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is also a masterpiece of vanilla society's war chess, "King of the Holy Beast" did not learn the essence of "The Tale of the Great Knight".

author:Chatter games

1. War chess masterpiece

is also a masterpiece of vanilla society's war chess, "King of the Holy Beast" did not learn the essence of "The Tale of the Great Knight".

Hello everyone, the recent "King of the Holy Beasts" has dominated the list for two weeks, and the price of physical cards has also increased.

The producer's slogan of "reviving the glory of 90s games" seems to be no joke, and he really managed to democratize niche games and make it out of the circle.

Of course, after you have played it, you can't help but regret some shortcomings of the game, such as too few professional skills, insufficient system depth, slightly worse breeding feeling, and so on.

In fact, 13 years ago, the Vanilla Society once produced an excellent war chess game, that is, "The Tale of the Great Knight" on the PSP.

is also a masterpiece of vanilla society's war chess, "King of the Holy Beast" did not learn the essence of "The Tale of the Great Knight".

From the perspective of gameplay and setting, "King of the Holy Beasts" largely inherits the characteristics of this game, such as character design, props, etc.

As a game released in 2011, "The Tale of the Great Knight" is not inferior to modern games due to the exquisite painting style of the Vanilla Society, especially the "Connected National War" mode with a strong strategic overall view, which makes players never forget.

So let's briefly review this masterpiece today.

2. Online fighting

is also a masterpiece of vanilla society's war chess, "King of the Holy Beast" did not learn the essence of "The Tale of the Great Knight".

The game starts with three warring nations on the continent of Listia, and you have to choose one to play in: Avalon, the kingdom of magic, Union, the land of knights, and Roglis, an ancient kingdom surrounded by mountains.

I believe that many players will choose to support her when they see the dynamic body painting of the Muse Queen of Magic Country.

is also a masterpiece of vanilla society's war chess, "King of the Holy Beast" did not learn the essence of "The Tale of the Great Knight".

As a trainee knight leader, you can hire a group of four warriors to lead them to take on commissions, grow and eventually serve the country.

There are three categories of professions of characters, knights, archers and magicians, and there are three subdivisions of each profession, such as heavy warriors, Valkyries, and paladins among knights, hunters, thieves, and snipers among shooters, witches, priests, and magicians among magicians, all of which represent different growth directions.

The more interesting mercenaries also have different preferences and interests, with the ability to customize names and random abilities, and the options are plentiful. Balance and output capacity are to be considered.

is also a masterpiece of vanilla society's war chess, "King of the Holy Beast" did not learn the essence of "The Tale of the Great Knight".

The game adopts turn-based gameplay, the enemy and the enemy are divided into two rows, left and right, all of them command the soldiers to fight by consuming AP, and automatically start the battle after giving the command.

Each skill consumes different AP, for example, some require one point, and some require more than two points.

Defeating an enemy restores an AP in real-time.

Note that once the war begins, it is endless, and one round is over and another until one side is eliminated. The ingenious curved floor has a vast visual effect.

is also a masterpiece of vanilla society's war chess, "King of the Holy Beast" did not learn the essence of "The Tale of the Great Knight".

Every week, you can take on missions in the city and go on adventures on the big map.

It's a bit like an RPG, like an open-ended linear maze with chests, quest points, random battles, events, and so on.

The pawns representing the legion consume a little action per move, until 100 points are consumed, and it is time to go home and rest.

The character's abilities are mainly HP and courage, skills, and after defeating the enemy and leveling up, you can get experience points to upgrade, and when you reach a certain level, you can learn new skills and use new weapons. Here it is up to the player to decide which skill to learn for the character, taking into account the team's ability and the positioning of the battlefield.

is also a masterpiece of vanilla society's war chess, "King of the Holy Beast" did not learn the essence of "The Tale of the Great Knight".

The national war is one of the main hits of "The Tale of the Great Knight", and PSP, as the first batch of handheld computers that can be connected to the wifi network, is the main feature promoted by Sony.

Veteran players may still remember the memories of playing Monster Hunter online with League Cards.

The national war of this game has pushed the online to a new peak.

After 60 days of training, you will be able to serve your country as a full-fledged Order.

Once you've chosen your Knights, you'll be able to put them into war mode. If you are connected to the Internet, players from all over the world can play PVP battles here, attack enemy strongholds, defend our territory, and the battle situation will be updated in real time according to the player's attack and defense, which can be said to elevate the war chess to the strategic level.

is also a masterpiece of vanilla society's war chess, "King of the Holy Beast" did not learn the essence of "The Tale of the Great Knight".

At this point, everyone understands that the cultivation of each knight order is actually the foundation, and the ultimate goal is to cultivate a strong military force and fight against players in enemy countries on the battlefield.

The specific abilities of your troops are not petty fights with NPCs, but real battles with fighters trained by other players.

The real litmus test is how capable the fighters are, whether the skills they learn are reasonable, and whether the formation is powerful.

is also a masterpiece of vanilla society's war chess, "King of the Holy Beast" did not learn the essence of "The Tale of the Great Knight".

It doesn't matter if you lose on the battlefield, it will still give you half of your experience. Keep in mind that there are a lot of players who are fighting alongside you, and when you return to your stronghold, you'll be able to regroup and fight to the front again.

However, after defeat, the courage point will be zero, so it is better to rest or eat items before marching, otherwise there will be AP penalties.

This kind of real-time gameplay was popular with war chess enthusiasts all over the world at the time, and some even played with jet lag and launched concentrated attacks on the enemy in the middle of the night to expand their territory.

That kind of large-scale cooperation, and the sense of accomplishment of attacking the city, cannot be experienced by a single machine.

is also a masterpiece of vanilla society's war chess, "King of the Holy Beast" did not learn the essence of "The Tale of the Great Knight".

3. Chonghui Feng

Unfortunately, the PSP version is no longer available online.

We can only play story missions in Cultivation Mode, and fight NPCs in National Wars.

Despite this, the high degree of freedom of cultivation of "Great Knight Story", the magnificent national war design, and of course, the exquisite character art and soundtrack of the Vanilla Society all make it a masterpiece that cannot be ignored in the history of war games.

is also a masterpiece of vanilla society's war chess, "King of the Holy Beast" did not learn the essence of "The Tale of the Great Knight".

In 2015, Vanilla Club also developed a sequel to PSV "Big Kingdom", but due to PSV's operational problems and the decline of the war chess era, it did not make much splash.

The online game of King of the Holy Beasts is limited to arena-style battles, lacking a strategic design. If there is a DLC for the national war, I believe it will greatly arouse the interest of players.

is also a masterpiece of vanilla society's war chess, "King of the Holy Beast" did not learn the essence of "The Tale of the Great Knight".

"The Tale of the Great Knight", as the beginning of the series, is the peak of its debut. The domestic Sinicization group has specially done Chinese, except for some pictures, you can basically understand the plot and gameplay.

Now you can also use the PSP simulator to reminisce about this amazing war chess game, and maybe you will figure out the taste of "King of the Holy Beasts".

is also a masterpiece of vanilla society's war chess, "King of the Holy Beast" did not learn the essence of "The Tale of the Great Knight".

That's all for today, thank you for watching.

Your attention is the greatest encouragement to me!

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