When you think of TGA, what comes to mind? Is it the thought of the dolls, Miller, Zhengqi and other projects that came out of here, or the uzi, PDD, white shark and other hall-level god players, or countless classic event moments, no matter what you think, I have to say that the development of TGA has been more than 11 years, Shanghai, Jinzhong, Shenyang, Guangzhou, Jinan, Hangzhou, Chengdu... The tournament brand, which has developed in the past decade, is ushering in a new chapter for him - exploring new opportunities for regionalized e-sports together.
Looking back at the 2021 TGA, landing in each city, in line with local characteristics, interacting with local cultures, from the city landmark buildings appearing on the field through VR, to the folk intangible cultural heritage elements joining the team logo, etc., "customizing" a local immersive arena. Watching the 2021 TGA competition, you can also see the "Silk Painting" in Hangzhou, the "Sichuan Drama Changing Face" in Chengdu, etc., and the competition has become another window to understand the colorful regional traditional culture.
Join hands with Zhejiang Province to create a "National E-sports Challenge" to comprehensively help the Hangzhou Asian Games
This year's regional sinking blossoms everywhere, of which the "National E-sports Challenge" in Zhejiang Province is a new measure to create regional events, just as the so-called "heaven on the top, Suzhou and Hangzhou under the bottom", known as the "paradise on earth" reputation of Hangzhou, when the city beauty and e-sports encounter, can also achieve a good couple. It is worth mentioning that in order to meet the Hangzhou Asian Games and boost the boom of the "Asian Games for All" in Zhejiang Province, in this year's TGA Event, TGA and the Zhejiang E-sports Association jointly launched the "Zhejiang TGA National E-sports Challenge" to promote the professional events to sink to the level of prefecture-level cities, to participate in the new model of participating in the name of the city, integrating regional cultural elements, further stimulating the audience's sense of participation in the event, and creating a richer viewing experience.

On September 17, 2021, under the guidance of the Zhejiang Provincial Sports Bureau, the "Zhejiang TGA National E-sports Challenge" sponsored by the TGA Tencent E-sports Federation and co-sponsored by the Zhejiang E-sports Association and NetInfo Culture Neotv officially opened the audition registration. Covering all 11 prefecture-level cities in Zhejiang Province, including Hangzhou, Wenzhou, Ningbo, Jiaxing, Huzhou, Shaoxing, Jinhua, Quzhou, Zhoushan, Taizhou and Lishui, the event aims to enrich regional cultural content, cultivate e-sports projects to cultivate special talents, and promote the development of digital sports. In this process, TGA has also completed a top-down activation of local e-sports resources and enthusiasm for national participation with the help of local forces.
As Zhejiang people's own e-sports event, every e-sports enthusiast has the opportunity to represent his own city, and the provincial final champion teams of the three sports will have the opportunity to participate in the trial training of the Zhejiang representative team of the 2021 TGA Tencent E-sports Games, and these outstanding e-sports talents will move from the "Zhejiang TGA National E-sports Challenge" to a higher e-sports stage. In the three events of "League of Legends", "Glory of kings" and FIFA Online 4, four teams or four players in each event advanced to the finals, striving for a place to enter the Zhejiang Provincial Team of the 2022 TGA Tencent E-sports Games. Whether it is the name of the team or the ID of the player, the city to which it belongs is the prefix that is preceded by its name.
Not only Hangzhou, TGA is committed to building a global e-sports ecosystem and comprehensively deepening regional sinking
At the 2021 Tencent E-sports Annual Press Conference held on June 16 this year, the TGA Federation launched the "Global E-sports Ecosystem Building Plan", aiming to strive to cover the development of e-sports in more fields, so as to promote the construction of the global e-sports industry ecosystem. In the "Global E-sports Ecosystem Building Plan", promoting the sinking of e-sports events and promoting the dissemination of regional e-sports culture are important sectors.
As Chengdu, which has just taken over the baton and hosted the winter finals, following the landing of the summer finals in Chengdu this year, the winter finals are currently in the Chengdu Chengbei Gymnasium. More than 20 provincial teams and more than 400 e-sports players from all over the country competed at the peak. Compared with previous events, the ongoing winter finals will further enhance the richness of the event and broaden the promotion channel of the event, with a view to creating a more standardized, more professional and more comprehensive e-sports event platform, among which the winners of the TGA & FIFA Online 4 final will be eligible to participate in the FIFA E-sports National Cup - China National E-sports Football Team Selection Tournament.
The two large-scale events in summer and winter have brought full vitality to Chengdu's e-sports industry, and are also the key to opening up the TGA and even the wider e-sports to continue to deepen the regionalization. Such a sinking has also continuously expanded the broader platform and channels for talent cultivation, and more participants who love e-sports can have the opportunity to enter the path of layer-by-layer development towards professionalization, which has formed a more benign interaction for the entire industry.
Looking forward to the next decade, TGA will continue to break out of a different e-sports pioneering road
E-sports debuted on the Asian Games stage in 2018 in Jakarta, and TGA, as the host team of the Asian Games e-sports events, witnessed this historic moment throughout the process. In 2019, the TGA event was fully upgraded to the Tencent E-sports Games. Behind this change, it marks that the TGA's role as a national e-sports event attribute and the role of connecting amateur and professional venues are becoming clearer. On the one hand, TGA continues to make blood for the e-sports ecosystem, provides a steady stream of talents for the e-sports industry, creates a national e-sports sports, and gives future e-sports athletes with dreams a starting stage.
The launch of the 2020 TGA Provincial Team Competition has taken another step forward in cultivating the urban e-sports ecosystem. Through its own mature competition format to promote the incubation of various types of events, TGA stands at the height of urban e-sports development and cooperates deeply with 12 provincial and municipal e-sports associations across the country. With the provincial team competition mode similar to the National Games, the traditional sports and e-sports sports are organically integrated, further upgraded at the level of sports and regionalization, and explored in a larger range of provinces, cities and even the whole country.
Until this year, 3303 races, 7591 participants, walked through 11 different cities throughout the year, and watched more than 125 million... TGA is getting better and better, and more and more people across the country are beginning to understand e-sports through TGA.
When the footprints of TGA cover more cities step by step, when the e-sports memories belonging to the city and belonging to more players are lit up little by little, when the more and more abundant e-sports resources are revitalized step by step, we can finally say that TGA, an event brand that has gone through ten years, submitted a higher level of answer sheet in its eleventh year. And in the next decade, TGA will also go out of a different wonderful road!