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One of Final Fantasy's most debauched works? The plot is zero free, and the transplant is a failure

author:PeJoy Games said

Final Fantasy XIII-1 is the first part of the thirteenth trilogy of the classic series of Japanese national role-playing games, the story follows the tradition of the series, as usual full of fantasy, the game is mainly divided into cocoons and nethers, two opposing forces, the military guard Lei Guang as the protagonist also became the main characters in the story for their own reasons, they were cursed because of the pursuit of the Nether Farshi, became the living dead named Lucy.

One of Final Fantasy's most debauched works? The plot is zero free, and the transplant is a failure

As long as they do not obey Farshi's orders, they will become monsters, but if they achieve the orders, they will also become crystals, which means that whether they achieve their goals or not is a dead end, and the group that does not want to obediently wait for death plans to set out to defeat Farhi, hoping to complete the mission and lift the curse of becoming Lushi by protecting the cocoon and destroying Farshi.

One of Final Fantasy's most debauched works? The plot is zero free, and the transplant is a failure

Players are taken to a big battle, only to see the protagonist group handsome for unknown reasons against the government army, and to say lines that I do not understand at all, although the battle performance part of the personal is very pleasing to the eye, but after playing along the plot for more than three hours to know the general world view of the game, that is, what I typed in the first paragraph. To put it simply, Final Fantasy XIII is not a role-playing game that knows how to tell a story, and I am not saying that the plot of the game is terrible, but the plot inserts memories and proper nouns at every turn, unless the player has done his homework in advance and has a basic understanding of the major forces and main characters in the game, otherwise you can only see the characters pretending to be ambiguous, so that you can't understand the relationship between them.

One of Final Fantasy's most debauched works? The plot is zero free, and the transplant is a failure

Although I have heard that the main bad reviews of Final Fantasy XIII are due to the zero-degree freedom game content, I really didn't want the game development team to do it so thoroughly. The plot of the game can be roughly divided into thirteen chapters, and the first ten chapters belong to a shopping and killing game with no freedom to speak of, that is to say, in addition to the last three chapters, the level route, the characters, the enemies encountered, and the explorable areas of the first ten chapters are all in accordance with the script, and the player has no right to make a choice, and can only hold a gradually weakening freshness, walking the road of no divergent route at all, playing the same number of enemies no matter how many times they fight. It's hard for me to like a role-playing game that doesn't even have a village to wander around, and the only thing the player can do is to keep moving forward and meet the enemy to defeat them to continue the plot, this kind of game content that has no fun at all, I have to call it an interactive movie game.

One of Final Fantasy's most debauched works? The plot is zero free, and the transplant is a failure

Compared with the boring plot of the game, the combat system performance of Final Fantasy XIII is not perfect, but it is still one of the few advantages worth mentioning. Breaking with the past tradition, the character improvement ability is no longer only based on experience points to increase the level, but by unlocking the character's crystal stone ability to learn new skills and improve the basic ability value, the game has six character functions (respectively attacker, destroyer, restorer, supporter, obstacle, defender) for players to cultivate, different characters will unlock more functions as the plot develops. Players don't have to worry about practicing one function alone to cope with the battle, because both companions and team leaders (that is, the players themselves) can switch their functions at any time to fight the enemy, for example, the player is originally responsible for attacking the destroyer, and when he sees that the health of his partner is reduced, he can switch to the support of the restorer for healing, which can freely switch the classes of each character according to the player's wishes, which adds a lot of points to my mind.

One of Final Fantasy's most debauched works? The plot is zero free, and the transplant is a failure

The formation should be said to be the key to winning the battle, and the system will reward different abilities according to the different distribution of functions on the field. For example, if all three companions on the field use the destroyer function, the efficiency of chain destruction (meaning destroying the enemy's defenses and causing a lot of damage) will be greatly improved, and these formations can be switched at any time in battle, which means that the player does not need to arrange a restorer in the team, only needs to switch the formation when the team is severely damaged, and a member can transform into a healer and carry out the work of blood return support. Just like the massively multiplayer online game (MMORPG) way of playing, when the player is on the boss level enemy, the most stable formation is to add the three functions of defender, attacker, and restorer together to form the most balanced formation to fight against the strong enemy, of course, the player can also take a risky, but the efficient two attackers plus a restorer role function, the formation is very free, depending on what kind of fighting style the player likes.

One of Final Fantasy's most debauched works? The plot is zero free, and the transplant is a failure

Mechanical summon beasts are a big selling point of this game, as the plot develops, the protagonists will stimulate the power of Luxi in the body and summon mechanical summon beasts, but these clever summon beasts will not obediently assist the player in battle, the player must manipulate the corresponding characters of the summon beasts to fight, as long as the death declaration (that is, the death countdown timer) is recognized by the summon beasts before the summoning beast is zero, you can obtain the power of the summoning beast. The number of summon beasts in "Final Fantasy XIII" is quite rare, the animation performances that appear are slightly insufficient, and the over-mechanized shape also makes the summon beasts lose their original fantasy style, but the summon beasts of this game are no longer just the waste materials that go home to sleep when they release big tricks, they have become the same existence as partners, as the best helpers on the battlefield, the summon beasts can even merge with the master and enter the driving mode to become the gameplay of the matchless action game.

One of Final Fantasy's most debauched works? The plot is zero free, and the transplant is a failure

Regarding the comments on the game's plot and combat, I believe everyone has some understanding. As a transplant work, it is undoubtedly a failure, in addition to the deterioration of the screen, the game will often occur when the card frequency drop frame, so that the overall fluency of the game is greatly reduced, and the N card may also have a super invincible jagged picture with character hair like grass branches and facial nerve collapse. While this isn't the first tragedy of a home console game being ported to a computer platform, I hope Square Enix will face up to the large group of computer gamers, because I want you to know that we really don't lack a Japanese role-playing game that is not fully ported.

One of Final Fantasy's most debauched works? The plot is zero free, and the transplant is a failure

All in all, Final Fantasy XIII is a role-playing game that is neither good nor bad, in addition to the shortcomings of a plot, the performance in combat is remarkable, if you like the perfect combination of technology, fantasy and idol drama three elements of the game, this game will meet everything you ask for.

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