experience single-player mode happily.

"Magic Tower" has been SSR per capita for a few days after it was launched? The resonance system is the key to the battle

In fact, in addition to the equipment resonance system mentioned above in "Magic Tower", there are many places worth paying attention to in the equipment selection in the game, such as attributes, shield breaking values, etc., and it is precisely because of these meticulous designs that the game "Magic Tower" is widely praised by action fans. If you're also an action enthusiast, you might as well experience it for yourself, and I believe that the battle mode of "Tower of Illusion" will not disappoint you.

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