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Beyond the Three Knives! Diablo 3 Necromancer Spear Mushroom Variant BD Detailed Explanation

author:3DM Game Network

Since entering the sixteenth season of "Diablo 3", the three knives have occupied the position of teaming up to kill the king with their powerful ability to kill the king, but recently there has been a rise of the undead scattered corpse spear bone genre, which is known to surpass the three knives in the ability to kill the king, becoming the biggest competitor to the position of the three knives teaming up to kill the king. Below, we will bring you a detailed explanation of the variant BD outfit of the Necromancer Spear Bone.

Beyond the Three Knives! Diablo 3 Necromancer Spear Mushroom Variant BD Detailed Explanation

Necromancer Spear Ringing Bone Fitting Detailed Explanation

The output method is basically exactly the same as the previous blood set corpse gun, there is no scattering corpse spear, all rely on the active corpse spear and shiitake mushroom to hit the damage. Therefore, when teaming up, the ability to kill the elite is stronger! The loose parts are flexible, can achieve attack speed, violent injury, CDR at the same time, the team to give up several CDR out of the average injury, at the same time, even if the double ring out of the average injury, the main and deputy elite injuries all out, the team can also have a high CDR, with the power of blood passive can do 48 seconds a big move. After my continuous testing, the equipment should not bring the violence rate, at most one, and the burst rate gain is very small.

Equipment affix requirements

Head: An Head: Intelligence, 7 Attack Speed, Ice Damage (also optional Plum Head, if it is a crushing layer, you can consider free collocation)

Shoulder: Shoulder of the corpse worshipper: Intelligence, physical fitness, 8 CDR, corpse spear wound.

Gloves: Pet Gloves or Frost Burn: 7 Attack Speed, 50 Burst Damage, 8 CDR, Intelligence

Clothing: Skyhawk: Intelligence, Physical Fitness, Corpse Spear Skill Damage Secondary/Material Resistance/Near And Far Damage Reduction and other defense affixes.

Pants: Shōchi waterproof pants: Intelligence, 20 Frost Damage, Armor

Shoes: Wear strange shoes: intelligence, physical fitness, armor, total resistance

Belt: Curse Belt or Witch: Special effects must not be less than 48 and preferably full, intelligence, physical fitness, percentage health, armor (witch is 7 attack speed, explosive damage, other random)

Weapons: Tooth Erosion: High White, High Special Effects, 7 Attack Speed, Elite Damage or 10 CDR, Spirit Cap 20

Deputy: Bone: High White, Intelligence, Corpse Spear Skill Injury, CDR, Spirit Cap, The higher the effect, the better, the best full value

Necklace: John's Stone: 20 Frost Damage, Blast Injury, 8 CDR/Average Injury (Personally I think 8 CDR is better than average injury)

Ring: Nightmare Pair: 7 Attack Speed, Blast Damage, Average Damage/8 CDR

Wristband: Leopard Man or Lux: 7 Attack Speed, Intelligence, Fitness, Armor, Frost Skill 20 Damage

Weapon Extraction: Shadow Lian, Frost Burn / Plum Head / Pet Hand / Blood Song Lock Armor (these are any combinations, adjusted according to their own damage and the corresponding number of layers) Ke Ring

First: After the end of the big move, don't keep pressing the corpse spear, as long as the death ends, stop immediately, so as not to consume John's 50 layer buff, which is very important. Because the last 1-2 seconds of your big move are out of control, there is no triple damage, and the consumption of John layers is not worth the loss.

Second: your shiitake mushroom skill is also harmful, if you make a mistake and do not kill the boss, you can continue to use the shiitake mushroom to fight. When you open up, press double points first, then press archers, and then press dead ground, because your double point skill allows you to recruit two archers at once, saving a lot of time, and double points can also increase the damage of shiitake mushrooms.

Third: Many people like to lead the sorcerer, thinking that the damage of the sorcerer is very high, the actual test, the probability of the trigger of the sorcerer is very low, and the witch loses the tenacity of the injury reduction belt, the progress stage dies into a dog, the effect is not worth the loss, the progress stage is too brittle, not suitable, not recommended to use. Belt and Aquila injury reduction, personally think that one can not be less, of course, do not rule out that there is a strong high play, think the operation is very good, can be brought, personal advice or do not bring it, because it is really brittle, dead once very injured, the loss of John and the mushroom special effect, more than worth the loss ah.

Fourth: this play, the actual test, any boss is very good to play, I posted a video of the mouse, I 140 rats, I only spent 3 minutes to kill, and it is not the limit, the mouse in the video can do 2 points 40 to kill, because the change of the barbarian let the mouse transmit once, delayed a lot of time, and I stacked the penalty has overflowed too much, the rat comprehensively surpassed the three knives, the three knives are still more picky boss. It is also very good to deal with squid and king sledgehammer, 140 king sledgehammer, I have no tower used 2 points 50. Squid is about 2 minutes 40 or so, other bosses are better to play, after our continuous exploration, now the 140 king time has been compressed to 2 minutes 10 seconds, very stable 2 minutes 10 seconds. This time is not the limit, because my technique is not very good, play more casually, I have friends 140 meters, or even 2 minutes, basically close to the level of three knives.

Fifth: Some players like to extract with blood song lock armor, increase the full rune damage of shiitake mushrooms, individuals have passed their own actual tests, the number of quick brush layers, the effect of increasing damage is not very obvious, in fact, you can change according to the situation, with this increased damage is very limited, it is recommended to bring frost burning, or plum head, or even reduce the damage belt, there is no hard requirement, can be.

Sixth: the role of the necromancer is very large when the degree of advancement, the barbarians at a certain point, almost can open the big, the timing themselves grasp, according to the battlefield situation, you can aim at the elite to open the big, 1 point, generally can put two large, 140 elite I a wave of large, at least can grind off about 20 blood, two large can grind off at least 40 blood or even 60, so a will play 40 and will not play the gap is very large, light propulsion stage, compared with the three knives, the most conservative estimate has saved at least 1 minute, This is the most conservative estimate!! May save more than 3 minutes of time, do not count the electric tower, the consumption reduction tower, the degree of propulsion when a consumption reduction tower is more effective than the Vione tower, the point elite effect is huge!! Therefore, the role of propulsion is too great.

Seventh: This BD can not take Brother Chun, because once Brother Chun is triggered, the summons of the skeleton will disappear, it will lose the stack, and the layer eating tower will also lose the shiitake effect, but my set is mainly ice gun damage, so you can change the layer to eat the tower according to the situation. If you bring the Lone Necromancer Passive, you will summon too many ice archers and lose a lot of armor, so this is a very tangled problem. Lonely necromancers can consider changing the rapid harvest, or other better passive, can adjust themselves, different people are different passive, this has no hard requirements.

Finally, the equipment is not graduated, the peak is not high players, it is not recommended to play this way of playing, this way of playing, the technique is very complicated, only suitable for high peaks, equipment graduate players, civilian players are not recommended. If there is no support for high peaks and graduation equipment, it is recommended to play three knives, three knives buckle feet, and the equipment requirements are not high.

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