laitimes

What about complement AD? Only to see the bomb is not seen, teleporting Giggs gameplay analysis

The League of Legends complement mechanism is a headache in the high segment of the game, because the number of high segments is not large, and there are not many people who are proficient in two or even 3 positions at the same time, that is, other positions are often said to be up to the current level. Especially in the face of the next ADC complement, which may directly lead to the abolition of two positions, the strategy to be brought to you today is to save the supplement AD, as long as you learn the hero of bomberman, not to mention Carry, at least you can keep the peaceful development of the next road to the line, and make the other party completely unable to target you.

What about complement AD? Only to see the bomb is not seen, teleporting Giggs gameplay analysis

Core gameplay

The bomberman hero is not as simple as it seems, but the key is that this hero is easy to get started, especially when it comes to the line. First of all, bomberman needs to be teleported, because before the level up bomber's clear line and fighting ability are very weak, so it is necessary to use the teleportation mechanism to preemptively go home to make up a wave of key equipment, with blue volume and level support, bomberman can develop on the next road without risk, and even liberate the auxiliary, let the auxiliary wander to help teammates, this is the most important point of bomberman. At the same time, Bomberman has a strong ability to push towers, and at the same time has a very good consumption ability in the later stages, so this hero can shine on the professional field.

What about complement AD? Only to see the bomb is not seen, teleporting Giggs gameplay analysis

In the just-concluded Demacia Cup, TES directly changed its thinking in the case of two sets behind, gave up the road, let the A-Water Bomber-Man resist the development of pressure, so that the auxiliary can swim with the wild, and in the mid-to-late confrontation, the A-Water Bomber can also provide good damage, and is fully able to protect itself, without consuming other team resources. In particular, you can use big moves to fight the difference in health at a long distance, as long as the big moves are put well, it is easy to achieve team victory.

What about complement AD? Only to see the bomb is not seen, teleporting Giggs gameplay analysis

In the later stage, the bomber's big move damage is very high, and only one big move can directly break the clockwork, and the other party directly loses the right to defend the high ground.

equip

Bomberman equipment is basically fixed, the first mythical equipment to choose the big mask, the big mask for bomberman increases a lot, because it belongs to the POKE hero, the mask can greatly increase the consumption ability, the echo is mainly to strengthen the explosion and clear the line, but the bomberman does not need this attribute. Before going out of the mythical equipment, go out to equip a goddess tear, so that there will be no shortage of blue in the early stage, and after doing the law and wearing shoes, you can prepare to finish the archangel. At this time, according to the opponent's equipment to determine the order of the first hand, the other party began to make up the magic resistance to first go out of the law to wear the stick, and then out of the horizon to focus. If there is no magic resistance, directly make up the horizon focus, this equipment is very useful for bomberman, can perfectly trigger the damage increase effect, and the last piece of equipment to make up the big cap. If the opponent's ability to return blood is relatively strong, replace the horizon focus with serious injury.

Runes

Bomberman runes select comet, with Q or E skill consumption, below point out the mana flow tying to increase the amount of blue and back to blue, the second line of transcendence must be banded, reduce the CD. The last line points out the scorch to further increase the consumption capacity. The sub-department recommends enlightenment, pointing out the Magic Boots to speed up development, another talent can point out cookies to further increase the amount of blue, as well as the ability to rely on the line in the early stages. If you feel that the player's sub-system is too long for the big move CD, you can change it to a master, and you can point out the final level hunter.

Some

Bomberman plus point main Q vice E, Bomberman Q skill is the main output, E skill is used to seal the position of the secondary plus, W skill can be self-protecting or retained, a point can be.

summary

Bomberman is an easy to get started, proficient requires a certain amount of time hero, but the mechanism itself is destined to bomberman can directly give up the development of the line long-range clearance, so it is an excellent choice for the complement ADC, this time as long as you communicate with the assistant, let him take a hero suitable for wandering can make Umizeno play very comfortable.

Read on