Cover news reporter Meng Mei Zhang Yuexi
On October 28, Eastern Time, Facebook announced that the company name will be changed to meta, and the stock code will be changed from "fb" to "mvrs", effective December 1. Facebook's name change once again brings with it the concept of a fire element universe. On October 29, the cover news reporter interviewed Li Di, CEO of Xiaoice, who said that in his view, the metacosm is more about doing space, and the definition of this concept is very large, in other words, this concept is very suspenseful, because it is "too capable of loading".
The concept of a "metacosm" derives from the 1992 science fiction novel Snow Crash by American writer Neal Stephenson. The novel constructs a shared virtual world in which real people can live, socialize, and parallel to the real world. In layman's terms, the metacosm is an artificial space parallel to the real world, which can also be understood as the use of ar, VR, blockchain and other technologies to artificially create a parallel world.
"Over time, I hope our company will be seen as a metaverse company," Zuckerberg elaborated on his vision for metaversity, which he sees as key to Facebook's appeal to younger users. "We've gone from the desktop to the web to the phone, from text to photos to videos, but that's not the end. The next platform and media will be a more immersive and concretized internet, which we call the metacosm. ”
"The metacosm is more about doing space. For example, visual presentation, monetary system and so on. "In Li Di's view, the metacosm is a very big concept." This concept is harmful to the product technical team, because it can install anything, when you are in the process of product design and technology iteration, define why you can install things, the product that is iterated out in this way will definitely fail, because it is also a metacosm, that is also a metacosm, if I tell the team that we are doing metaverse team, that team does everything is metacosm. ”
For example, Li Di, assuming that the definition of the metacosm is a virtual world, then people have a new set of identities in this virtual world, in this new virtual world can achieve one-on-one interaction, group interaction, and people can get content services and knowledge from this virtual world, and some basic financial systems and payment systems will be born. "Assuming that the above is the definition of the metacosm, then WeChat can also be called the metacosm, on WeChat, people have a set of identity systems, based on this identity system to communicate. At the same time, because WeChat also derives in addition to the financial payment system, but from this point of view, it seems that the elements of vr and ar are missing, does that mean that the difference between the constituent metaversms is limited to whether vr and ar can be achieved? Li Di concluded that the concept of meta-universe is still a very suspenseful concept at the current stage, and the suspension is too large in scope and can hold too many things.
And does the concept of the metacosm harbor some opportunities? Internet observer Liu Xingliang said that the metaverse is the next generation of the Internet, Internet 4.0. "After Industry 4.0, the more fierce is the Internet 4.0." Liu Xingliang believes that the main characteristics of the metaverse are five major integrations: the integration of the digital world and the physical world, the integration of the digital economy and the real economy, the integration of digital life and social life, the integration of digital identity and real identity, and the integration of digital assets and physical assets.
At the same time, he put forward the view of the metaverse, that is, the metaverse has four levels: First, the real metaverse, like roblox has made it clear that it is a metacosm, and has been listed to be recognized by the public, and has a market value of more than 40 billion US dollars. This is the current metaverse; the second is the developing metaverse, such as the combination of VR and short video live broadcast, the popularity of virtual digital people, the combination of ar and games, or the explosive VR mass application, etc.; the third is the near-future metacosm, that is, the brain-computer interface, robots are basically mature and become interactive interfaces; the fourth is the distant future metacosm, that is, digital immortality, virtual reality is fully integrated.
<b>[If you have a news thread, please report to us, once adopted, there is a fee reward.] WeChat feed follows: ihxdsb, report qq: 3386405712].</b>