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UX Process Panorama (1): Project Management

author:Everybody is a product manager
In the UX process, project management is not only the coordination of time and resources, but also the key to bringing creative design to life. This post will explore how project management plays a central role in the design process and why it's essential to creating a great user experience.
UX Process Panorama (1): Project Management

Welcome to UX Process Panorama 1: Project Management, a series where we take a look at the core elements of UX design.

1. Understand project management

UX Process Panorama (1): Project Management

1. Why you should know about project management

First of all, understanding project management is about making your design not just a good idea, but a real product. Design isn't just about creativity, it's about making that idea happen. Project management is the key to bringing your design to life from start to finish.

At the same time, learn to understand project management and allocate time and resources reasonably, then your work efficiency and teamwork ability will be greatly improved. This not only smooths your design process, but also ensures the quality of the final product.

Secondly, as a designer, understanding the overall process of the project will allow you to better communicate and collaborate with other members of the team, such as product classmates, development classmates, etc., which is essential for completing high-quality projects.

Therefore, project management is not just the job of a product manager or manager, it is also important for us designers. Mastering project management can make your design journey smoother.

2. How to quantify project management capabilities

Quantification is mainly considered from the following three perspectives:

1) Clarify project goals and outcomes: This is the basis for measuring project management capabilities. Set clear, quantifiable goals (e.g., completion time, budget control, user satisfaction) and track how well those metrics are performing.

2) Understand the efficiency of team collaboration: Designers with strong project management ability can efficiently coordinate the team, reduce communication misunderstandings, and improve the overall work efficiency. This can be quantified by the speed at which the project is completed, feedback from team members, and the efficiency with which problems are resolved in the project.

3) Focus on user feedback and project impact: A successful project is not only about completing on time and on budget, but more importantly, the user experience. Evaluate the actual impact of the project through indicators such as user satisfaction surveys and product usage data.

In short, quantitative project management capabilities are based on the degree to which goals are achieved, the efficiency of the team's operations, and user feedback. These are all aspects that we as UX designers can specifically measure and improve in project management.

2. Think about the project plan

UX Process Panorama (1): Project Management

1. Key elements of the project plan

1) Be concise: Keep your project plan straight to the point. Avoid redundant information and ensure that each task and goal is directly linked to project outcomes. Use a clear list to organize tasks and goals so you can see the entire plan at a glance.

2) Be accurate: Be precise with every detail when making your plans. This includes accurate estimation of timelines, resource requirements, and milestone dates, among other things. Use data and history to guide your estimates, ensuring that each forecast is based on real-world experience and empirical data.

3) Clarity: Make every part of the plan clear and easy to understand. Use simple language and clear terminology and avoid ambiguities or puns. Diagrams and visual aids can help clarify complex concepts or processes. Ensure that team members not only understand their tasks, but also how they contribute to the bigger picture of the overall project.

As designers, we know that simplicity, accuracy, and clarity are essential in design. Again, in project management, these characteristics are the key to efficiency and success. By following these principles, we can ensure that the project runs smoothly and meets the goals on time.

2. Preparation of the project plan

1) Understand the current situation: First, in-depth analysis of the current state of the product. This includes not only the user interface UI or features, but also the details of the user experience. Identify existing deficiencies and bright spots through user feedback, data analysis, and other methods.

2) Dig for Opportunity Points: Next, look for opportunity points. For example, there are areas where the user experience can be significantly improved by improving the design. It could be streamlining operational processes or enhancing the usability of features. Opportunity points are the key to moving the project forward.

3) Think about impact: Think about what kind of impact our designs can have. This is not only about improving user satisfaction, but also about improving the brand image or the impact on the market. Clarifying the impact of the design helps guide our decision-making and prioritization.

4) Define your target audience: Clearly define our target audience. Who are they?What do they need?Where are their pain points?Understanding your target audience is essential to creating effective UX designs.

5) Consider the ecosystem: Finally, consider whether our design exists in a larger ecosystem. Will our products stand on their own, or will they be interdependent with other services and products?

In summary, the preparation of a project plan requires a combination of multiple aspects to ensure that our design direction and strategic decisions are based on a comprehensive and in-depth understanding. As UX designers, our goal is not only to produce beautiful interfaces, but also to create meaningful user experiences and business value.

3. The core content of the project plan

Consider the core content of the project plan in conjunction with the 4 W's:

1) What: Clarify our scope of work and final deliverables. This is the key to the success of the project. We need to know what our goals are and what the final deliverables are. Not only does this provide direction for our work, but it also ensures that everyone on the team has a clear end goal.

2) When: Identify the key milestones of the project. This includes deadlines for project starts, important milestones, and final delivery. The challenge is to manage time effectively and ensure that the project is delivered on time. This requires thorough planning and strict time management.

3) Who: Figure out who will be involved in the project and what their respective roles are. Understanding the skills and responsibilities of team members is critical to assigning tasks and ensuring effective collaboration.

4) How: Consider the communication style and the feedback mechanism of the partners during the project process. Maintaining transparent communication channels and ensuring that information flows smoothly is key to fostering teamwork and resolving issues in a timely manner. At the same time, establish an effective feedback system that allows partners to provide valuable input in a timely manner.

In summary, a successful project plan needs to clearly define What, When, Who, and How. We need to make sure that these designs can be implemented and delivered in the right way at the right time.

4. How to do yourself well in the project

1) What you need to be responsible for: Be clear about your responsibilities in the project. What specific design tasks do I work on? Does it involve user research, interface design, or interaction prototyping? Understanding my roles and responsibilities is the first step to ensuring that I work efficiently.

2) What project stage is you currently in: Identify the stage the current project is in. Are we in the concept, design, or testing phase? Understanding the project schedule helps us better plan and prioritize our work.

3) Clarify the content of the delivery: Clarify what the next specific deliverable will be. This could be a design sketch idea, an interaction design proposal, or a user test report. Knowing where to go next can help us focus our efforts and resources.

4) List to-dos: Make a list of to-dos. These are the tasks I have to complete to ensure that the project moves forward as planned. Managing our to-dos effectively means we can use our time and resources more efficiently.

5) What to do next: Plan your next moves. What do I need to do next? Will I collaborate with a team, or do a design work independently? Knowing what next steps will help us keep the momentum and direction of the project.

Learning to understand our roles, project phases, deliverables, backlogs, and next steps is key to staying productive and successful in our projects.

3. Implement the project plan

UX Process Panorama (1): Project Management

1. Project approval

1) My Goals: At the beginning of the project, it's important to be clear about your goals. What is my goal, is it to improve the user experience, increase user engagement, or innovate product design? This goal will guide the direction of the entire project and ensure that our work has a clear focus.

2) Sources of information: To make informed design decisions, we need to rely on a variety of sources of information. This may include market research, user research data, technical constraints, and business objectives. This information will help us understand the context of the project and ensure that our design decisions are based on reality.

3) Content output: Think about what content we need to produce. Whether it's a preliminary concept sketch, a detailed design proposal, or a UX flowchart, a clear definition of the project's output helps us plan our workflow and ensure that all design work is closely aligned with the project goals.

Every step of the way, from goal setting and information gathering to content planning, is critical during the project initiation phase. We need to make sure that we have a clear direction and plan at the beginning of the project, so that we can guide the project smoothly and achieve the intended goals.

2. Division of labor in the team

UX Process Panorama (1): Project Management

1) Team members: Know your team: Who are we, what are the expertise and experience of each person?A production and research team usually includes product students, UX/UI students, development, testing and copywriting students.

2) Specific division of labor:

  • Product students: responsible for overall project coordination, timeline management and PRD output;
  • UX/UI students: responsible for user research, interaction and interface design;
  • Copywriters: Responsible for writing and optimizing product copywriting to ensure that the content is in line with user needs;
  • Development Students: Responsible for translating the design into actual code and implementing the function;
  • Test Classmates: Responsible for testing all aspects of the product to ensure that it is defect-free and user-friendly.

Clarity on the roles and responsibilities of each team member is key to the success of the project. This way, everyone can make the most of their area of expertise and work together to move the project forward.

3. Create a schedule

UX Process Panorama (1): Project Management

1) Develop a workflow: Define the main phases of the entire project. This typically includes interactive prototyping, UI visuals, development, and testing. Each phase should have a clear beginning and end point. Use tools to visualize the entire process and help teams understand their tasks and timelines.

2) Clear Milestones: Set key project milestones. These are important checkpoints, such as interaction finalization, UI finalization, or user testing. Ensuring that each milestone has a clear deadline and specific goals can help the team stay motivated and meet deadlines.

3) Manage each task: Refine to the management of each task. Clarify who is responsible for each task, how much time and resources are required. Keep tasks prioritized clearly and check in on progress regularly to ensure the project is on track.

Good workflows and schedules are indispensable for any successful project.

Fourth, other experience miscellaneous

How to report the deadline: It can be about 20% more than the team's deadline and about 20% more than the customer's expectation;

How to face temporary needs: actively record the feedback of other people's needs, do not modify in time, sort out temporary requirements and arrange a unified time for modification, and complete the important work at hand first (slow down the frequency of modification and improve work efficiency);

How to manage project materials: Remember to get all the materials from the client and the business before the work starts, communicate with them in advance, and tell them what work will be delayed and unprogressable if they lack these design materials;

When docking with anyone (product, technology) in the project: first think about what aspect of the problem they are talking about (product function, interactive experience or visual details, and then confirm who is responsible; then for the user experience part of each solution, UX has the final say (not the product and technology); and the major changes in the interaction layer are confirmed with XX before deciding whether to come up with a plan (be sure to think in advance);

Again: if you are not responsible for what you are responsible for, don't help make decisions.

V. Conclusion

This is the end of the "Project Management Chapter", I hope you have a new harvest. Remember, project management isn't just about time and resources, it's about optimizing team collaboration, communication, and every opportunity to innovate. Excellent project management is key to realizing the design vision, allowing us to turn abstract ideas into concrete user experiences.

In the following articles, we will continue to explore other key aspects of UX design. Stay tuned, because every step counts, and together we shape the UX process of excellence.

This article was originally published by @ux.ian on Everyone is a Product Manager. Reproduction without permission is prohibited

The title image is from Unsplash and is licensed under CC0

The views in this article only represent the author's own, everyone is a product manager, and the platform only provides information storage space services.

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