The biggest problem in the development of League of Legends to the present is the balance of heroes. The new heroes are generally more adapted to the current strength, and the mechanics are novel, which is very popular with players. But the old heroes are not like this at all, the intensity can not keep up, the mechanism is old, so that they have been on the bench for many years, and in the end they can only be greatly redone.

There are many heroes remade by lol, and heroes such as Nozos sain Kenji have been successful, but there are also some examples of failures, such as the demon Ji suddenly facing a redo in the case of a big hit, but after a year, the designer also compromised with the player and called back to the previous yokai. And now the angels may also be facing this problem, the old version of the angels whether it is a passerby bureau or professional game appearance rate is less than 2%, it can be said that it is the cold in the cold. Such a hero is destined to be redone, but the reworked angel is still not a hit.
Strictly speaking, the angel after the redo is called a god-level hero when it first comes out, although the early hand is short and the line is weak, but with the talent of stealing money to accelerate the development period, it can almost be a dozen and five in the later stage. However, because she was too powerful, the fist designer weakened the angel's early ability in succession, which caused the angel to completely polarize, and it did not have much effect until there was real damage at level 16.
At this point, angels have re-entered the ranks of the unpopular, which has led to the fist designer having to punch the face again to make a big change. The purpose of this change is mainly to improve the extreme performance of the angels in the polarization after the first six levels and sixteen levels, so the angels can become ranged this time when they become seven levels, and the eleventh level has aoe damage, which looks really stronger than before.
However, many netizens feel that the new version of the angel is weaker, mainly because the angel's attack range is shorter (550 is lowered to 525), the attack speed increase is reduced (10% reduced to 6%), and most importantly, the real damage of the angel to 16 is removed, which completely disappoints the player. Many players complained that Angel was originally a hero with short hands, but now that she has grown to level 16, she is even less than Verus's big mouth, so why play her?
In fact, heroes like Angel are really difficult to balance, and now her output mechanism is too single, more like a numerical hero, as long as the value is the version of the hot, but the value drop has become an unpopular hero. The designers are now ready to remove the angel's true damage to level 16, I am afraid that the effect will only be counterproductive, and will only make the angel a more unpopular hero.
Friends, how do you think angels should change it?