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How does the current version improve Marco Polo's output and survivability?

author:King Glory Barreet
How does the current version improve Marco Polo's output and survivability?

Hello everyone, I'm Barrett.

How does the current version improve Marco Polo's output and survivability?

The current version of Ominous Enhancement, with its 50% deceleration effect, has a discounted damage reduction for most shooters, especially Marco Polo, who mainly relies on attack speed and hard work in the medium term.

Although the current output environment of Marco is so poor, according to the data, Marco's t degree is still T1 or T0 level, because it has two flexible displacements and a unique mechanism that can play real injuries by passive stacking. It is still widely loved by the public. Attendance remains high.

Although the ominous signs have increased, there are many restrictions on Marco, but it does not mean that this hero cannot be played.

How does the current version improve Marco Polo's output and survivability?

Pre-inscriptions:

Choose 10 hunts, 10 eagle eyes, 10 red moons

26 attack speed bonus, supplementing the attack speed in the early stage.

The equipment is simple

The first rush boot, after the end of the apocalypse, you can give priority to a shadow blade, the passive of the shadow blade is a 20% attack speed bonus after a critical hit, plus the active 35% attack speed bonus, which is a 55% attack speed bonus, and the active has an attribute is additional damage 40 a general attack, passive critical hits can also increase movement speed, to a certain extent improve Marco's flexibility and supplement damage.

How does the current version improve Marco Polo's output and survivability?

In contrast, the Lightning Dagger's active 8% movement speed bonus will make Marco more agile, but considering that the passive of the Shadow Blade can increase the attack speed, the Shadow Blade can be released. The damage gain is higher.

How does the current version improve Marco Polo's output and survivability?

Daybreak must come out, 35% attack speed, as well as physical penetration, precisely because of the current version of the ominous reinforcement, should be superimposed attack speed, because Marco's real injury will only be triggered when the passive hit is full.

How does the current version improve Marco Polo's output and survivability?

Lineup Pairing:

You can choose Yao as a conjoined assist, and the development of Marco is higher in the early stage, so that it can play an output advantage after the end of the early stage, and Yao's control can allow Marco to better pull the battle, and Yao's true injury shield, which greatly ensures Marco's own safety.

If you want to play passive stacked real damage, you need to add a few general attack overlays, but the general attack will be affected by the passive influence of ominous signs to reduce the attack speed, so use one more skill to consume and then make a big move in the later stage. Ominous signs affect Marco's attack speed, but if you don't hit a first, the skill will not affect the number of bullets. Because one of its skills is determined by the attack speed at the moment the bullet is fired.

How does the current version improve Marco Polo's output and survivability?

Marco was never strong or weak. Unless you meet a Gongsun Li player of the same level, it is bloodline suppression. But if you want to play a good output and ensure your own stable and safe output, you need to play accurately with one skill, use one more skill to consume, big moves and two skills to grasp the entry opportunity, and the second skill and big move are not only used for attack, these displacement skills can be flexibly used to avoid skills, only to ensure their own safety can ensure the opportunity to output. Outfit depends on the lineup and situation opposite. There is no fixed outfit, there is no fixed style of play, in addition to hero attributes, players of the same level are only strong and weak in the operation and consciousness of the summoner.

Marco Polo will always be a handsome shooter.

I hope that the friends can find out the style of play that suits them, and the end of the final season is coming, I wish everyone a good luck.

How does the current version improve Marco Polo's output and survivability?

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