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Switch "Resident Evil Apocalypse 1+2" clearance feelings

author:Supernova weapon system
Switch "Resident Evil Apocalypse 1+2" clearance feelings

switch "Revelation 1+2" clearance feeling

Switch "Resident Evil Apocalypse 1+2" clearance feelings

Playing this shooter with a console is very uncomfortable, so I gave up on not playing it before.

The switch version of "Revelation 1+2" supports gyroscope assisted aiming, and after watching the game demo, I decided to buy it and play it.

In fact, the hand experience is simply too good, not worse than the mouse, pointing to where to play, there is no problem with the feel.

"Revelation 1" played for 160 hours, completed the plot, then brushed the raid mode, and finally networked to brush the ghost ship, and came up with several good weapons.

The raid mode of "Revelation 1" is really good, surprisingly funny, and a bit addictive.

Switch "Resident Evil Apocalypse 1+2" clearance feelings

"Revelation 2" has a good picture effect, with a stable frame rate of 30 frames, which is not as good as the 60 frames of "Revelation 1", each with its own advantages. Apocalypse 2 has been played for 120 hours. The raid mode is not as fun as "Revelation 1", the two guns feel different, feel good, each has its own characteristics.

Switch "Resident Evil Apocalypse 1+2" clearance feelings

Such a cheap game, if you have not brushed up before, it is still highly recommended to play.

Switch "Resident Evil Apocalypse 1+2" clearance feelings

Much stronger than ps4 simply aiming with a joystick, gyroscope assisted aiming is the savior of the console shooter, solving big problems.

Switch "Resident Evil Apocalypse 1+2" clearance feelings

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