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Wang Tianyi and Wang Kuo: Learned chess with software, and amateur chess players rose to the national championship

author:Chess micro-school

The development and maturity of Chinese chess software is a little later than chess software. The invention of chess software was probably around 2001. The earliest chess software to take shape was the "ZMBL" chess software developed by Tu Zhijian, a graduate student at Sun Yat-sen University. Inventor Tu Zhijian took the original to participate in the 8th Computer Olympiad, and easily won the championship with an absolute advantage of 6 wins and 2 draws, and it is said that this software has reached the level of ordinary chess masters.

With the precedent of "ZMBL", the chess software behind it came like a tide opening the floodgates: chess family, chess cain, chess soldiers, chess saints, whirlwinds, famous hands, celestial machines, bugs, etc., emerging in an endless stream, almost every once in a while there will be new software versions.

The man-machine war involved Chinese chess on September 30, 2005, when the Guangdong team led by grandmasters, "Lingnan Shuangxiong" Lü Qin and Xu Yinchuan, will lose the "man-machine integration" team composed of computers and 5 amateur masters with an aggregate score of 1 win and 4 and 5 losses. This is a milestone in the development of chess software, marking that the master of human-machine has occupied a major position in the field of Chinese chess. Professional chess players, on the other hand, have difficulty in making a big difference in online chess.

In the battle between the top human masters and chess soft, the most sensational is august 9, 2006, in the history of Chinese chess, the first top man-machine war kicked off, the chess software run by the domestic computer "Inspur Tissot" server, with a total score of 11:9, defeated the alliance of grandmasters composed of Liu Dahua, Bu Fengbo, Xu Tianhong, Zhang Qiang, and Wang Yang (Liu Dahua lost first, Bu Fengbo and Black lost, Xu Tianhong first and Heihe, Zhang Qiang won Heihe first, Wang Yangxian and Black won) with a total score of 11:9.

Among them, the chess whirlwind won twice over Grandmaster Liu Dahua. In order to defend the dignity of human beings and chess, only 6 days later, that is, on August 15, Xu Yinchuan, the "first person of the Chinese elephant", who was the world, Asian and national champions at that time, resolutely accepted the high-profile challenge of "Inspur Tissot" and played a human-machine duel with the software chess Tiansheng running by the Inspur Tissot server, and finally the two sides were reconciled and tied.

Xu Yinchuan used four words after the game to describe the feeling of this peak showdown--- "thrilling". It is no wonder that now everyone says that "a high-level chess software and a high-configuration computer are equal to the strength of one or even several grandmasters", which seems to be true at all.

Wang Tianyi and Wang Kuo: Learned chess with software, and amateur chess players rose to the national championship

Later chess software has been continuously improved and perfected to the level of being able to easily defeat any top human master, and in the end, the human beings themselves invented something to defeat themselves. I have to face the fact that the current top chess software is now ahead of the top human beings. There may be chess friends who want to say: the level of software endgame stinks; my answer is: ten years ago you said that the software endgame is poor, a batch of estimates that no one objected.

However, the overall level of the latest genuine software is much higher than that of the top human beings, note that I am talking about the overall level of endgame, not all endgames are better than human chess players, and not all endgames can be solved. Often some chess friends tell me that you can't even solve this endgame when you look at the software, my sloppy level can be solved, and the software is like that. Looking at his triumphant appearance, I knew that he had achieved a great sense of accomplishment and vanity satisfaction.

The development of chess soft is roughly so much, here is not to write the "History of the Development of Chinese Chess Network Software", there is no need to learn the dream of the Red Chamber, the characters who appear in each appearance are depicted and rendered, basically nothing more than B down A, C down B, you catch up, constantly improve and surpass the process.

Chess fans should be familiar with the "chess whirlwind" chess soft, almost every ten computers installed with chess soft, the whirlwind accounts for at least more than 50%.

The Chess Whirlwind was developed by Chen Chaoying, a senior student in the Department of Computer Science of China Agricultural University, and was introduced in 2006. The main achievements are:

In August 2006, the first National Computer Game Championship of the Inspur Cup was held in Beijing, and he ranked third in the Chinese chess group. In the subsequent 5-on-5 match against Grandmaster, Xiangqi Whirlwind defeated the famous Grandmaster Liu Dahua twice, becoming the only computer program among the five computer teams to win both battles.

In October 2007, the second National Computer Game Championship moved to Chongqing, and the chess whirlwind pressed the last champion and runner-up Chess Tiandasheng and Xiangqi Qibing, and won the Chinese Chess Championship.

In 2008, with the influence of the Beijing Olympic Games, the 13th International Computer Olympiad was held in Beijing in October, and Master Chen Chaoying participated in the Chinese chess group competition with a new generation of chess intelligent program "Intella", and easily won the championship with an absolute advantage, adding the first world championship title to the Chess Whirlwind family.

Released in November 2011, Chess Whirlwind IV was released, and its superb chess skills made professional chess players daunted, which marked that computers were in an absolute advantage in the confrontation between humans and computers. At present, the latest version of Chess Whirlwind is The Eleventh Generation of Chess Whirlwind, code-named cycloneXI.

Multiple UCCI Chinese Chess Engine League champions.

The National Game Championship and the World Olympiad Software Competition, won a total of one world championship (2008) and four national championships (2007, 2010, 2017, 2019).

Wang Tianyi and Wang Kuo: Learned chess with software, and amateur chess players rose to the national championship

1

What are the characteristics of the chess whirlwind

In short, the chess whirlwind has been a yellow robe all the way and has always stood at the peak of chess software. In addition to the common advantages of other software such as powerful computing power and balanced attack and defense, cyclone software also has its unique personality:

First, the host requirements are not high

That is, the configuration requirements for the computer on which it is installed are not too high. As long as it is an Intel or AMD processor that supports X86 instruction sets, and is a desktop computer or laptop with a Windows 64-bit operating system, it can run the Chess Whirlwind software, of course, if it is a high-end computer, the chess power will be more terrifying. In the same software, the chess power on the high-end computer may be more than two or three times the chess power on the low-end computer.

Second, the sense of danger is extremely strong

The defense of the whirlwind is a bit like Xu Xian's personality, and the sound of the enemy's horseshoe can be heard from hundreds of miles away, thus strengthening the defense of the corresponding area.

The whirlwind's attack is a bit like Wang Tianyi's personality, often abandoning the son to attack and kill, making the opponent invincible. It is almost impossible to take advantage of the weaknesses of the formation, such as the empty head cannon, the nest horse, the multi-son return to the side, etc. This is also the reason why Whirlwind has lost almost zero in software competitions for many years. Some people say that whirlwind 6.2 (whirlwind generation) makes Wang Tianyi three first stress-free, not to mention the latest version of chess whirlwind eleven generation, conservative estimates let whirlwind 6.2 (whirlwind generation) a horse.

Third, the power of the middle game is far ahead of other software

The lower limit of a soft endgame skill is the score of the fixed endgame. An easy way for you to pose a bicycle to a taxi like a full (position has been corrected) graphic, if there is software to score more than two hundred points, needless to say, junk software.

Of course, the whirlwind software is easy to pass in this regard, but its strength lies in the fact that it has its own proprietary endgame library, and the dismantler will not fall into the embarrassing situation of "circular chess", which is the only artifact for studying the endgame.

Fourth, the style of chess is pure, which is conducive to playing scores and dismantling chess

Xiangqi Whirlwind has a relatively complete assessment of dangerous chess types such as Chinese chess's empty cannon, nest heart horse, and multi-son return to the edge, and it is almost impossible to kill the whirlwind in the middle game. Chess whirlwind attack and defense balance, pure moves, to the score analysis situation to bring great convenience, is an excellent tool for professional chess players, but also a powerful assistant for amateur chess players to improve their chess strength. At present, the chess whirlwind has been used by a number of professional chess provincial teams, and the effect is remarkable.

2

Epic upgrades

September 9, 2020, is a milestone day for chess soft fans, and a few years later, some people will say that the strongest chess AI software on that day, Xiangqi Whirlwind, underwent an epic cross-era upgrade. Because on this day Chess Whirlwind launched a new neural network version of the artificial intelligence engine - cyclone-nn!

Wang Tianyi and Wang Kuo: Learned chess with software, and amateur chess players rose to the national championship

NNUE first appeared in Japanese shogi, and the whirlwind author Chen Chaoying took the lead in introducing nnue to chess, which has a landmark significance and instantly pulled the strength of chess AI to a new height. Before the introduction of nnue, the level score increased slowly and slowly, and after the introduction of nnue, the level score was instantly raised, and the line rose and stopped!

Chess Whirlwind is updated every 3 months, each time the level is increased by 20-30, the introduction of nnue directly increases 70-80, and other chess AI has opened up a big gap.

Whirlwind Teacher Chen always stands at the highest peak of the chess artificial intelligence industry, constantly pioneering and enterprising, constantly iterative innovation, every innovation, so that Whirlwind in the same industry will be the top, a panoramic view of the mountains!

Chess Whirlwind technology is advanced, distinctive and innovative. The Chess Whirlwind Engine is the strongest Chinese chess engine in the world today, with a minimum of 50 ELO ahead of other engines under the same conditions.

2020.09.09【Review Structure Update, Chess Power Horror Improvement】

1. Update the NNUE neural network review architecture suitable for Chinese chess, and the chess strength has been greatly improved.

2. Update the optimization engine algorithm, the upper layer is faster and the tailoring is more accurate.

3. Fixed the problem of multi-machine login of the same account.

Wang Tianyi and Wang Kuo: Learned chess with software, and amateur chess players rose to the national championship

After the launch of cyclone-nn, it was well received by chess soft fans! Everyone jokingly called the whirlwind grandma version (grandma's real cow), the whirlwind abuse version. Review the record, cyclone-nn and the old version of the game, higher than the 5% win rate! You can ignore the previous version of Chess Whirlwind and miss it, but this epic upgrade version must not be missed, because cyclone-nn will dominate for a long time to come!

3

Chen Chaoying, a high-ranking person in the world

According to the reason, to tell a high-level thing, it is certain to introduce its inventor to the fullest, but unfortunately, the Chen Dynasty children's shoes that developed this software are estimated to be martial arts fans, worship the introverted and low-key but superb Feng Qingyang, the yellow-shirted woman and the like, who are too low-key, only willing to talk about the whirlwind of chess, and are not willing to involve his personal situation too much.

I only know that he is a native of Xuchang, Henan, graduated from the Department of Computer Science of China Agricultural University in 2005, and even his personality is Buddhist, such as the sensitive topic of pirated whirlwind software, he said, "After all, it is a game, everyone plays well, just have fun", and it is big.

In the process of developing Whirlwind, he also passed through with: inspiration + algorithm design + code, a simple formula. However, when it comes to chess soft itself, he has endless words, especially about "how to use chess soft correctly", which is the most concerned issue for chess fans.

For a long time, for the prevalence of chess soft, there are various views and controversies in the world, professional chess, and there are often articles such as "The development and prevalence of chess software, whether the development of Chess in China is pros or cons" appears on the Internet.

4

Chen Chaoying's comments on the use of chess soft by chess fans

First, the role of chess softness, the function of the replay is greater than the function of man-machine confrontation.

If you want to improve the actual combat level by playing against the software, the requirements for the human side are relatively high, generally professional chess players are appropriate, amateur chess players are not applicable. First, the disparity in chess strength is too large, which is not conducive to the establishment of self-confidence of chess players. Second, some software methods are not the same as human brain thinking, rather than forcing themselves to be close to software thinking, it is better to spend time on the reinforcement of the basic skills of the opening of the middle, which can promote the improvement of the actual combat level.

The review is different, it is applicable to all grades of chess players, is the authentic "golden oil", when reviewing, once you find that your chess has a lower score on the software, you can find your own chess path, thinking errors, mistakes, mistakes in time. Chen Chaoying stressed that do not fully believe in software, the score difference is within 100 points, basically based on the chess player's own ideas and chess paths.

Second, the mystery of software scoring

Why are chess players "not recognizing" and "doubting" the scores obtained by the software after analyzing a specific situation? Chen Chaoying children's shoes explained: The score of the software is not only for the score of the current situation, but the score obtained after calculating many steps, this "many steps", it contains countless branch changes, branches with small branches, chess paths grow in a geometric form, the human brain can not instantly accurately judge the changes after more than ten steps or even dozens of steps of various chess paths, so it is normal to have doubts and do not understand the scores given by the software.

Chen Chaoying has always emphasized the "people-oriented" xiyi thinking, when the human brain and the computer have differences, can not blindly superstitious, accommodate the computer, as long as the chess soft dismantling after the basic establishment of the change, chess fans "narcissism" is not harmful at all.

Wang Tianyi and Wang Kuo: Learned chess with software, and amateur chess players rose to the national championship

Third, do not use chess softness to go astray

Take Whirlwind 6.2 (Whirlwind Generation) as an example, its chess strength is difficult to resist. But if you take it and want to go to the pure human arena to please, you will fall into the abyss and find it difficult to extricate yourself. Even if you don't expose it for a while, can you deceive others, can you deceive yourself? Thinking to yourself at night, you will also be ashamed of the leaks in the house.

5

Chess Micro Academy Chess Whirlwind strategic cooperation

In October 2019, we reached a strategic cooperation intention with Chen Chaoying, the author of The Chess Whirlwind, and the word strategic cooperation sounds a bit forced, specifically explained, that is, to replace the existing software of the Micro Academy - alpha elephant engine.

Wang Tianyi and Wang Kuo: Learned chess with software, and amateur chess players rose to the national championship

To tell the truth, the art industry has a specialty, after all, the micro-academy is only a teaching platform, not a special institution for chess soft, although the alpha elephant has a high chess strength, but compared with the professional chess soft there is still a certain distance. Instead of investing heavily in research and development and transformation, it is better to give this opportunity cost to a more professional and authoritative team to do, I believe that soon after, chess fans will open the micro-school and will see a brand new alpha elephant that can compete with multi-core computer chess.

Wang Tianyi and Wang Kuo: Learned chess with software, and amateur chess players rose to the national championship

Chess whirlwind to bring to the micro school is not only the chess soft chess strength improvement, there is a problem that plagues many online chess players, chess software has always been insensitive to Chinese chess rules, and even there will be endless "long generals, long to kill" and so on, this strong cooperation, one of the purposes is to solve the problem of chess soft chess rules, Chinese chess rules are complicated, troublesome, solve it is not small, try to improve it.

Founded on May 13, 2016, on the occasion of its fourth anniversary, Xiangqi Micro Academy launched the professional chess game platform "King chess". There are four major features:

1. The chess power evaluation adopts the official rating system of the Chinese Chess Association, so that each chess enthusiast has his own grade score (challenging the strongest king Wang Tianyi, the highest grade score in history is 2738);

2. The chess power ranking list can be viewed in the national and provincial and municipal rankings;

3. Pure human evaluation adopts Chinese chess rules (relying on chess whirlwind engine), and AI games adopt Asian chess rules;

4. Relying on the whirlwind engine to give ai coincidence and credit score mechanism, pure players and software players automatically divert.

I don't remember the line I saw in which TV series: "Different good things, put together, can make the person who owns it more attractive and powerful." We believe that the strong cooperation between Chess Micro Academy and Chess Whirlwind, the curriculum nutrition of Wei Xuetang, and the assistance of the new Alpha Elephant software, such as tiger wings, the biggest beneficiary is of course our majority of chess enthusiasts!

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