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Java尚矽谷project03總結學習M:C:V:

最近忙了點别的事情,學習進度收到一點點耽誤,終于在昨天把project03給完結了,下面對project03進行複盤學習一下。project03整體還是采用MVC的設計模式,每個包的功能明顯。

M:

這裡面主要是涉及到一個父類和一個接口的問題,一個Employee類和一個Equipment接口。

其中由于接口中不能有構造器,不能對接口執行個體化,大多數還是在接口中寫抽象方法,進而再實作接口。Equipment接口代碼如下:

package project03.team.domain;

public interface Equipment {

	public abstract String getDescription(); 
}
           

實作接口的代碼有PC、NoteBook和Printer類,下面是三個實作類的代碼。

PC類:有兩個屬性,一個是機器型号,另一個是顯示器名稱,另外是構造器和get/set方法

package project03.team.domain;

public class PC implements Equipment {
	private String model;// 機器型号
	private String display;// 顯示器名稱

	// 接口實作
	public String getDescription() {
		return model+"("+display+")";
	}

	// 構造器
	public PC() {
		super();
	}

	public PC(String model, String display) {
		super();
		this.model = model;
		this.display = display;
	}
	// get/set方法

	public String getModel() {
		return model;
	}

	public void setModel(String model) {
		this.model = model;
	}

	public String getDisplay() {
		return display;
	}

	public void setDisplay(String display) {
		this.display = display;
	}

}
           

NoteBook類:有兩個屬性,分别是機器型号和價格,其餘是構造器和get/set方法

package project03.team.domain;

public class NoteBook implements Equipment {

	private String model;//機器型号
	private double price;//價格

	@Override
	public String getDescription() {
		return model + "(" + price + ")";
	}

	// get/set方法
	public String getModel() {
		return model;
	}

	public void setModel(String model) {
		this.model = model;
	}

	public double getPrice() {
		return price;
	}

	public void setPrice(double price) {
		this.price = price;
	}

	// 構造器
	public NoteBook(String model, double price) {
		super();
		this.model = model;
		this.price = price;
	}

	public NoteBook() {
		super();
	}

}
           

Printer類:有連個屬性,分别是機器型号和機器類型,其餘為get/set方法和構造器 

package project03.team.domain;

public class Printer implements Equipment {

	private String name;//機器型号
	private String type;//機器類型

	public String getDescription() {
		return name + "(" + type + ")";
	}

	// get/set方法
	public String getName() {
		return name;
	}

	public void setName(String name) {
		this.name = name;
	}

	public String getType() {
		return type;
	}

	public void setType(String type) {
		this.type = type;
	}

	// 構造器
	public Printer() {
		super();
	}

	public Printer(String name, String type) {
		super();
		this.name = name;
		this.type = type;
	}

}
           

接下來是Employee父類,裡面有員工的基本屬性:id,姓名,年齡,薪水,以及對應的get/set方法和構造器。

package project03.team.domain;

public class Employee {

	private int id;
	private String name;
	private int age;
	private double salary;

	// 構造器
	public Employee() {
		super();
	}

	public Employee(int id, String name, int age, double salary) {
		super();
		this.id = id;
		this.name = name;
		this.age = age;
		this.salary = salary;
	}

	// get/set方法
	public int getId() {
		return id;
	}

	public void setId(int id) {
		this.id = id;
	}

	public String getName() {
		return name;
	}

	public void setName(String name) {
		this.name = name;
	}

	public int getAge() {
		return age;
	}

	public void setAge(int age) {
		this.age = age;
	}

	public double getSalary() {
		return salary;
	}

	public void setSalary(double salary) {
		this.salary = salary;
	}

	public String getDetails() {
		return id + "\t" + name + "\t" + age + "\t" + salary;
	}

	// toString方法的重寫
	@Override
	public String toString() {

		return getDetails();
	}

}
           

有三個工種,分别是Programmer、Designer、Architect,其中Designer繼承Programmer,Architect繼承Designer。

Programmer類:有三個屬性,分别是開發團隊中的id,所處的狀态,裝置。以及對應的構造器和get/set方法。

package project03.team.domain;

import project03.team.service.Status;

public class Programmer extends Employee{

	private int memberId;//開發團隊中的id
	private Status status=Status.FREE;
	private Equipment equipment;
	//構造器
	public Programmer() {
		super();
	}
	public Programmer(int id, String name, int age, double salary, Equipment equipment) {
		super(id, name, age, salary);
		this.equipment = equipment;
		
	}
	//get/set方法
	public int getMemberId() {
		return memberId;
	}
	public void setMemberId(int memberId) {
		this.memberId = memberId;
	}
	public Status getStatus() {
		return status;
	}
	public void setStatus(Status status) {
		this.status = status;
	}
	public Equipment getEquipment() {
		return equipment;
	}
	public void setEquipment(Equipment equipment) {
		this.equipment = equipment;
	}
	
	@Override
	public String toString() {
		return super.getDetails()+"\t程式員\t"+status+"\t\t\t"+equipment.getDescription();
	}
	public String getDetailsForTeam() {
		return  memberId+"/"+getId()+"\t"+getName()+"\t"+getAge()+ "\t"+getSalary()+"\t"+"程式員";
	}
}
           

 Designer類:還有自己的獎金屬性及對應的get/set方法和構造器。

package project03.team.domain;

public class Designer extends Programmer {

	private double bonus;// 獎金

	public double getBonus() {
		return bonus;
	}

	public void setBonus(double bonus) {
		this.bonus = bonus;
	}

	public Designer() {
		super();
	}

	public Designer(int id, String name, int age, double salary, Equipment equipment, double bonus) {
		super(id, name, age, salary, equipment);
		this.bonus = bonus;
	}

	public Designer(double bonus) {
		super();
		this.bonus = bonus;
	}

	@Override
	public String toString() {
		return getDetails() + "\t設計師\t" + getStatus() + "\t" + bonus + "\t\t" + getEquipment().getDescription();
	}

	public String getDetailsForTeam() {
		return getMemberId() + "/" + getId() + "\t" + getName() + "\t" + getAge() + "\t" + getSalary() + "\t" + "設計師"+ "\t"+getBonus();
	}
}
           

Architect類:有自己的stock屬性及對應構造器和get/set方法

package project03.team.domain;

public class Architect extends Designer {

	private int stock;// 股票
	// 構造器

	public Architect() {
		super();
	}

	public Architect(int id, String name, int age, double salary, Equipment equipment, double bonus, int stock) {
		super(id, name, age, salary, equipment, bonus);
		this.stock = stock;
	}

	// get/set方法
	public int getStock() {
		return stock;
	}

	public void setStock(int stock) {
		this.stock = stock;
	}

	@Override
	public String toString() {
		return getDetails() + "\t架構師\t" + getStatus() + "\t" + getBonus() + "\t" + stock + "\t"
				+ getEquipment().getDescription();
	}

	public String getDetailsForTeam() {
		return getMemberId() + "/" + getId() + "\t" + getName() + "\t" + getAge() + "\t" + getSalary() + "\t" + "架構師"+ "\t"
				+ getBonus()+getStock();
	}
}
           

C:

主要有Data類用于存放資料,Status類表示員工狀态,TeamException類是自定義異常,NameListService類對Data資料進行封裝到employees數組中,TeamService用于對團隊成員進行增删改查。

Data類:

package project03.team.service;

public class Data {
    public static final int EMPLOYEE = 10;
    public static final int PROGRAMMER = 11;
    public static final int DESIGNER = 12;
    public static final int ARCHITECT = 13;
 
    public static final int PC = 21;
    public static final int NOTEBOOK = 22;
    public static final int PRINTER = 23;
 
    //Employee  :  10, id, name, age, salary
    //Programmer:  11, id, name, age, salary
    //Designer  :  12, id, name, age, salary, bonus
    //Architect :  13, id, name, age, salary, bonus, stock
    /**
     * {"10", "1", "馬雲", "22", "3000"},
     * {"13", "2", "馬化騰", "32", "18000", "15000", "2000"},
     */
    public static final String[][] EMPLOYEES = {
        {"10", "1", "馬雲", "22", "3000"},
        {"13", "2", "馬化騰", "32", "18000", "15000", "2000"},
        {"11", "3", "李彥宏", "23", "7000"},
        {"11", "4", "劉強東", "24", "7300"},
        {"12", "5", "雷軍", "28", "10000", "5000"},
        {"11", "6", "任志強", "22", "6800"},
        {"12", "7", "柳傳志", "29", "10800","5200"},
        {"13", "8", "楊元慶", "30", "19800", "15000", "2500"},
        {"12", "9", "史玉柱", "26", "9800", "5500"},
        {"11", "10", "丁磊", "21", "6600"},
        {"11", "11", "張朝陽", "25", "7100"},
        {"12", "12", "楊緻遠", "27", "9600", "4800"}
    };
    
    //如下的EQUIPMENTS數組與上面的EMPLOYEES數組元素一一對應
    //PC      :21, model, display
    //NoteBook:22, model, price
    //Printer :23, name, type 
    public static final String[][] EQUIPMENTS = {
        {},
        {"22", "聯想T4", "6000"},
        {"21", "戴爾", "NEC17寸"},
        {"21", "戴爾", "三星 17寸"},
        {"23", "佳能 2900", "雷射"},
        {"21", "華碩", "三星 17寸"},
        {"21", "華碩", "三星 17寸"},
        {"23", "愛普生20K", "針式"},
        {"22", "惠普m6", "5800"},
        {"21", "戴爾", "NEC 17寸"},
        {"21", "華碩","三星 17寸"},
        {"22", "惠普m6", "5800"}
    };
}
           

Status類:這個類寫的時候是将一些常量封裝在了這個類中。

package project03.team.service;
/**
 * 
 * @Description 表示員工的狀态
 * @author 
 * @version 
 * @date 2022年1月3日上午11:17:26
 */
public class Status {
	private final String NAME;
	private Status(String name) {
		this.NAME=name;
	}
	public static final Status FREE=new Status("FREE");
	public static final Status BUSY=new Status("BUSY");
	public static final Status VOCATION=new Status("VOCATION");
	
	public String getNAME() {
		return NAME;
	}
	
	@Override
		public String toString() {
			return NAME;
		}
}
           

TeamException類:自定義異常類三步走:繼承Exception或者RuntimeException、聲明辨別、構造器。

package project03.team.service;
/**
 * 
 * @Description 自定義異常類
 * @author 
 * @version 
 * @date 2022年1月5日下午4:30:19
 */
public class TeamExeption extends Exception{
	
	static final long serialVersionUID = -33875169124229948L;
	public TeamExeption() {
		super();
	}
	public TeamExeption(String msg) {
		super(msg);	 
		
	}
}
           

NameLIstSerice類:将Data中的資料封裝到一個Employee[]類型的employees數組中。

幾步走:

1.确定employees數組的長度,根據Data中的EMPLOYEE二維數組中的外層元素數量确定。

2.周遊employees數組,對數組元素的每一個值進行指派,每個位置是Employee類型或者是它的子類,展現多态性。

3.由于不知道到底是什麼類型,是以要有一步确定成員類型的操作,根據Data.EMPLOYEES數組中的記憶體第一個元素确定類型。這裡注意到需要将String類型轉換成對應的類型,利用包裝類Integer.ParseInt或者Double.ParseInt等轉換。

4.通過switch語句可以将employees每個位置new好一個對應的對象。

5.在new對象的過程調用到帶有Equipment構造器的對象時,需要對每一個對象針對Equipment屬性進行配置設定,是以要定義一個根據索引進行配置設定裝置的方法,這裡叫createEquipment。createEquipment方法是以Equipment為傳回值類型,通過Data.EQUIPMENTS[index][0],内層元素第一個确定裝置類型,進而new裝置對象。

這樣就解決了根據Data資料new對象的問題。

此外,這個NameLIstSerice類中還有getAllEmployees方法用于傳回所有的員工,即return employees;還有一個傳回指定位置上的員工,通過比對Id進行周遊,如果周遊不到,抛出異常找不到指定員工。

代碼如下:

package project03.team.service;

import project03.team.domain.Architect;
import project03.team.domain.Designer;
import project03.team.domain.Employee;
import project03.team.domain.Equipment;
import project03.team.domain.NoteBook;
import project03.team.domain.PC;
import project03.team.domain.Printer;
import project03.team.domain.Programmer;
/**
 * 
 * @Description 負責将Data中資料封裝到Employee[]數組中,同時提供相關操作Employee[]的方法
 * @author 
 * @version  v1.0	
 * @date 2022年1月3日下午12:58:36
 */
public class NameListService {
	private Employee[] employees;
	/*
	 * 給數組employees及數組元素初始化
	 */
	public NameListService() {
		
		employees=new Employee[Data.EMPLOYEES.length];
		for(int i=0;i<employees.length;i++) {
			//擷取員工類型
			int type = Integer.parseInt(Data.EMPLOYEES[i][0]);
			//擷取Employee的4個基本資訊
			int id = Integer.parseInt(Data.EMPLOYEES[i][1]);
			String name=Data.EMPLOYEES[i][2];
			int age = Integer.parseInt(Data.EMPLOYEES[i][3]);
			double salary=Double.parseDouble(Data.EMPLOYEES[i][4]);
			Equipment equipment;
			double bonus;
			int stock;
			
			
			switch(type) {
			case Data.EMPLOYEE:
				employees[i]=new Employee(id, name, age, salary);
				break;
			case Data.PROGRAMMER:
				equipment=creatEquuipment(i);
				employees[i]=new Programmer(id, name, age, salary, equipment);
				break;
			case Data.DESIGNER:
				equipment=creatEquuipment(i);
				bonus=Double.parseDouble(Data.EMPLOYEES[i][5]);
				employees[i]=new Designer(id, name, age, salary, equipment, bonus);
				break;
			case Data.ARCHITECT:
				equipment=creatEquuipment(i);
				bonus=Double.parseDouble(Data.EMPLOYEES[i][5]);
				stock=Integer.parseInt(Data.EMPLOYEES[i][6]);
				employees[i]=new Architect(id, name, age, salary, equipment, bonus, stock);
				
				break;
			}
		}
	}
	
	
	/**
	 *  
	 * @Description 擷取指定index位置上的員工的裝置
	 * @author 
	 * @date 2022年1月5日下午3:49:18
	 * @param i
	 * @return
	 */
	private Equipment creatEquuipment(int index) {
		int type = Integer.parseInt(Data.EQUIPMENTS[index][0]);
		String model=Data.EQUIPMENTS[index][1];
		switch(type) {
		case Data.PC://21
			String display=Data.EQUIPMENTS[index][2];
			return new PC(model, display);
		case Data.NOTEBOOK://22
			double price=Double.parseDouble(Data.EQUIPMENTS[index][2]);
			return new NoteBook(model, price);
		case Data.PRINTER://23
			String printerType=Data.EQUIPMENTS[index][2];
			return new Printer(model, printerType);
		}
		return null;
	}
	/**
	 * 
	 * @Description 擷取目前所有員工
	 * @author 
	 * @date 2022年1月5日下午4:24:59
	 * @return
	 */
	public Employee[] getAllEmployees() {
		
		return employees;
	}
	/**
	 * 
	 * @Description 擷取指定位置的員工
	 * @author 
	 * @date 2022年1月5日下午4:26:03
	 * @param id
	 * @return
	 */
	public Employee getEmployee(int id) throws TeamExeption{
		for(int i=0;i<employees.length;i++) {
			if(employees[i].getId()==id) {
				return employees[i];
			}
		}
			
		throw new TeamExeption("找不到指定的員工");
	}
}
           

TeamService類:主要完成對開發團隊成員的管理、增加、删除等。有total屬性和team屬性,total用于儲存目前開發 團隊中的人數,team用于儲存目前開發團隊的人員。

獲得團隊成員:這裡new了一個新的數組,傳回這個新new的數組

添加成員操作,這裡有幾個判斷,如果不滿足條件不能進行添加,滿足條件則team[total]=p,p是要添加的成員。

删除成員也是一個經典的操作,周遊數組,先看一看能不能找到對應的員工,找不到抛異常。删除操作是從找到的那一個開始替換為後一個,最後一個設定為null,total要--。

package project03.team.service;

import project03.team.domain.Architect;
import project03.team.domain.Designer;
import project03.team.domain.Employee;
import project03.team.domain.Programmer;

/**
 * 
 * @Description 關于開發團隊成員的管理、增加、删除等。
 * @author 
 * @version
 * @date 2022年1月5日下午5:40:22
 */
public class TeamService {

	private static int counter = 1;// 給memberid指派使用
	private static final int MAX_MEMBER = 5;
	private Programmer[] team = new Programmer[MAX_MEMBER];// 儲存開發團隊成員
	private int total;// 記錄開發團隊中實際的人數

	/**
	 * 
	 * @Description 擷取開發團隊中的成員
	 * @author 
	 * @date 2022年1月5日下午5:47:29
	 * @return
	 */
	public Programmer[] getTeam() {
		Programmer[] team = new Programmer[total];
		for (int i = 0; i < team.length; i++) {
			team[i] = this.team[i];
		}
		return team;
	}

	/**
	 * 
	 * @Description 将指定員工添加到開發團隊中
	 * @author 
	 * @date 2022年1月5日下午6:31:33
	 * @param e
	 */
	public void addMember(Employee e) throws TeamExeption{

		if (total >= MAX_MEMBER) {
			throw new TeamExeption("成員已滿,無法添加");
		}
		if(!(e instanceof Programmer)) {
			throw new TeamExeption("該成員不是開發人員,無法添加");
		}
		if(isExit(e)) {
			throw new TeamExeption("該員工已在本開發團隊中");
		}
		Programmer p=(Programmer)e;//一定不會出現類型轉換異常
		if("BUSY".equalsIgnoreCase(p.getStatus().getNAME())){//if(p.getStatus().getNAME().equals("BUSY")) {
			throw new TeamExeption("該員工已經是某團隊成員");
			
		}else if("VOCATION".equalsIgnoreCase(p.getStatus().getNAME())) {
			throw new TeamExeption("該員工正在休假");
		}
		//擷取team已有成員中架構師,設計師,程式員人數
		int numOfArch=0,numOfDes=0,numOfPro=0;
		for(int i=0;i<total;i++) {
			if(team[i] instanceof Architect) {
				numOfArch++;
			}else if(team[i] instanceof Designer) {
				numOfDes++;
			}else if(team[i] instanceof Programmer) {
				numOfPro++;
			}
			
		}
		if(p instanceof Architect) {
			if(numOfArch>=1) {
				throw new TeamExeption("團隊中至多有一個架構師");
			}
		}
		if(p instanceof Designer) {
			if(numOfDes>=2) {
				throw new TeamExeption("團隊中至多有兩個設計師");
			}
		}
		if(p instanceof Programmer) {
			if(numOfPro>=3) {
				throw new TeamExeption("團隊中至多有三個程式員");
			}
		}
		//将p添加到現有的team中
		team[total]=p;
		total++;
		//p的屬性指派
		p.setStatus(Status.BUSY);
		p.setMemberId(counter++);
		
	}
	/**
	 * 
	 * @Description 判斷指定的員工是否已經存在于本開發團隊中
	 * @author 
	 * @date 2022年1月5日下午6:41:03
	 * @param e
	 * @return
	 */
	private boolean isExit(Employee e) {
		for(int i=0;i<total;i++) {
			if(team[i].getId()==e.getId()) {
				return true;
			}
		}
		return false;
	}
	/**
	 * 
	 * @Description 從團隊中删除成員
	 * @author 
	 * @date 2022年1月5日下午7:45:41
	 * @param memberId
	 * @throws TeamExeption 
	 */
	public void removeMember(int memberId) throws TeamExeption {
		int i=0;
		for(;i<total;i++) {
			if(team[i].getMemberId()==memberId) {
				team[i].setStatus(Status.FREE);
				break;
			}
		}
		//未找到指定id情況
		if(i==total) {
			throw new TeamExeption("找不到指定memberId員工,删除失敗");
		}
		//後一個元素覆寫前一個元素,實作删除操作
		for(int j=i+1;j<total;j++) {
			team[j-1]=team[j];
		}
		team[total-1]=null;
		total--; 
	
	}
}
           

V:

裡面主要有兩個類,一個是TSUtility工具類,主要實作一些鍵盤操作,另外一個是TeamView類,實作與使用者的互動。

TSUtility類:

package project03.team.view;

import java.util.*;
/**
 * 
 * @Description 項目中提供了TSUtility.java類,可用來友善地實作鍵盤通路。
 * @author 
 * @version 
 * @date 
 *
 */
public class TSUtility {
    private static Scanner scanner = new Scanner(System.in);
    /**
     * 
     * @Description 該方法讀取鍵盤,如果使用者鍵入’1’-’4’中的任意字元,則方法傳回。傳回值為使用者鍵入字元。
     * @author shkstart
     * @date 2019年2月12日上午12:03:30
     * @return
     */
	public static char readMenuSelection() {
        char c;
        for (; ; ) {
            String str = readKeyBoard(1, false);
            c = str.charAt(0);
            if (c != '1' && c != '2' &&
                c != '3' && c != '4') {
                System.out.print("選擇錯誤,請重新輸入:");
            } else break;
        }
        return c;
    }
	/**
	 * 
	 * @Description 該方法提示并等待,直到使用者按Enter鍵後傳回。
	 * @author shkstart
	 * @date 2019年2月12日上午12:03:50
	 */
    public static void readReturn() {
        System.out.print("按Enter鍵繼續...");
        readKeyBoard(100, true);
    }
    /**
     * 
     * @Description 該方法從鍵盤讀取一個長度不超過2位的整數,并将其作為方法的傳回值。
     * @author shkstart
     * @date 2019年2月12日上午12:04:04
     * @return
     */
    public static int readInt() {
        int n;
        for (; ; ) {
            String str = readKeyBoard(2, false);
            try {
                n = Integer.parseInt(str);
                break;
            } catch (NumberFormatException e) {
                System.out.print("數字輸入錯誤,請重新輸入:");
            }
        }
        return n;
    }
    /**
     * 
     * @Description 從鍵盤讀取‘Y’或’N’,并将其作為方法的傳回值。
     * @author shkstart
     * @date 2019年2月12日上午12:04:45
     * @return
     */
    public static char readConfirmSelection() {
        char c;
        for (; ; ) {
            String str = readKeyBoard(1, false).toUpperCase();
            c = str.charAt(0);
            if (c == 'Y' || c == 'N') {
                break;
            } else {
                System.out.print("選擇錯誤,請重新輸入:");
            }
        }
        return c;
    }
 
    private static String readKeyBoard(int limit, boolean blankReturn) {
        String line = "";
 
        while (scanner.hasNextLine()) {
            line = scanner.nextLine();
            if (line.length() == 0) {
                if (blankReturn) return line;
                else continue;
            }
 
            if (line.length() < 1 || line.length() > limit) {
                System.out.print("輸入長度(不大于" + limit + ")錯誤,請重新輸入:");
                continue;
            }
            break;
        }
 
        return line;
    }
}


           

TeamView類:enterMainMenu方法進入,enterMainMenu方法中通過标簽控制循環,其中有listAllEmployees()方法,用于顯式所有的員工資訊,這裡就牽扯到toString方法的重寫,進而實作輸出。緊接着要進行選擇,通過工具類獲得鍵盤選擇,利用switch進行操作。四種選擇,三種方法,第四個為退出,退出與前面project02類似,先判斷是否要退出,然後将标志置位false。

其餘的三個方法主要是toString方法的重寫。

package project03.team.view;


import project03.team.domain.Employee;
import project03.team.domain.Programmer;
import project03.team.service.NameListService;
import project03.team.service.TeamExeption;
import project03.team.service.TeamService;

public class TeamView {
	private NameListService ListSvc = new NameListService();
	private TeamService teamSvc = new TeamService();

	public void enterMainMenu() {
		boolean loopFalg = true;
		char menu = 0;
		while (loopFalg) {
			if (menu != '1') {
				listAllEmployees();
			}

			System.out.print("1團隊清單 2-添加團隊成員 3-删除團隊成員 4-退出 請選擇(1-4):");
			menu = TSUtility.readMenuSelection();
			switch (menu) {
			case '1':
				getTeam();
				break;
			case '2':
				addMember();
				break;
			case '3':
				deleteMember();
				break;
			case '4':
				System.out.print("确認是否退出(Y/N)");
				char isExit = TSUtility.readConfirmSelection();
				if (isExit == 'Y') {
					loopFalg = false;
				}
				break;
			}
		}
	}

	/**
	 * 
	 * @Description顯式所有員工資訊
	 * @author 
	 * @date 2022年1月5日下午8:08:42
	 */
	private void listAllEmployees() {
		System.out.println("-----------------------開發團隊排程軟體----------------------\n");

		Employee[] allEmployees = ListSvc.getAllEmployees();
		if (allEmployees == null || allEmployees.length == 0) {
			System.out.println("公司中沒有任何員工!");
		} else {
			System.out.println("ID\t姓名\t年齡\t工資\t職位\t狀态\t獎金\t股票\t領用裝置");
			for (int i = 0; i < allEmployees.length; i++) {
				System.out.println(allEmployees[i]);
			}
		}
		System.out.println("-----------------------------------------------------------\n");
	}

	private void getTeam() {
		System.out.println("--------------------------團隊成員清單------------------------\n");

		Programmer[] team = teamSvc.getTeam();
		if (team == null || team.length == 0) {
			System.out.println("開發團隊目前沒有員工");
		} else {
			System.out.println("TID/ID\t姓名\t年齡\t工資\t職位\t獎金\t股票\n");
			for (int i = 0; i < team.length; i++) {
				System.out.println(team[i].getDetails());
			}
		}
		System.out.println("-------------------------------------------------------------\n");
	}

	private void addMember() {
		System.out.println("--------------------------------添加成員-----------------------");
		System.out.print("請輸入要添加的員工ID");
		int id = TSUtility.readInt();
		try {
			Employee emp = ListSvc.getEmployee(id);
			teamSvc.addMember(emp);
			System.out.println("添加成功");

		} catch (TeamExeption e) {

			System.out.println("添加失敗:原因" + e.getMessage());
		}
		// 按回車繼續
		TSUtility.readReturn();

	}

	private void deleteMember() {
		System.out.println("--------------------------------删除成員-----------------------");
		System.out.print("請輸入要删除員工的TID:");
		int memberId = TSUtility.readInt();
		System.out.print("确認是否删除(Y/N)");
		char isDelete = TSUtility.readConfirmSelection();
		if(isDelete=='N') {
			return;
		}else {
			try {
				teamSvc.removeMember(memberId);
				System.out.println("删除成功!");
			} catch (TeamExeption e) {
				System.out.println("删除失敗,原因"+e.getMessage());
			}
			// 按回車繼續
			TSUtility.readReturn();
		}
		

	}

	public static void main(String[] args) {
		TeamView view = new TeamView();
		view.enterMainMenu();
	}
}