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The Glory of Kings S25 season is nearing the end, but there are still many friends who have not rushed to the king, and they always win and lose. In fact, at the end of the season, compared to before, the score will become simpler, and if you want to quickly score at the end of the season and not be sanctioned by the so-called elo mechanism, then choosing a version of the strong hero is the best choice. In the current version, the only hero who really has to deal with various situations is Marco Polo. Let's talk to you about how to use Marco Polo to quickly score points.

Marco Polo's 1.3.2 outfit:
In fact, in the current version, many players will always learn the various operations of high-end players when using Marco Polo, which is indeed no problem, but whether it is really suitable for themselves is unknown. In fact, in addition to the operation, Marco Polo wants to get enough strength, only need to choose the 1.3.2 way in the equipment matching.
Because the source of Marco Polo's hero's own strength is his true damage, then for the current version, Marco Polo has more confrontation than any hero. So at the end of the season, choosing Marco Polo is the best choice, as for the outfit, you need to replace the lineup through the face, which is called 1.3.2.
Shoes are 1:
Although there are now many stallions of Marco Polo's outfit strategy, and even the way of playing is not much, there is a "common disease", that is, in the matching of shoes, they are all priority rapid combat boots. Such a recommendation is true, but it is not comprehensive, because the lineup is always changing. Then if you want to find this 1 advantage of Marco Polo, you need to adjust the choice of shoes through the lineup.
The Boots of Resistance are also the best substitute for the Boots of Rapid Combat, and the synthesis of this piece of equipment is not synthesized at the beginning, but at the perspective of the opponent's control, which can be limited to the time of Marco Polo's output.
Attack Equipment is 3:
Marco Polo's advantage is real damage, which is known to everyone, and in order to trigger real damage as soon as possible, the attack speed threshold is the most concerned issue for everyone. Moreover, after Marco Polo was adjusted, he could no longer meet the needs of relying only on the end of the world, so the lightning dagger became the second piece of equipment to match. However, not all lineups require a synthetic lightning dagger, and you can also choose the Shadow Blade.
The effect of the Lightning Dagger is to trigger the magic ball effect of Marco Polo's skill, triggering the passivity of the Lightning Dagger and dealing high damage. However, in many cases, Marco Polo's demand for general attack is also very high, so in the combination of attack speed equipment, you can also replace the lightning dagger with a shadow blade.
However, in terms of cost performance, the lightning dagger is definitely higher than the shadow blade. Therefore, in the choice of three pieces of attack equipment, it can be replaced according to the needs of the game at that time. Here to remember, Marco Polo's two core output equipment is essential for the end of the world and the dawn, so even if it is replaced, it is only to replace the lightning dagger and the shadow blade.
The defensive equipment is 2:
For Marco Polo's choice of defensive equipment, it has always been the focus of debate among many players, while more players supported the choice of two defensive equipment ominous signs and the witch cloak. This choice is correct, but it does not match any match. Because the ominous sign is more to prevent the opposite high outbreak of assassin heroes, if the other party does not have such a hero, then in order to increase Marco Polo's earnings, the Ice Mark Grip is a good choice. In fact, if you really want to talk about the benefits, the grip of the ice marks actually exceeds the ominous signs.
Marco Polo Core:
Everyone is very familiar with Marco Polo's skills and mechanisms, but there are very few who can really fully exert the Marco Polo mechanism, which is not clear about the core of the hero's skills. As shown in the figure, each of Marco Polo's skills has its own characteristics, and what Marco Polo has to do is to play these characteristics. Such as true damage, ranged consumption, acceleration, displacement, damage gain, and AOE.
Marco Polo differs from other heroes in that all of his skills consume energy, while at full energy Marco Polo can complete the continuous release of all skills. Therefore, in the process of confrontation, Marco Polo must pay attention to whether his own energy can be two and whether he can meet the needs of subsequent damage. If not, you can take advantage of a skill that can also accumulate energy while consuming your target.
Summoner Skill Selection:
I believe that so far, most of the friends in the choice to Marco Polo, wear the summoner skill is stun. In fact, for the previous version, Marco Polo did have higher revenue by wearing vertigo, but in the current version, vertigo did not meet Marco Polo's output needs. Therefore, it is recommended that everyone wear purification when facing any lineup, because when there is purification, Marco Polo's AOE damage can be played more fully.
Inscription Recommendation:
Hunt 7, Capture 3, Hawkeye 10, Red Moon 10
For Marco Polo, any inscription collocation is not as good as this set, because Marco Polo, whether in the middle or late stage, the demand for attack speed is still very high, so in the combination of inscriptions, the main focus is on the improvement of attack speed. However, some small partners will choose 1 to 2 critical hit inscriptions in the combination of inscriptions to increase the damage gain. This is also possible, but given the attack speed threshold, it is better to wear a full red moon.
Well, the above is still today's content, so when you choose Marco Polo, will you continue to change the way you dress?