laitimes

Fantasy Journey to the West: After playing Fantasy Journey to the West for 20 years, I felt a little worried about this game for the first time

author:Waste but not waste

The meaning of the game is that it can bring happiness to people, hello everyone, I am a junior, and I share gossip and interesting stories in the game with you every day.

This is the non-level that is planned to be given to returning players, and you can experience it for a month

Fantasy Journey to the West: After playing Fantasy Journey to the West for 20 years, I felt a little worried about this game for the first time

The recovery equipment of the old players obtained by the players who recently returned to the Fantasy Journey to the West is not the same as under normal circumstances, and under normal circumstances, the old players return to the equipment with a very small chance of appearing without level, and now the return will directly send the equipment without level, and the player above received the message sent by the system requesting the return, but the non-level obtained by everyone in the return of the old player does not have much effect, that is, you can use the equipment of the higher level 10 in advance, unless the player's role level is level 89, otherwise these no levels obtained are useless。 Level 89 can also use these returning non-level equipment as ornamental weapons.

Too unlucky, the holder you encounter is either mutated or running on the current turn

Fantasy Journey to the West: After playing Fantasy Journey to the West for 20 years, I felt a little worried about this game for the first time

There are many players in the Fantasy Journey to the West who are professional in catching rare summoned beasts such as the national patrol in the scene, and the luck of the player above can no longer be described with good words, because the player above no longer knows whether his luck is good or bad, because there is a mutation and two babies in the national patrol that this player has encountered, and one of these two babies ran away in the first round. The mutated country patrol that you encounter is not valuable, and unless the mutated country guard is full of skills, it can only be used as a garbage mutation.

99's summoned beast has 2137 panel attacks, which is the effect of the Heavenly Dharma

Fantasy Journey to the West: After playing Fantasy Journey to the West for 20 years, I felt a little worried about this game for the first time

Above is a level 89 player can use the three special skills of the Tear Demon, this is a good and evil pet out of the heavens, this summoned beast's panel attack can reach more than 2000 100. The reason why this summoned beast's panel attack can reach more than 2100 is because he has the Heavenly Righteous Law, but also because of the Heavenly Righteous Law, the defensive attribute of the summoned beast above is only 256, and the summoned beast above may be knocked away if it is touched by a monster now.

After playing Fantasy Journey to the West for 20 years, I felt a little worried about this game for the first time

Fantasy Journey to the West: After playing Fantasy Journey to the West for 20 years, I felt a little worried about this game for the first time

Fantasy Journey to the West is a game that has been running for 20 years, and in the past 20 years, Fantasy Journey to the West has also experienced many crises, but the editor really doesn't have much feeling in those crises. Because those crises are not a life and death situation for Fantasy Journey to the West, but now it has become a life and death situation for Fantasy Journey to the West, and now the situation facing Fantasy Journey to the West is the anger of players, the rampant nature of the studio, and the powerlessness of the planning team. If you compromise with the player, you let the studio succeed. But now there is a compromise.

There are also eight months of monthly passes, and the monthly card time has accumulated 670 hours

Fantasy Journey to the West: After playing Fantasy Journey to the West for 20 years, I felt a little worried about this game for the first time

The player above doesn't know what to do now, the reason is that the player above has accumulated 670 hours of monthly card time, and the player above still has 8 months of monthly card time that has not been activated, that is, the monthly card time of the player above will reach more than 1400 hours after all the monthly card time is activated, but the cumulative upper limit of the monthly card in Fantasy Journey to the West is 1200 hours. After 1200 hours, the first monthly card time will disappear because it expires, so what the player above needs to do now is to hang up in the game, even if there is nothing to hang up the character online.

Read on