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How was your experience of the beautiful girl shooter mobile game "NIKKE: Goddess of Victory"?

author:Champion Hyakujitsu

 How was your experience of the beautiful girl shooter mobile game "NIKKE: Goddess of Victory"?

How was your experience of the beautiful girl shooter mobile game "NIKKE: Goddess of Victory"?

  South Korea's famous two-dimensional mobile game "Victory Goddess: NIKKE" has finally started public beta. The current business performance in Japan seems to be very good, at least commercially successful.

The content of the game itself has quite a few different opinions. From the outside, this product will be labeled as welfare-oriented, classic Korean greasy, which is what I thought at first. But in fact, NIKKE gave me an experience far beyond my stereotype. Let's talk about this new product from the first experience.

How was your experience of the beautiful girl shooter mobile game "NIKKE: Goddess of Victory"?

  In terms of story, the plot of the game is actually very well written. Of course, some places are more deliberately and a bit tacky. For example, the end of the beginner's tutorial is deliberately sensational, but overall it is okay.

  And compared to domestic two-dimensional mobile games that always like to stuff you with a lot of settings or engage in a bunch of unknown puzzle plots, Nikke is very similar to that kind of traditional novel. First perform the plot naturally, and then you can understand the world view and setting little by little in the plot.

How was your experience of the beautiful girl shooter mobile game "NIKKE: Goddess of Victory"?

  In addition, as far as character shaping is concerned, some characters are still too stiff, but most of the characters are well shaped. And the interaction between the characters is also interesting. There are also very modern private chats and small group chats, including side quests and some small plots. NIKKE's script has a strong sense of substitution, which comes from several aspects. First, the initial line design was not too riddler; Second, the characters' words and deeds are based on the extension of common sense; Third, the protagonist is full of shape.

  All in all, very vivid and very real.

How was your experience of the beautiful girl shooter mobile game "NIKKE: Goddess of Victory"?

  The combat system is also top-notch at AFKlike. Under the setting of powerful combat suppression, you can still beat some difficult levels by hand. The degree of completion of the shooting feedback and operation feeling, to be honest, exceeded my expectations.

  NIKKE's combat is a bit like the mode of early target games, but after being combined with the touch screen on the mobile terminal, a certain degree of operation space is born in several basic operations such as touch, long press, and hold, especially when using sniper characters, and even strong feedback operations of preview and instant sniping can be realized.

  You only need to hit the main side quest once. There is no traditional physical system that forces you to clear your stamina several times a day. The simplified upgrade system and assimilator allow people not to spend too much time on cultivation, so they can focus on the gameplay itself.

How was your experience of the beautiful girl shooter mobile game "NIKKE: Goddess of Victory"?

  Whether it is original or not, Nikke's game setting is more relaxed than traditional two-dimensional mobile games. The core gameplay, or what you want players to experience, is to collect and experience the content of the character's story, and Nikke actually does a good job of this.

  On the whole, as far as the gameplay system is concerned, the value and lineup of NIKKE bring much more improvement than the operation itself, and the fully automatic card lineup is still the most used scenario. So in essence, this game is a card development game with novel gameplay.

How was your experience of the beautiful girl shooter mobile game "NIKKE: Goddess of Victory"?

  HOWEVER, NIKKE DELIBERATELY CONTROLS THE RHYTHM OF DEVELOPMENT. It is difficult for players to reach full level immediately after drawing characters, and they need to spend time brushing materials every day. At the same time, the current capital cost of a single character in this game is very low, and the shipment rate of 4% breaks through the upper limit. The focus is on the collection itself, rather than spending a lot of money on a character.

  Therefore, in essence, NIKKE adopts the usual strategy of the traditional second game, which also makes it difficult for it to have shortcomings and hard injuries that make the second game players particularly uncomfortable in terms of gameplay freshness, game rhythm, art performance, and krypton. And its long board can easily become a prominent plus.

  I saw that everyone was brushing less benefits, but in fact, I played 70 draws in two days, plus 4 gold props that must be out of SR or SSR. Aside from the extremes of PCR, it's not too bad. But the welfare thing has to look at the long term, or wait and see.

How was your experience of the beautiful girl shooter mobile game "NIKKE: Goddess of Victory"?

  At least, the process of receiving benefits is relatively easy for now. You don't need to deliberately do messy tasks, just play in various modes. There is no strong PVP content now, and the pace is slow, and there is no need to race against time like "PCR".

  It is true that official benefits take the route of the Great Moon Card and do not pit the poor. Dibao is to send SSR blind boxes, I think it's okay. And it is not difficult to raise the SSR star by 4.5 stars in the future.

  In terms of welfare, perhaps it is too ruthless in these years that the domestic Eryou wool is too ruthless. As a salted fish, it felt ok. The only thing that feels cheated is that the SSR store changes to a high level, which requires 200 pumping materials. As a game with an average of 25 rounds and 1 gold, this is a bit embarrassing. 0 Krypton players have difficulty raising a designated character to a high star

How was your experience of the beautiful girl shooter mobile game "NIKKE: Goddess of Victory"?

  Why do you want people to open the country. Why do people still have to touch any game of the national service, discord makes you feel uncomfortable?

  So this game is a work of conscience. Comes with Jane, krypton gold is convenient. In terms of quality, the girl is definitely fine, the plot is quite comfortable to watch the accident, don't give me so many painful riddles. I don't want to see or guess. This is the best thing to see at a glance. In addition, I am more grateful for the daily troubles with my sister.

  All that said, if you're looking for a fun game, then Nikke is definitely not for you. But if you want to play a game that doesn't require much time and effort, but has great character interaction and story collection, then Nikke is definitely a great choice.

  In the past second trip, there are beautiful standing paintings. Gameplay and plot can be ignored. After that, in order to retain the player, it is the liver and liver map, krypton gold, and the trouble is to die.

  And now the scale of the second tour is much larger than in the past. If you want to make a score, in addition to rolling up paintings, you must also roll up technical power, roll up the world view, and roll up the plot.

How was your experience of the beautiful girl shooter mobile game "NIKKE: Goddess of Victory"?

  So this game is to watch a girl. But games, just have fun, the phone is in your hands, the money is on you, you have fun, you have fun, and you spend it happily.