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"Great Waves and Sands" Shu Han Exclusive Crime Guan Yu Double Judgment Critical Strike Chen to the battlefield to cut the arms are exclusive

Today's article should count the "sins" of Shu Han's exclusive stunts. However, before counting the sins of Shu Han's exclusive stunts, we still have to clearly realize that Shu Han's ability on the battlefield is really unmatched, whether it is the Five Tiger Generals or Wolong Fengchi are the most influential martial artists in the game on the battlefield, they can become the strongest group of martial artists in the game even if there is no exclusive stunts, with ability values, adaptability and basic stunts. Moreover, the 2.32 version of "Big Waves and Sands" also specially produced a challenge script "Rebellion of the Six Kings".

In the script of the Rebellion of the Six Kings, Liu Bei's Shu Han forces were allowed to monopolize Luoyang and protect the last bloodline of the Han Dynasty, while Lü Bu, Liu Yan, Liu Biao, Yuan Shao, Cao Cao, and Sun Quan all had their own territory and military generals, and joined forces to prepare to overthrow the final regime of the Han Dynasty. The typical one-city Bo tianxia gameplay, and the reason for choosing Liu Bei as the protagonist of the challenge script, on the one hand, is the bloodline inheritance, on the other hand, the general of shu Han is too reckless.

Shu Han exclusive stunts

Shu Han has a total of 14 exclusive stunts, corresponding to Shu Han's many fierce generals and strategists, especially the Shu Han camp can afford to take exclusive stunts, most of them are in the Three Kingdoms period to threaten the side of the characters, this strong warrior coupled with strong stunts, in the game is a strong.

"Great Waves and Sands" Shu Han Exclusive Crime Guan Yu Double Judgment Critical Strike Chen to the battlefield to cut the arms are exclusive

Ren Xin (Liu Bei): Commander +5, Charm +8, subordinates are not easy to lose loyalty, break the city to retain internal affairs facilities, Yu Dengyong is advantageous.

Wolong (Zhuge Liang): Unity, Wisdom, Charm +5, Strategy Two Moves, Immunity Class Restraint, Enemy Probability Chaos within 2 Blocks.

Feng Yan (Pang Tong): Politics +8, ambush troops will explode, the probability of successful planning will be doubled, and the gas consumption will become two-thirds.

Strategist (Fazheng): Intelligence +8,2 blocks within the enemy's probability of confusion, weapon consumption reduced, can use tactics to return.

From Wen (Xu Shu): Commander +5, avoid class restraint, reduce enemy defense by 20%, increase sword attack and defense

Cold Pride (Guan Yu): Strength +5, Intelligence -10, morale higher than the enemy will critical hit, increased maneuverability in the main path, land shape.

Rage (Zhang Fei): +5 strength, increased mobility of guns and halberds, enhanced aura bonus, and increased probability of strong picks.

Shen Wei (Ma Chao): Strength +5, cavalry attack increased, machine power increased in grass terrain, strong pick probability increased.

Lonely Courage (Zhao Yun): Strength +5, gunnery full attribute increase, gun tactics reduce gas consumption, tactics strengthened, and strategies are immune.

Spirit Bow (Huang Zhong): The crossbowman attack and defense are increased, the range is increased, the aura bonus is increased, and the annihilation increases morale.

Devouring Enemies (Wei Yan): Unified, Wu +5, increased movement of land classes, and applied status to enemy troops in abnormal states, extending the turn.

Bai Yi (陈至): Commander +5, Gunners have reduced air consumption, critical strike damage increased by 20%, and Gun classes are switched according to the terrain.

You Lin (Jiang Wei): Intelligence +5, doubled his own experience, was destroyed to prevent the loss of resources, and was destroyed by the team and blew himself up.

Wudang (Wang Ping, Zhang Ling): The forest terrain must be critically hit, the power of the forest terrain machine is increased, the poison spring and the boardwalk damage are exempted, and the forest terrain can be shot.

Compared with Cao Wei and Eastern Wu, Shu Han's exclusive stunts can be described as strong and strong. In addition to the relatively unknown Chen Zhi, as well as the second-line martial artists Wang Ping and Zhang Ling, each martial artist who obtains exclusive stunts is a big name. Moreover, among the 14 exclusive stunts, only Liu Bei is biased towards the direction of internal affairs, and the exclusive stunts of others are able to burst out powerful effects on the battlefield.

"Sin" is different

Speaking of Shu Han's exclusive stunts, the most unusual one is Liu Bei's benevolent heart exclusive stunt. Because he was the only stunt among the Shu Han dynasties that had an important effect in internal affairs.

"Great Waves and Sands" Shu Han Exclusive Crime Guan Yu Double Judgment Critical Strike Chen to the battlefield to cut the arms are exclusive

Basic competencies: 85 81 84 89 103

Basic adaptability: Super A S A C C

Unlock stunts: Escape Destiny Benevolent Heart

Liu Bei's initial setting is more awkward. In terms of ability points, although he has the initial value of charm 103, the other ability values are only 80+, especially the command rate makes him unable to turn on the aura effect; in addition to the slightly good super level of the gunners in terms of adaptability, the early stage of stunts is also quite weak escape and destiny, and there is no too good effect on the battlefield.

Liu Bei's exclusive stunt benevolence was definitely one of the strongest magic skills in the game before version 3.23, because the most powerful effect of benevolence was the advantage of dengyong talents in internal affairs. In previous versions, this effect only took 20 days to go back and forth, which is 2 rounds of time to book a wild warrior to join his own faction.

However, with the cancellation of the effect of "only 10 days of movement and ascension", the power of this stunt has also been appropriately weakened a lot, especially when you see those wild warriors who are far away from you in the field, it is easy to be cut off in the process of moving. Although the advantage of Dengyong talent has declined, it still does not prevent it from being a high-quality domestic stunt.

In addition to being able to ascend talents in internal affairs and prevent the loyalty of military generals from declining, the command rate 5 points that Renxin can provide are still very useful, it can smoothly increase Liu Bei's command rate to 90, thus opening the aura function, and the charm value is increased again, which will also allow him to have a good aura effect on the battlefield. However, Liu Bei still needs a vice general with critical strike ability if he wants to exert his strength on the battlefield, so that he can have a better play of his ability value and adaptability. However, the effect of An Min was somewhat useless to Liu Bei, who only had a B grade of weapon suitability, after all, if he wanted to rely on troops to break through the city, this amount of damage was still difficult to grasp.

Therefore, in terms of stunts alone, Liu Bei's benevolence is the most unusual one in the exclusive stunt camp of Shu Han, and it is a stunt that is completely inclined to the direction of internal affairs.

"Sin" combination

Because the game uses multi-level stunts, and most of the warriors have three stunts, it is easy to combine a good combination of stunts, so that some second- or third-line martial artists have a place to use on the battlefield.

And with multiple effects of exclusive stunts, because itself is very strong, if you add other martial arts exclusive stunts, many times will appear a little wasteful and redundant, it is better to separate the two martial artists to lead the team, this effect will be better, so under normal circumstances, we will rarely combine exclusive stunts together to use. Unless a stunt like Hu Chen has a large number of possessions and does not add much power to land combat by itself, it will be combined with other exclusive stunts.

In the Shu Han camp, there was a very strong combination of crossbowmen here, that is, Huang Zhong's fierce bow plus Wang Ping's or Zhang Ling's infallibility.

"Great Waves and Sands" Shu Han Exclusive Crime Guan Yu Double Judgment Critical Strike Chen to the battlefield to cut the arms are exclusive

Basic competencies: 92 101 60 52 75

Basic adaptability: B Ultra A C S

Unlock stunts: Bow God StrikeSpeak Bow

"Great Waves and Sands" Shu Han Exclusive Crime Guan Yu Double Judgment Critical Strike Chen to the battlefield to cut the arms are exclusive

Basic competencies: 88 79 76 58 51

基础适性:A A S B C C

Unlock stunts: Composure, Know The Soldiers, And Don't Do It

Huang Zhong is the ceiling of the general of the crossbow troops in the game, because he has two stunt bodies with multiple effects, the bow god and the bow, which almost cover most of the effects of critical strikes, long arms, attack and defense, and military soul, but the more embarrassing thing is that the shooter stunt only has half of the effect, that is, the ability to distinguish between the enemy and us when using the AOE combat method freely, but there is no other part of the shooter's ability to launch the battle method for The Forest.

Wang Ping and Zhang Ling's wudang stunt is a completely enhanced version of a shooter's stunt. The Moriji Critical Strike increases The Movement of Morichi and the Moriji Can Shoot are both shooter stunt effects, and the only difference is that Wudang adds a boardwalk and poison spring walking without damage.

In the game "Big Wave And Sand", the halberd is a class that has been greatly changed, because in The Forest he cannot freely use the tactics attack like the gunner, so this has caused an interesting phenomenon, that is, if the crossbowman can attack in the forest, then he will suffer a lot less damage, only the gunner can inflict a certain amount of damage on him. Therefore, instead of how to control the position of the crossbow troops in the big group battle, it is better to let him go to the forest for output, which will have a better effect.

Therefore, when the bow and the invincible are combined, the combat ability of the crossbow troops in The Forest Land will reach the ceiling level, and the two stunts have a very complementary effect, even if they face the enemy troops who are also in the Forest Land, they can still use their own tactics to quickly clear out the enemy army, which can be said to be a very pleasant combination of crossbowmen in the game.

"Sin" intelligence

Just now we mentioned that the halberd troops are due to the game setting reasons, resulting in their inability to carry out tactical attacks in the forest; although the gunnery units can carry out tactical attacks in all land terrains, but compared to the strong offensive and defensive capabilities of the halberds in this version, it is obviously a little weak, so if you can switch between the two classes in the game to use, then it will solve a lot of problems. Then Chen Zhi's exclusive stunt Bai Yi will solve this problem perfectly.

"Great Waves and Sands" Shu Han Exclusive Crime Guan Yu Double Judgment Critical Strike Chen to the battlefield to cut the arms are exclusive

Basic competencies: 86 86 63 53 69

Basic adaptability: Super B A B C

Unlock stunts: Raid Light Armor White

The mention of Chen Zhi can be said to be an important general who was delayed by the Yanyi, because his position in the Shu Han army, like Xu Chu and Dianwei in the Cao Wei camp, was the monarch's most trusted personal bodyguard, but it is a pity that in the Renyi, the author allocated some of Chen Zhi's deeds to Zhao Yun, which made Zhao Yun's reputation more prominent, but made Chen Zhi obscure.

The game gives Chen a huge advantage, that is, the "freedom" switching of the class on the battlefield. The technique of switching classes on the battlefield is actually used heavily in some MODs, especially for generals who are good at cavalry units. However, this technology is not widely used in this game, so that the warrior who can switch classes on the battlefield is more precious. And what we are talking about now is that in addition to Gu Wu Han Xin, the only Three Kingdoms warrior in the game who can switch arms on the battlefield.

The exclusive stunt Bai Yi can be described as a qualitative change for the improvement of Chen Zhi. The 5-point command rate increase allows Chen to upgrade directly from the second line to the first line, and the setting of the double super level of the gun is the perfect setting for the exclusive stunt class switching. In addition, the Gun Tactics have reduced air consumption and 20% more critical strike damage, both of which are also very useful on the battlefield.

In terms of effect matching, Chen Zhi and Zhang Fei can actually combine a strong combination similar to Huang Zhongjia Wang Ping or Zhang Ling, because multiple stunts of the two can be applied to the gunners or the halberd troops, but for a melee unit, both have low intelligence values, and it is necessary to match another vice general with a high intelligence value to ensure that this unit has a certain strategic defense effect.

The only warrior in the game who can switch classes on the battlefield, although it is most suitable to match Zhang Fei, it is better for him to have a higher performance stage, so how to use it specifically depends on the players' own choices in the game.

There is no solution to the "sin"

Guan Yu, as a famous general of the Three Kingdoms period, and his name of loyalty and righteousness, has made him worshipped by many people even to this day.

Guan Yu in the game is a warrior that I think is very insoluble, especially when he becomes an unsolvable general in the hands of the player.

"Great Waves and Sands" Shu Han Exclusive Crime Guan Yu Double Judgment Critical Strike Chen to the battlefield to cut the arms are exclusive

Basic competencies: 100 104 75 62 93

Basic adaptability: Ultra B S C A

Unlock stunts: Divine General Extreme Martial Arrogance

Guan Yu can be said to be the most typical representative of Shu Han's exclusive stunt holders, and it is also mentioned at the beginning of our article, Shu Han's exclusive stunt holders themselves have outstanding ability values, and good adaptability, even if there is no exclusive push, they are still the top martial artists in the game. And with the blessing of their own stunts, they become more terrifying and incomprehensible.

Guan Yu's exclusive stunt arrogance, in comparison, there is still a little regret, that is, there will be a 10-point drop in intelligence value, the original intelligence value of 75, is a fair value, that is, you can join a martial artist with a higher intelligence value as a guarantee, you can also not join this martial artist, but once it drops to 65, then we must configure a martial artist with higher intelligence to escort him in the future. This stunt can increase the strength value and the movement of some terrain, which is a good effect, but the most important and useful thing is to compete the morale of the two troops for critical hit judgment.

Guan Yu's initial 104 force value is already the top 1% of the martial generals in the game, but above the force value, there are still several martial arts values including Lü Bu, Dong Mi, Zhao Yun and Zhang Fei above him, so this causes Guan Yu to face several of them head-on, then the Divine General's stunts will become somewhat weak. However, the appearance of Leng Ao solves this very well, because Guan Yu is the only critical hit double judgment martial general in the game, when Guan Yu unlocks Leng Ao, and then encounters these warriors, then even if the strength value does not exceed them, but you can still rely on the morale value to hit them critically, resulting in high damage.

"Great Waves and Sands" Shu Han Exclusive Crime Guan Yu Double Judgment Critical Strike Chen to the battlefield to cut the arms are exclusive

And don't ignore Guan Yu's own ability points and the initial prop's effect on this stunt. Guan Yu is the only one of the martial generals we just mentioned in the top 1% of the strength value that can turn on the aura of return qi; at the same time, his prop Green Dragon Sword is also attached to the stunt that can restore qi, which can also keep his qi value in a relatively high position. So the cold arrogant stunt plus the assistance of these two effects is really a very good fit.

The double judgment of the god general + cold arrogance of the critical strike effect allows Guan Yu to always be able to deal critical hit damage, so this allows him to use the gunner is the control and output of the insoluble, and the use of the halberd is the damage output of the explosion. I remember that in the last version, a friend left a message saying that his Guan Yu, when facing Boss Cao, a big roar actually took Boss Cao's 18,000 troops in seconds, and the general damage ability of this explosion was really creepy.

In guan yu's choice of troops, it is still a matter of benevolence and wisdom, and I personally prefer to let Guan Yu focus on the gunnery unit before unlocking the cold arrogance, because many times after controlling the enemy army, you can rely on the virtual and real double stab tactics of the gunners to trigger the extreme martial as much as possible, so that the enemy will be in a state of injury and speed up the follow-up progress. After many of the warlords in the force, especially Zhuge Liang and other controlling martial generals, also unlocked exclusive stunts, guan Yu was asked to focus on the halberd troops to improve the damage ability.

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