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A philosopher once said: "Your mentality is your master", hello archons, are you also aware that after the completion of the three generations of updates, Attila Takeda's performance is getting stronger and worse, and many cavalry players are waiting for four or five generations.
This article will comprehensively analyze the major combinations of cavalry under the latest version, providing a comprehensive analysis~
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According to the current version of the International Suit, the strongest combination of cavalry field combat is Xiang Yu + William. This combination is also one of the Field King Bombers, and is probably the strongest of the five King Blasters.
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Because this set of outputs is too terrifying, double aoe, Xiang Yu a skill anger requirements are still only 900, resulting in its skill release speed is super fast, and the accompanying range breaking defense further enhances the vice general William skill output.
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Moreover, Xiang Yu's four skills can also continue to reduce the anger requirement to 850. That is to say, when Xiang Yu is the main general, the anger requirement is only 850, and this skill can also continuously stack damage, which can increase the cavalry damage by up to 30%. At the same time, when you are pinched, you get an extra layer, that is, the first time you release the skill after being pinched, two layers will take effect.
However, this skill is also a double-edged sword, when the buff is stacked with many layers, the slowdown is extremely serious, and at this time, it can only be fought hard and cannot escape.
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In addition, William's four skills can continue to provide rage, further speeding up the release speed of this combination's skills, and the added defense increases the frankness. This is a range buff that not only strengthens itself, but also assists allies, and most importantly, The Northern Havoc is a passive skill that can be stacked with joan of Arc/Tula's True Anger Assist.
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Then Xiang Yu's Awakening Skill can be triggered by William's Anger, and due to Xiang Yu's super-fast skill release speed, this gain can be eaten by the next Xiang Yu's skill. Of course, William needs to hit more than two targets to take effect, and if guan Yu is silenced, the additional 10% skill damage in this awakening skill will most likely not succeed.
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In short, this combination of martial artists has a high degree of fit, the skill release speed is extremely fast, various bonuses can be stacked on each other and give the skill output effective, and the total amount of skill damage is very high. At the same time, the auxiliary is also a must, the range of defense debuff, the range of passive defense promotion and anger three kinds of assistance, in the team battle is very important, can greatly enhance the comprehensive combat effectiveness.
In addition, William's one skill can invalidate the target's skill damage boost effect within three seconds. For example, Guan Yu, Xiang Yu Awakening Skill, Taku Junjing Four Skills, and TraJin One Skills, all of which have a certain degree of restraint.
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Xiang Yu William and William are both turntable warriors, everyone can get it, and at the same time, because of the difference in generation, they can all awaken if they plan in advance.
Although it is best to double awaken, the Xiangyu 5515 is actually useful, so it is highly recommended for cavalry players to cultivate this combination.
Xiang Yu William has formed a team of king bombers, and the rest of the generals will be able to assemble a team of Saladin peacocks, and they can still be used in field battles.
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Good tandem and resistance, with Saladin deceleration control and peacock weakness, functionality is also available.
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However, the output of the single body is doomed to the upper limit of this team's field battle will not be high, so many people have taken the above two combinations apart, with Saladin William and Xiang Yu Peacock, two teams of cavalry field battles. On the whole, this match is a little more balanced, but only pure cavalry players need to consider.
In addition, Xiang Yu Temujin's territory is very useful for guerrilla warfare.
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Temujin further reduces the need for rage, and the team only needs 750 rage to unleash the skill, which is extremely fast. Then use Temujin's three skills to fight guerrillas, the effect is very good.
Of course, this team can only fight guerrillas, can not enter the team battle, Temujin three or four skills of the strength limit, doomed to its later team battle disadvantage, and the trigger of the awakening skill, will only delay Xiang Yuyi skill, because the two skills must be separated by a turn.
Before the fifth generation of Xiang Yu came out, the cavalry field battle used Saladin William.
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This was probably the friendliest group for cavalry civilians. Saladin has a lot of reductions in counterattack and skill damage, so he can often play a very amazing battle loss ratio with this team stealing output. At the same time, this team can fight if it wants to fight, and run when it wants to run, and there is no serious problem of Xiang Yu slowing down.
Other cavalry combinations were not very suitable for field warfare in this environment.
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The development of cavalry field warfare to the present, a little seriously unbalanced, Xiang Yu William is very strong, but the rest are very general, and even half of it will be garbage.
Therefore, in the later stages, the main play cavalry is not a wise choice. However, cavalry civilians do not matter, after awakening Xiang Yu William, you can play this, and you can also use Saladin William.
At the same time, Xiang Yu William's upper limit largely depends on the environment, and its extremely fast skill release speed has a premise, that is, there is no Silence of Guan Yu, and if it is surrounded by a large number of Guan Yu, the effect will be greatly reduced. Therefore, the civilians' playing style should be more flexible, because Xiang Yu is still seriously slowing down, and it is difficult to run.
As for the peacock, Yad Vega, more inclined to assemble and garrison, field warfare is not very good, not recommended for ordinary people to cultivate.
Equipped, Purgatory Four-Piece Set + Life Pieces. A little more economical can be on the conquest helmet and purple weapon.
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Fight guerrilla jewelry can be used with horns, frontal combat rings with daggers or soldier books.
Xiang Yu talent recommended
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If it is a near-city field battle, it is recommended to have a winning ticket.
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Currently the cavalry assembles preference feathers + peacocks
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However, Xiang Yu + William can actually do it, especially when assembling more, because William has additional damage to the pinch, and the defect is that it is not carried.
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Other combinations are not very easy to use and are not recommended.
The equipment concept follows the field battle chapter, and it is recommended that the four purgatory sets of equipment + life parts are recommended.
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Of course, conquering the loose pieces out of the exclusive can also be replaced, jewelry ring dagger.
If you are talented, it is recommended to use this
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Hitting archers is worth 9% of the damage done to archers
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At present, the garrison of cavalry is mainly Yad Vega + Li Shunchen
Due to Li Shunchen's awakening skills, he needed to be mixed.
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The assembly of Gilgamesh's archers was mostly better than Zeno's. Not to mention the restraint of the class, Gilgamesh has additional damage to Zeno's return of blood.
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This is followed by Saladin and Jadwiga
This relied on a combination of simple and rough a large number of skills to avoid injury, and restraint depended on skill output
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The words of equipment are still used in the assembly section
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