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The most outrageous setting in the history of the glory of kings - ice armor passive

author:Med has no brother-in-law

In the King's Glory Experience Suit version, the frost shock is a rework, its use mechanism has been changed to instantaneous trigger, and a new passive called "Ice Armor" has been added, which is quite outrageous and has aroused heated discussion among players since it was launched. After several days of testing, the brother-in-law finally has a preliminary understanding of this passive mechanism, which is shared with you here!

The most outrageous setting in the history of the glory of kings - ice armor passive

The new Passive Ice Armor effect of Frost Shock is: After five consecutive seconds of no damage, you will receive Ice Armor, which can withstand the damage of a skill or general attack and reduce it to 1 point. If taken literally, then this passive combat self-protection effect can be seen as an enhanced version of the Witch Cloak, which can be immune to most of the single damage skills in the King's Canyon, which is quite similar to the passive of the original Golden Cicada.

The most outrageous setting in the history of the glory of kings - ice armor passive

However, players familiar with the experience suit version should know that even the passive of the original Golden Cicada cannot beat the panel effect, because in the entire King's Canyon, there are many multi-segment damage effects disguised as single damage, such as the flying sword of Gan General Mo Evil, the general attack of Huang Zhong's big move, Liu Bei's shotgun bomb and various types of slashing damage, etc., although in most cases it can only hit one damage value, but in essence, it has a multi-segment damage effect. So, how effective are these skills on ice armor?

The most outrageous setting in the history of the glory of kings - ice armor passive

After several tests, the brother-in-law found that the actual effect of the ice armor was much stronger than that of the original Golden Cicada passive, because it was aimed at a single skill or a general attack effect, not a single damage effect.

The most outrageous setting in the history of the glory of kings - ice armor passive

Therefore, those skills disguised as a single damage but actually have multiple damages will also be judged as a single skill, and the more common ones in actual combat are the above-mentioned covenant-keeping sniper, Huang Zhongkai Dapu attack, Liu Bei's shotgun bomb general attack, and the general Mo Evil Flying Sword. These skills, hit on the ice armor, can only deal a little damage, which can be described as quite outrageous.

The most outrageous setting in the history of the glory of kings - ice armor passive

In the test, the brother-in-law found that the passive judgment logic of the ice armor was quite complicated. Under normal circumstances, most of the single-use skills, regardless of the number of ballistics, will be judged as a skill, such as Yu Ji's big move, Angela's one skill (theoretical situation), Gan's Mo Evil's flying sword, Zhuge Liang's one skill, Guangxin big move and other multiple ballistic skills, will be judged as a skill, and then only cause a little damage (no matter how many ballistics are hit, it is a little damage); however, if the skill is the kind of continuous spell casting skill, such as The Great Move, Angela Big Move, Zhong Kui Big Move, Wan Er Big Move, etc , only the first damage can be resisted.

The most outrageous setting in the history of the glory of kings - ice armor passive

However, in the determination of the number of general attacks, the situation is very different. For example, Yu Ji Er Skill, Genghis Khan Passive Two Shot, Gongsun Away Passive, Hou Yi Passive Effect and other skills with multiple general attack ballistics will be judged to be twice flat A, so only the first damage will be reduced to one point.

The most outrageous setting in the history of the glory of kings - ice armor passive

Of course, in addition to these basic settings, among the various skills of The Glory of Kings, there are also many special skills that will directly ignore or bypass the ice armor passively and then deal full or partial damage. For example, the one skill of Angela mentioned above and the second skill of the dry general Mo Evil exist in this mechanism: in actual combat, angela's one skill can trigger passive when hit, so even if the damage of one skill is reduced to zero passive damage, it can still be hit normally; after the flying sword of Mo Evil is hit, the damage of the flying sword will be reduced to 1 point, but the sword qi damage can still be hit.

The most outrageous setting in the history of the glory of kings - ice armor passive

In essence, this kind of effect is a collection of two skills, so in actual combat, after canceling out one skill damage, another damage hit will be determined, there are many such cases in the entire King's Canyon, but what kind of effect can be caused to the ice armor unit needs to be discussed separately, such as the effect of the same collateral damage, and the Miyamoto Musashi one skill (with the big move wound) after opening the big one can only cause one damage, which is quite embarrassing

The most outrageous setting in the history of the glory of kings - ice armor passive

However, Miyamoto players don't have to be too uncomfortable, because miyamoto Musashi's big move will inflict a spell damage on the target at the moment of jumping to break back to the city, this pre-damage skill can perfectly break the ice armor passive, so Miyamoto Musashi's big move will hardly be affected by the ice armor passive.

The most outrageous setting in the history of the glory of kings - ice armor passive

However, the situation is very different for Nezha Big Moves, which also has a pre-damage mechanism, even if it can deal real damage of 1 several times to the hero units of the whole map, there is no way to break the ice armor passive. Therefore, players who want to choose Nezha to break five ice armor can take an early break. From the two situations of Miyamoto's big move and Nezha's big move, it is not difficult to see that the mechanism and effect of each hero triggering the ice armor are very different, which may be related to the fact that the bottom layer mechanism of the glory of the king is too complicated (of course, it may also be that only the skill with damage higher than 1 can break the ice armor passive, which is to avoid the result of the Nezha Taike ice armor)

The most outrageous setting in the history of the glory of kings - ice armor passive

Finally, I would like to share with you two interesting hero exceptions. The first is to experience the new hero Hui, the second paragraph of the big move is a must-kill effect, can ignore the famous knife orders to directly kill the target, can be described as quite domineering. Such a domineering skill is obviously able to ignore the frost impact of the ice armor passive, the intuitive performance is that after the last section of the cut, Luban Seven was only damaged once, but it was still dropped by the second. Unfortunately, this setting does not make much sense in actual combat, because the multi-segment damage before the last slash must have triggered the ice armor passive in advance.

The most outrageous setting in the history of the glory of kings - ice armor passive

And sitting on the highest priority of the entire King's Canyon, the Eastern Emperor's big move is naturally able to ignore the ice armor passively and directly and achieve blood exchange with the target, which can be described as extremely powerful.

The most outrageous setting in the history of the glory of kings - ice armor passive

Non-hero units, summon units

It is worth noting that although the passive description of the ice armor clearly states that it can resist the damage of a skill or general attack, in actual combat, the source of this damage can only be the hero and the tower and spring, and the other non-hero units will not be affected by the ice armor. Although this allows the ice armor not to be broken by the creeps and monsters, resulting in waste, it also allows some heroes to pose a threat to the ice armor units in special circumstances.

The most outrageous setting in the history of the glory of kings - ice armor passive

A more intuitive example of summoning is the Xuanyong warriors summoned by Montien after opening the big move, they can directly ignore the ice armor and passively cause damage to the target, of course, Monty's own general attack damage will still be canceled out; similar to the Miledi robot, the Agudo Monster, the Agudo Ball ball and so on. As for the mirror image of the Oriental Mirror and the puppet of the Yuange, it will not be regarded as a non-heroic unit, so it will still be restrained by the ice armor.

The most outrageous setting in the history of the glory of kings - ice armor passive

Equipment damage is completely disregarded

At the same time, the damage caused by various types of equipment in the Glory of kings can also completely ignore the passive ice armor, such as fire armor, anti-armor (including thorn passive), extreme cold storm, echoing staff, and ice mark grip damage, which will not be affected by ice armor passive.

The most outrageous setting in the history of the glory of kings - ice armor passive

Finally, there is a key point to note in particular: the shield has a higher priority than ice armor passive, and when it takes critical damage, the trigger priority of the famous knife order is also higher than that of ice armor passive. In this way, the shield will protect the ice armor in actual combat, and the ice armor will waste the famous knife.

The most outrageous setting in the history of the glory of kings - ice armor passive

Summary: The passive mechanism of the ice armor can be described as extremely outrageous, whether it is the mechanism of canceling the damage or the priority of the trigger are very complicated, for this brother-in-law has also done a lot of testing work, but at present, whether this outrageous passive can be officially served on this line is still a questionable question.

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