laitimes

11.18 Two big hook type auxiliary recommended! Pike Titan Rhythm Take Off Blood Harbor Ghost Ghost Parker Rune Match: Domination + Sorcery Summoner Skill: Flash + Ignition Skill Plus Point: Main Q Vice E Equipment Choice Line Play Deep Sea Titan Norettis Rune Match: Resolute + Enlightenment Skill Plus Point: Main E Vice W Equipment Choice Gameplay Introduction Summary

Version 11.18 has officially arrived, and the auxiliary is still the key to driving the rhythm of the team. Let's take a look at the two hook-type assists that are currently very strong

11.18 Two big hook type auxiliary recommended! Pike Titan Rhythm Take Off Blood Harbor Ghost Ghost Parker Rune Match: Domination + Sorcery Summoner Skill: Flash + Ignition Skill Plus Point: Main Q Vice E Equipment Choice Line Play Deep Sea Titan Norettis Rune Match: Resolute + Enlightenment Skill Plus Point: Main E Vice W Equipment Choice Gameplay Introduction Summary

<h1 class="pgc-h-arrow-right" data-track="2" > Blood Harbor Ghost Parker</h1>

11.18 Two big hook type auxiliary recommended! Pike Titan Rhythm Take Off Blood Harbor Ghost Ghost Parker Rune Match: Domination + Sorcery Summoner Skill: Flash + Ignition Skill Plus Point: Main Q Vice E Equipment Choice Line Play Deep Sea Titan Norettis Rune Match: Resolute + Enlightenment Skill Plus Point: Main E Vice W Equipment Choice Gameplay Introduction Summary

<h1 class="pgc-h-arrow-right" data-track="3" > rune collocation: domination + witchcraft</h1>

11.18 Two big hook type auxiliary recommended! Pike Titan Rhythm Take Off Blood Harbor Ghost Ghost Parker Rune Match: Domination + Sorcery Summoner Skill: Flash + Ignition Skill Plus Point: Main Q Vice E Equipment Choice Line Play Deep Sea Titan Norettis Rune Match: Resolute + Enlightenment Skill Plus Point: Main E Vice W Equipment Choice Gameplay Introduction Summary

The Lord increases Pike's burst damage, and sorcery strengthens his skills. After the Dark Reaper weakened, electrocution became Pike's first choice. A skill combo can trigger higher burst damage. The sudden shock allows him to have a higher subsequent output after displacement. Swiftness in witchcraft gives Pike a decent speed bonus, and walking on water makes him more capable of fighting in the river.

<h1 class="pgc-h-arrow-right" data-track="5" > Summoner Skill: Flash + Ignite</h1>

11.18 Two big hook type auxiliary recommended! Pike Titan Rhythm Take Off Blood Harbor Ghost Ghost Parker Rune Match: Domination + Sorcery Summoner Skill: Flash + Ignition Skill Plus Point: Main Q Vice E Equipment Choice Line Play Deep Sea Titan Norettis Rune Match: Resolute + Enlightenment Skill Plus Point: Main E Vice W Equipment Choice Gameplay Introduction Summary

Pike's own skill output is high, and ignition can further increase his damage, giving him better single-kill ability. It can also compensate for damage in team battles, which is convenient for killing with big moves.

<h1 class="pgc-h-arrow-right" data-track="7" > skill plus point: main Q and sub-E</h1>

11.18 Two big hook type auxiliary recommended! Pike Titan Rhythm Take Off Blood Harbor Ghost Ghost Parker Rune Match: Domination + Sorcery Summoner Skill: Flash + Ignition Skill Plus Point: Main Q Vice E Equipment Choice Line Play Deep Sea Titan Norettis Rune Match: Resolute + Enlightenment Skill Plus Point: Main E Vice W Equipment Choice Gameplay Introduction Summary

Q is Pike's main line-to-line skill, which can be used for long-distance consumption and blood exchange, and it is easy to cause kills with the first-hand control of the field. E is Parker's displacement skill, which makes him more flexible, but also has controls, and with flashes, it can perfectly stun and perform spikes.

<h1 class="pgc-h-arrow-right" data-track="9" > equipment selection</h1>

11.18 Two big hook type auxiliary recommended! Pike Titan Rhythm Take Off Blood Harbor Ghost Ghost Parker Rune Match: Domination + Sorcery Summoner Skill: Flash + Ignition Skill Plus Point: Main Q Vice E Equipment Choice Line Play Deep Sea Titan Norettis Rune Match: Resolute + Enlightenment Skill Plus Point: Main E Vice W Equipment Choice Gameplay Introduction Summary

Because Parker's various skills have a unique armor-piercing bonus. Therefore, in the choice of equipment, he should focus on extreme armor piercing. The Twilight Blade and the Ghost Knife are two of Parker's most core pieces of equipment. Twilight Blade's passive effect works perfectly with W, and the damage of a general attack into the soul is very impressive. The Ghost Knife Active Effect increases his movement speed and makes him more agile in the fight. Both pieces of equipment have very good armor penetration, which is very rewarding for Parker. And with high armor piercing, Pike's damage is almost equal to real damage, and it can be used in a set of skills to deal with crispy skins. In the follow-up equipment, we can choose the resurrection armor with stronger life-saving ability, that is, it has a good attack power, and it also has a certain amount of armor, which can be the first out in the medium term, and can better participate in the team battle to prevent being killed by the fire. It is also possible to choose a black cut to make armor piercing higher.

<h1 class="pgc-h-arrow-right" data-track="12" > playing on the line</h1>

Pike can use Q skills to replenish and deplete troops when facing the line, and the enemy can try to pull him a wave when he is in the front position. Because Parker has the existence of passive blood return, it can turn on W when it is necessary to return blood, so it will not be too much loss in blood exchange. Pike's E can be used first when playing wild gank, and fainting is a second kill. W can quickly cut into the battlefield when going to the sidewalk in the middle of the game, which can drive the whole rhythm very well.

11.18 Two big hook type auxiliary recommended! Pike Titan Rhythm Take Off Blood Harbor Ghost Ghost Parker Rune Match: Domination + Sorcery Summoner Skill: Flash + Ignition Skill Plus Point: Main Q Vice E Equipment Choice Line Play Deep Sea Titan Norettis Rune Match: Resolute + Enlightenment Skill Plus Point: Main E Vice W Equipment Choice Gameplay Introduction Summary

<h1 class="pgc-h-arrow-right" data-track="14" > deep-sea Titan Norettis</h1>

11.18 Two big hook type auxiliary recommended! Pike Titan Rhythm Take Off Blood Harbor Ghost Ghost Parker Rune Match: Domination + Sorcery Summoner Skill: Flash + Ignition Skill Plus Point: Main Q Vice E Equipment Choice Line Play Deep Sea Titan Norettis Rune Match: Resolute + Enlightenment Skill Plus Point: Main E Vice W Equipment Choice Gameplay Introduction Summary

<h1 class="pgc-h-arrow-right" data-track="15" > rune collocation: resolute + enlightening</h1>

11.18 Two big hook type auxiliary recommended! Pike Titan Rhythm Take Off Blood Harbor Ghost Ghost Parker Rune Match: Domination + Sorcery Summoner Skill: Flash + Ignition Skill Plus Point: Main Q Vice E Equipment Choice Line Play Deep Sea Titan Norettis Rune Match: Resolute + Enlightenment Skill Plus Point: Main E Vice W Equipment Choice Gameplay Introduction Summary

The aftershocks are perfectly adapted to the fancy control titan, making him more frank in the fight. The W skill can be very good at triggering the shield slamming effect, and the skeleton plating increases its own frankness, and the firmness can increase toughness and slow resistance. The biscuit distribution in Enlightenment allows for better battery life on the line, and Astral Insight reduces skill CDs in all directions.

<h1 class="pgc-h-arrow-right" data-track="17" > skill bonus: main E and vice W</h1>

11.18 Two big hook type auxiliary recommended! Pike Titan Rhythm Take Off Blood Harbor Ghost Ghost Parker Rune Match: Domination + Sorcery Summoner Skill: Flash + Ignition Skill Plus Point: Main Q Vice E Equipment Choice Line Play Deep Sea Titan Norettis Rune Match: Resolute + Enlightenment Skill Plus Point: Main E Vice W Equipment Choice Gameplay Introduction Summary

The E skill slows down steadily and has better control, and the shield of the W skill makes his fighting ability stronger.

<h1 class="pgc-h-arrow-right" data-track="19" > equipment selection</h1>

11.18 Two big hook type auxiliary recommended! Pike Titan Rhythm Take Off Blood Harbor Ghost Ghost Parker Rune Match: Domination + Sorcery Summoner Skill: Flash + Ignition Skill Plus Point: Main Q Vice E Equipment Choice Line Play Deep Sea Titan Norettis Rune Match: Resolute + Enlightenment Skill Plus Point: Main E Vice W Equipment Choice Gameplay Introduction Summary

Bird Shield provides a shield for the team to better protect. The matchmaking two-piece set increases teammate output and hits more damage.

<h1 class="pgc-h-arrow-right" data-track="21" > gameplay</h1>

The Titan's own control is very large, his shield can do low-level damage, the E skill can cause slowdowns, and it can also help the ADC clear troops. The Titans can stand in front of their own C position when facing the line, causing pressure on the opposing team to replenish. Because of the first hand of the Q skill, the Titans can cooperate well with the wild to gank, as long as he is hooked, either dead or disabled. After reaching level six, the Titan can get off the lower road and go to the middle and upper reaches, and his big moves are stable and can drive the team rhythm very well. In team battles, the Titans try to find the enemy C position to open the group. He is highly candid and can rush into enemy positions to disrupt their formations. With some teammates with group control entering the field, they can often play a very good effect. It is worth mentioning that the Titan's protection ability is also very strong, and in the case of an enemy assassin's strong face, he can also stay next to his own C position to provide some protection.

11.18 Two big hook type auxiliary recommended! Pike Titan Rhythm Take Off Blood Harbor Ghost Ghost Parker Rune Match: Domination + Sorcery Summoner Skill: Flash + Ignition Skill Plus Point: Main Q Vice E Equipment Choice Line Play Deep Sea Titan Norettis Rune Match: Resolute + Enlightenment Skill Plus Point: Main E Vice W Equipment Choice Gameplay Introduction Summary

<h1 class="pgc-h-arrow-right" data-track="23" > summary</h1>

The above is the current version of the T2 level two hook assist, students have learned?

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