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Java尚硅谷project03总结学习M:C:V:

最近忙了点别的事情,学习进度收到一点点耽误,终于在昨天把project03给完结了,下面对project03进行复盘学习一下。project03整体还是采用MVC的设计模式,每个包的功能明显。

M:

这里面主要是涉及到一个父类和一个接口的问题,一个Employee类和一个Equipment接口。

其中由于接口中不能有构造器,不能对接口实例化,大多数还是在接口中写抽象方法,进而再实现接口。Equipment接口代码如下:

package project03.team.domain;

public interface Equipment {

	public abstract String getDescription(); 
}
           

实现接口的代码有PC、NoteBook和Printer类,下面是三个实现类的代码。

PC类:有两个属性,一个是机器型号,另一个是显示器名称,另外是构造器和get/set方法

package project03.team.domain;

public class PC implements Equipment {
	private String model;// 机器型号
	private String display;// 显示器名称

	// 接口实现
	public String getDescription() {
		return model+"("+display+")";
	}

	// 构造器
	public PC() {
		super();
	}

	public PC(String model, String display) {
		super();
		this.model = model;
		this.display = display;
	}
	// get/set方法

	public String getModel() {
		return model;
	}

	public void setModel(String model) {
		this.model = model;
	}

	public String getDisplay() {
		return display;
	}

	public void setDisplay(String display) {
		this.display = display;
	}

}
           

NoteBook类:有两个属性,分别是机器型号和价格,其余是构造器和get/set方法

package project03.team.domain;

public class NoteBook implements Equipment {

	private String model;//机器型号
	private double price;//价格

	@Override
	public String getDescription() {
		return model + "(" + price + ")";
	}

	// get/set方法
	public String getModel() {
		return model;
	}

	public void setModel(String model) {
		this.model = model;
	}

	public double getPrice() {
		return price;
	}

	public void setPrice(double price) {
		this.price = price;
	}

	// 构造器
	public NoteBook(String model, double price) {
		super();
		this.model = model;
		this.price = price;
	}

	public NoteBook() {
		super();
	}

}
           

Printer类:有连个属性,分别是机器型号和机器类型,其余为get/set方法和构造器 

package project03.team.domain;

public class Printer implements Equipment {

	private String name;//机器型号
	private String type;//机器类型

	public String getDescription() {
		return name + "(" + type + ")";
	}

	// get/set方法
	public String getName() {
		return name;
	}

	public void setName(String name) {
		this.name = name;
	}

	public String getType() {
		return type;
	}

	public void setType(String type) {
		this.type = type;
	}

	// 构造器
	public Printer() {
		super();
	}

	public Printer(String name, String type) {
		super();
		this.name = name;
		this.type = type;
	}

}
           

接下来是Employee父类,里面有员工的基本属性:id,姓名,年龄,薪水,以及对应的get/set方法和构造器。

package project03.team.domain;

public class Employee {

	private int id;
	private String name;
	private int age;
	private double salary;

	// 构造器
	public Employee() {
		super();
	}

	public Employee(int id, String name, int age, double salary) {
		super();
		this.id = id;
		this.name = name;
		this.age = age;
		this.salary = salary;
	}

	// get/set方法
	public int getId() {
		return id;
	}

	public void setId(int id) {
		this.id = id;
	}

	public String getName() {
		return name;
	}

	public void setName(String name) {
		this.name = name;
	}

	public int getAge() {
		return age;
	}

	public void setAge(int age) {
		this.age = age;
	}

	public double getSalary() {
		return salary;
	}

	public void setSalary(double salary) {
		this.salary = salary;
	}

	public String getDetails() {
		return id + "\t" + name + "\t" + age + "\t" + salary;
	}

	// toString方法的重写
	@Override
	public String toString() {

		return getDetails();
	}

}
           

有三个工种,分别是Programmer、Designer、Architect,其中Designer继承Programmer,Architect继承Designer。

Programmer类:有三个属性,分别是开发团队中的id,所处的状态,设备。以及对应的构造器和get/set方法。

package project03.team.domain;

import project03.team.service.Status;

public class Programmer extends Employee{

	private int memberId;//开发团队中的id
	private Status status=Status.FREE;
	private Equipment equipment;
	//构造器
	public Programmer() {
		super();
	}
	public Programmer(int id, String name, int age, double salary, Equipment equipment) {
		super(id, name, age, salary);
		this.equipment = equipment;
		
	}
	//get/set方法
	public int getMemberId() {
		return memberId;
	}
	public void setMemberId(int memberId) {
		this.memberId = memberId;
	}
	public Status getStatus() {
		return status;
	}
	public void setStatus(Status status) {
		this.status = status;
	}
	public Equipment getEquipment() {
		return equipment;
	}
	public void setEquipment(Equipment equipment) {
		this.equipment = equipment;
	}
	
	@Override
	public String toString() {
		return super.getDetails()+"\t程序员\t"+status+"\t\t\t"+equipment.getDescription();
	}
	public String getDetailsForTeam() {
		return  memberId+"/"+getId()+"\t"+getName()+"\t"+getAge()+ "\t"+getSalary()+"\t"+"程序员";
	}
}
           

 Designer类:还有自己的奖金属性及对应的get/set方法和构造器。

package project03.team.domain;

public class Designer extends Programmer {

	private double bonus;// 奖金

	public double getBonus() {
		return bonus;
	}

	public void setBonus(double bonus) {
		this.bonus = bonus;
	}

	public Designer() {
		super();
	}

	public Designer(int id, String name, int age, double salary, Equipment equipment, double bonus) {
		super(id, name, age, salary, equipment);
		this.bonus = bonus;
	}

	public Designer(double bonus) {
		super();
		this.bonus = bonus;
	}

	@Override
	public String toString() {
		return getDetails() + "\t设计师\t" + getStatus() + "\t" + bonus + "\t\t" + getEquipment().getDescription();
	}

	public String getDetailsForTeam() {
		return getMemberId() + "/" + getId() + "\t" + getName() + "\t" + getAge() + "\t" + getSalary() + "\t" + "设计师"+ "\t"+getBonus();
	}
}
           

Architect类:有自己的stock属性及对应构造器和get/set方法

package project03.team.domain;

public class Architect extends Designer {

	private int stock;// 股票
	// 构造器

	public Architect() {
		super();
	}

	public Architect(int id, String name, int age, double salary, Equipment equipment, double bonus, int stock) {
		super(id, name, age, salary, equipment, bonus);
		this.stock = stock;
	}

	// get/set方法
	public int getStock() {
		return stock;
	}

	public void setStock(int stock) {
		this.stock = stock;
	}

	@Override
	public String toString() {
		return getDetails() + "\t架构师\t" + getStatus() + "\t" + getBonus() + "\t" + stock + "\t"
				+ getEquipment().getDescription();
	}

	public String getDetailsForTeam() {
		return getMemberId() + "/" + getId() + "\t" + getName() + "\t" + getAge() + "\t" + getSalary() + "\t" + "架构师"+ "\t"
				+ getBonus()+getStock();
	}
}
           

C:

主要有Data类用于存放数据,Status类表示员工状态,TeamException类是自定义异常,NameListService类对Data数据进行封装到employees数组中,TeamService用于对团队成员进行增删改查。

Data类:

package project03.team.service;

public class Data {
    public static final int EMPLOYEE = 10;
    public static final int PROGRAMMER = 11;
    public static final int DESIGNER = 12;
    public static final int ARCHITECT = 13;
 
    public static final int PC = 21;
    public static final int NOTEBOOK = 22;
    public static final int PRINTER = 23;
 
    //Employee  :  10, id, name, age, salary
    //Programmer:  11, id, name, age, salary
    //Designer  :  12, id, name, age, salary, bonus
    //Architect :  13, id, name, age, salary, bonus, stock
    /**
     * {"10", "1", "马云", "22", "3000"},
     * {"13", "2", "马化腾", "32", "18000", "15000", "2000"},
     */
    public static final String[][] EMPLOYEES = {
        {"10", "1", "马云", "22", "3000"},
        {"13", "2", "马化腾", "32", "18000", "15000", "2000"},
        {"11", "3", "李彦宏", "23", "7000"},
        {"11", "4", "刘强东", "24", "7300"},
        {"12", "5", "雷军", "28", "10000", "5000"},
        {"11", "6", "任志强", "22", "6800"},
        {"12", "7", "柳传志", "29", "10800","5200"},
        {"13", "8", "杨元庆", "30", "19800", "15000", "2500"},
        {"12", "9", "史玉柱", "26", "9800", "5500"},
        {"11", "10", "丁磊", "21", "6600"},
        {"11", "11", "张朝阳", "25", "7100"},
        {"12", "12", "杨致远", "27", "9600", "4800"}
    };
    
    //如下的EQUIPMENTS数组与上面的EMPLOYEES数组元素一一对应
    //PC      :21, model, display
    //NoteBook:22, model, price
    //Printer :23, name, type 
    public static final String[][] EQUIPMENTS = {
        {},
        {"22", "联想T4", "6000"},
        {"21", "戴尔", "NEC17寸"},
        {"21", "戴尔", "三星 17寸"},
        {"23", "佳能 2900", "激光"},
        {"21", "华硕", "三星 17寸"},
        {"21", "华硕", "三星 17寸"},
        {"23", "爱普生20K", "针式"},
        {"22", "惠普m6", "5800"},
        {"21", "戴尔", "NEC 17寸"},
        {"21", "华硕","三星 17寸"},
        {"22", "惠普m6", "5800"}
    };
}
           

Status类:这个类写的时候是将一些常量封装在了这个类中。

package project03.team.service;
/**
 * 
 * @Description 表示员工的状态
 * @author 
 * @version 
 * @date 2022年1月3日上午11:17:26
 */
public class Status {
	private final String NAME;
	private Status(String name) {
		this.NAME=name;
	}
	public static final Status FREE=new Status("FREE");
	public static final Status BUSY=new Status("BUSY");
	public static final Status VOCATION=new Status("VOCATION");
	
	public String getNAME() {
		return NAME;
	}
	
	@Override
		public String toString() {
			return NAME;
		}
}
           

TeamException类:自定义异常类三步走:继承Exception或者RuntimeException、声明标识、构造器。

package project03.team.service;
/**
 * 
 * @Description 自定义异常类
 * @author 
 * @version 
 * @date 2022年1月5日下午4:30:19
 */
public class TeamExeption extends Exception{
	
	static final long serialVersionUID = -33875169124229948L;
	public TeamExeption() {
		super();
	}
	public TeamExeption(String msg) {
		super(msg);	 
		
	}
}
           

NameLIstSerice类:将Data中的数据封装到一个Employee[]类型的employees数组中。

几步走:

1.确定employees数组的长度,根据Data中的EMPLOYEE二维数组中的外层元素数量确定。

2.遍历employees数组,对数组元素的每一个值进行赋值,每个位置是Employee类型或者是它的子类,体现多态性。

3.由于不知道到底是什么类型,所以要有一步确定成员类型的操作,根据Data.EMPLOYEES数组中的内存第一个元素确定类型。这里注意到需要将String类型转换成对应的类型,利用包装类Integer.ParseInt或者Double.ParseInt等转换。

4.通过switch语句可以将employees每个位置new好一个对应的对象。

5.在new对象的过程调用到带有Equipment构造器的对象时,需要对每一个对象针对Equipment属性进行分配,所以要定义一个根据索引进行分配设备的方法,这里叫createEquipment。createEquipment方法是以Equipment为返回值类型,通过Data.EQUIPMENTS[index][0],内层元素第一个确定设备类型,从而new设备对象。

这样就解决了根据Data数据new对象的问题。

此外,这个NameLIstSerice类中还有getAllEmployees方法用于返回所有的员工,即return employees;还有一个返回指定位置上的员工,通过匹配Id进行遍历,如果遍历不到,抛出异常找不到指定员工。

代码如下:

package project03.team.service;

import project03.team.domain.Architect;
import project03.team.domain.Designer;
import project03.team.domain.Employee;
import project03.team.domain.Equipment;
import project03.team.domain.NoteBook;
import project03.team.domain.PC;
import project03.team.domain.Printer;
import project03.team.domain.Programmer;
/**
 * 
 * @Description 负责将Data中数据封装到Employee[]数组中,同时提供相关操作Employee[]的方法
 * @author 
 * @version  v1.0	
 * @date 2022年1月3日下午12:58:36
 */
public class NameListService {
	private Employee[] employees;
	/*
	 * 给数组employees及数组元素初始化
	 */
	public NameListService() {
		
		employees=new Employee[Data.EMPLOYEES.length];
		for(int i=0;i<employees.length;i++) {
			//获取员工类型
			int type = Integer.parseInt(Data.EMPLOYEES[i][0]);
			//获取Employee的4个基本信息
			int id = Integer.parseInt(Data.EMPLOYEES[i][1]);
			String name=Data.EMPLOYEES[i][2];
			int age = Integer.parseInt(Data.EMPLOYEES[i][3]);
			double salary=Double.parseDouble(Data.EMPLOYEES[i][4]);
			Equipment equipment;
			double bonus;
			int stock;
			
			
			switch(type) {
			case Data.EMPLOYEE:
				employees[i]=new Employee(id, name, age, salary);
				break;
			case Data.PROGRAMMER:
				equipment=creatEquuipment(i);
				employees[i]=new Programmer(id, name, age, salary, equipment);
				break;
			case Data.DESIGNER:
				equipment=creatEquuipment(i);
				bonus=Double.parseDouble(Data.EMPLOYEES[i][5]);
				employees[i]=new Designer(id, name, age, salary, equipment, bonus);
				break;
			case Data.ARCHITECT:
				equipment=creatEquuipment(i);
				bonus=Double.parseDouble(Data.EMPLOYEES[i][5]);
				stock=Integer.parseInt(Data.EMPLOYEES[i][6]);
				employees[i]=new Architect(id, name, age, salary, equipment, bonus, stock);
				
				break;
			}
		}
	}
	
	
	/**
	 *  
	 * @Description 获取指定index位置上的员工的设备
	 * @author 
	 * @date 2022年1月5日下午3:49:18
	 * @param i
	 * @return
	 */
	private Equipment creatEquuipment(int index) {
		int type = Integer.parseInt(Data.EQUIPMENTS[index][0]);
		String model=Data.EQUIPMENTS[index][1];
		switch(type) {
		case Data.PC://21
			String display=Data.EQUIPMENTS[index][2];
			return new PC(model, display);
		case Data.NOTEBOOK://22
			double price=Double.parseDouble(Data.EQUIPMENTS[index][2]);
			return new NoteBook(model, price);
		case Data.PRINTER://23
			String printerType=Data.EQUIPMENTS[index][2];
			return new Printer(model, printerType);
		}
		return null;
	}
	/**
	 * 
	 * @Description 获取当前所有员工
	 * @author 
	 * @date 2022年1月5日下午4:24:59
	 * @return
	 */
	public Employee[] getAllEmployees() {
		
		return employees;
	}
	/**
	 * 
	 * @Description 获取指定位置的员工
	 * @author 
	 * @date 2022年1月5日下午4:26:03
	 * @param id
	 * @return
	 */
	public Employee getEmployee(int id) throws TeamExeption{
		for(int i=0;i<employees.length;i++) {
			if(employees[i].getId()==id) {
				return employees[i];
			}
		}
			
		throw new TeamExeption("找不到指定的员工");
	}
}
           

TeamService类:主要完成对开发团队成员的管理、增加、删除等。有total属性和team属性,total用于保存当前开发 团队中的人数,team用于保存当前开发团队的人员。

获得团队成员:这里new了一个新的数组,返回这个新new的数组

添加成员操作,这里有几个判断,如果不满足条件不能进行添加,满足条件则team[total]=p,p是要添加的成员。

删除成员也是一个经典的操作,遍历数组,先看一看能不能找到对应的员工,找不到抛异常。删除操作是从找到的那一个开始替换为后一个,最后一个设置为null,total要--。

package project03.team.service;

import project03.team.domain.Architect;
import project03.team.domain.Designer;
import project03.team.domain.Employee;
import project03.team.domain.Programmer;

/**
 * 
 * @Description 关于开发团队成员的管理、增加、删除等。
 * @author 
 * @version
 * @date 2022年1月5日下午5:40:22
 */
public class TeamService {

	private static int counter = 1;// 给memberid赋值使用
	private static final int MAX_MEMBER = 5;
	private Programmer[] team = new Programmer[MAX_MEMBER];// 保存开发团队成员
	private int total;// 记录开发团队中实际的人数

	/**
	 * 
	 * @Description 获取开发团队中的成员
	 * @author 
	 * @date 2022年1月5日下午5:47:29
	 * @return
	 */
	public Programmer[] getTeam() {
		Programmer[] team = new Programmer[total];
		for (int i = 0; i < team.length; i++) {
			team[i] = this.team[i];
		}
		return team;
	}

	/**
	 * 
	 * @Description 将指定员工添加到开发团队中
	 * @author 
	 * @date 2022年1月5日下午6:31:33
	 * @param e
	 */
	public void addMember(Employee e) throws TeamExeption{

		if (total >= MAX_MEMBER) {
			throw new TeamExeption("成员已满,无法添加");
		}
		if(!(e instanceof Programmer)) {
			throw new TeamExeption("该成员不是开发人员,无法添加");
		}
		if(isExit(e)) {
			throw new TeamExeption("该员工已在本开发团队中");
		}
		Programmer p=(Programmer)e;//一定不会出现类型转换异常
		if("BUSY".equalsIgnoreCase(p.getStatus().getNAME())){//if(p.getStatus().getNAME().equals("BUSY")) {
			throw new TeamExeption("该员工已经是某团队成员");
			
		}else if("VOCATION".equalsIgnoreCase(p.getStatus().getNAME())) {
			throw new TeamExeption("该员工正在休假");
		}
		//获取team已有成员中架构师,设计师,程序员人数
		int numOfArch=0,numOfDes=0,numOfPro=0;
		for(int i=0;i<total;i++) {
			if(team[i] instanceof Architect) {
				numOfArch++;
			}else if(team[i] instanceof Designer) {
				numOfDes++;
			}else if(team[i] instanceof Programmer) {
				numOfPro++;
			}
			
		}
		if(p instanceof Architect) {
			if(numOfArch>=1) {
				throw new TeamExeption("团队中至多有一个架构师");
			}
		}
		if(p instanceof Designer) {
			if(numOfDes>=2) {
				throw new TeamExeption("团队中至多有两个设计师");
			}
		}
		if(p instanceof Programmer) {
			if(numOfPro>=3) {
				throw new TeamExeption("团队中至多有三个程序员");
			}
		}
		//将p添加到现有的team中
		team[total]=p;
		total++;
		//p的属性赋值
		p.setStatus(Status.BUSY);
		p.setMemberId(counter++);
		
	}
	/**
	 * 
	 * @Description 判断指定的员工是否已经存在于本开发团队中
	 * @author 
	 * @date 2022年1月5日下午6:41:03
	 * @param e
	 * @return
	 */
	private boolean isExit(Employee e) {
		for(int i=0;i<total;i++) {
			if(team[i].getId()==e.getId()) {
				return true;
			}
		}
		return false;
	}
	/**
	 * 
	 * @Description 从团队中删除成员
	 * @author 
	 * @date 2022年1月5日下午7:45:41
	 * @param memberId
	 * @throws TeamExeption 
	 */
	public void removeMember(int memberId) throws TeamExeption {
		int i=0;
		for(;i<total;i++) {
			if(team[i].getMemberId()==memberId) {
				team[i].setStatus(Status.FREE);
				break;
			}
		}
		//未找到指定id情况
		if(i==total) {
			throw new TeamExeption("找不到指定memberId员工,删除失败");
		}
		//后一个元素覆盖前一个元素,实现删除操作
		for(int j=i+1;j<total;j++) {
			team[j-1]=team[j];
		}
		team[total-1]=null;
		total--; 
	
	}
}
           

V:

里面主要有两个类,一个是TSUtility工具类,主要实现一些键盘操作,另外一个是TeamView类,实现与用户的交互。

TSUtility类:

package project03.team.view;

import java.util.*;
/**
 * 
 * @Description 项目中提供了TSUtility.java类,可用来方便地实现键盘访问。
 * @author 
 * @version 
 * @date 
 *
 */
public class TSUtility {
    private static Scanner scanner = new Scanner(System.in);
    /**
     * 
     * @Description 该方法读取键盘,如果用户键入’1’-’4’中的任意字符,则方法返回。返回值为用户键入字符。
     * @author shkstart
     * @date 2019年2月12日上午12:03:30
     * @return
     */
	public static char readMenuSelection() {
        char c;
        for (; ; ) {
            String str = readKeyBoard(1, false);
            c = str.charAt(0);
            if (c != '1' && c != '2' &&
                c != '3' && c != '4') {
                System.out.print("选择错误,请重新输入:");
            } else break;
        }
        return c;
    }
	/**
	 * 
	 * @Description 该方法提示并等待,直到用户按回车键后返回。
	 * @author shkstart
	 * @date 2019年2月12日上午12:03:50
	 */
    public static void readReturn() {
        System.out.print("按回车键继续...");
        readKeyBoard(100, true);
    }
    /**
     * 
     * @Description 该方法从键盘读取一个长度不超过2位的整数,并将其作为方法的返回值。
     * @author shkstart
     * @date 2019年2月12日上午12:04:04
     * @return
     */
    public static int readInt() {
        int n;
        for (; ; ) {
            String str = readKeyBoard(2, false);
            try {
                n = Integer.parseInt(str);
                break;
            } catch (NumberFormatException e) {
                System.out.print("数字输入错误,请重新输入:");
            }
        }
        return n;
    }
    /**
     * 
     * @Description 从键盘读取‘Y’或’N’,并将其作为方法的返回值。
     * @author shkstart
     * @date 2019年2月12日上午12:04:45
     * @return
     */
    public static char readConfirmSelection() {
        char c;
        for (; ; ) {
            String str = readKeyBoard(1, false).toUpperCase();
            c = str.charAt(0);
            if (c == 'Y' || c == 'N') {
                break;
            } else {
                System.out.print("选择错误,请重新输入:");
            }
        }
        return c;
    }
 
    private static String readKeyBoard(int limit, boolean blankReturn) {
        String line = "";
 
        while (scanner.hasNextLine()) {
            line = scanner.nextLine();
            if (line.length() == 0) {
                if (blankReturn) return line;
                else continue;
            }
 
            if (line.length() < 1 || line.length() > limit) {
                System.out.print("输入长度(不大于" + limit + ")错误,请重新输入:");
                continue;
            }
            break;
        }
 
        return line;
    }
}


           

TeamView类:enterMainMenu方法进入,enterMainMenu方法中通过标签控制循环,其中有listAllEmployees()方法,用于显式所有的员工信息,这里就牵扯到toString方法的重写,从而实现输出。紧接着要进行选择,通过工具类获得键盘选择,利用switch进行操作。四种选择,三种方法,第四个为退出,退出与前面project02类似,先判断是否要退出,然后将标志置位false。

其余的三个方法主要是toString方法的重写。

package project03.team.view;


import project03.team.domain.Employee;
import project03.team.domain.Programmer;
import project03.team.service.NameListService;
import project03.team.service.TeamExeption;
import project03.team.service.TeamService;

public class TeamView {
	private NameListService ListSvc = new NameListService();
	private TeamService teamSvc = new TeamService();

	public void enterMainMenu() {
		boolean loopFalg = true;
		char menu = 0;
		while (loopFalg) {
			if (menu != '1') {
				listAllEmployees();
			}

			System.out.print("1团队列表 2-添加团队成员 3-删除团队成员 4-退出 请选择(1-4):");
			menu = TSUtility.readMenuSelection();
			switch (menu) {
			case '1':
				getTeam();
				break;
			case '2':
				addMember();
				break;
			case '3':
				deleteMember();
				break;
			case '4':
				System.out.print("确认是否退出(Y/N)");
				char isExit = TSUtility.readConfirmSelection();
				if (isExit == 'Y') {
					loopFalg = false;
				}
				break;
			}
		}
	}

	/**
	 * 
	 * @Description显式所有员工信息
	 * @author 
	 * @date 2022年1月5日下午8:08:42
	 */
	private void listAllEmployees() {
		System.out.println("-----------------------开发团队调度软件----------------------\n");

		Employee[] allEmployees = ListSvc.getAllEmployees();
		if (allEmployees == null || allEmployees.length == 0) {
			System.out.println("公司中没有任何员工!");
		} else {
			System.out.println("ID\t姓名\t年龄\t工资\t职位\t状态\t奖金\t股票\t领用设备");
			for (int i = 0; i < allEmployees.length; i++) {
				System.out.println(allEmployees[i]);
			}
		}
		System.out.println("-----------------------------------------------------------\n");
	}

	private void getTeam() {
		System.out.println("--------------------------团队成员列表------------------------\n");

		Programmer[] team = teamSvc.getTeam();
		if (team == null || team.length == 0) {
			System.out.println("开发团队目前没有员工");
		} else {
			System.out.println("TID/ID\t姓名\t年龄\t工资\t职位\t奖金\t股票\n");
			for (int i = 0; i < team.length; i++) {
				System.out.println(team[i].getDetails());
			}
		}
		System.out.println("-------------------------------------------------------------\n");
	}

	private void addMember() {
		System.out.println("--------------------------------添加成员-----------------------");
		System.out.print("请输入要添加的员工ID");
		int id = TSUtility.readInt();
		try {
			Employee emp = ListSvc.getEmployee(id);
			teamSvc.addMember(emp);
			System.out.println("添加成功");

		} catch (TeamExeption e) {

			System.out.println("添加失败:原因" + e.getMessage());
		}
		// 按回车继续
		TSUtility.readReturn();

	}

	private void deleteMember() {
		System.out.println("--------------------------------删除成员-----------------------");
		System.out.print("请输入要删除员工的TID:");
		int memberId = TSUtility.readInt();
		System.out.print("确认是否删除(Y/N)");
		char isDelete = TSUtility.readConfirmSelection();
		if(isDelete=='N') {
			return;
		}else {
			try {
				teamSvc.removeMember(memberId);
				System.out.println("删除成功!");
			} catch (TeamExeption e) {
				System.out.println("删除失败,原因"+e.getMessage());
			}
			// 按回车继续
			TSUtility.readReturn();
		}
		

	}

	public static void main(String[] args) {
		TeamView view = new TeamView();
		view.enterMainMenu();
	}
}