laitimes

In this inter-state esports match, the French surrendered again

author:You Research Club
In this inter-state esports match, the French surrendered again

French speed.

Friends with good memories must remember the "Yang Mi poisonous milk color" incident: in a "StarCraft 2" game in 2015, the unknown pawn Marine LorD from France swept the South Korean national team 5:0, and double-killed the world champion Innovation, who was in the limelight at the time and was known as "Lü Bu", and broke out.

And the well-known "poisonous milk" Huang Xudong, who we are familiar with, showed great trust in Lü Bu in the game, even though the South Korean team was 0:4 behind, he still swore that "5 to 0 I will change the ID to call the poisonous milk color", and then silently changed his name after Lü Bu ended the game with a furious sending of soldiers, so that Yang Mi, who mistakenly thought that "poisonous milk color" was a lipstick number, looked confused the next day.

In this inter-state esports match, the French surrendered again

This game that makes Lü Bu frustrated, Huang Xudong famous, and Yang Mi look confused is the National Cup of Interstellar 2.

In the past two days, this game has made another big storm - not big, because things have been perfectly resolved; It is not small, but because this game involves the "epidemic", "Russian-Ukrainian war", "organizer shady curtain", "players boycotting the official" and many other plots that make the melon-eating masses smell the wind, which can be called a complete set of elements.

1

Just as the popularity of the Champions League is always not as high as in the World Cup, international competitions representing countries and having clear factions are always more likely to attract attention and discussion. As a veteran Dead game, although the events of Star 2 have shrunk year by year, they have finally retained the competitions that compete on a national basis with the support and sponsorship of players.

Yes, it's a tournament hosted by French gaming media O'Gaming and prize money from crowdfunding.

Due to the impact of the epidemic, this game, which has always had an offline tradition, has been suspended for two years. The National Cup, which was restarted this year, promised to play offline after the final four, and players who participated in crowdfunding automatically received offline tickets, which ignited the enthusiasm of European interstellar players who suffered from not watching offline matches: the crowdfunding prize money target was 40,000 euros, and finally raised 50,713 euros, exceeding the target by 26%.

Of course, given the objective fact that there is no successor to the Interstellar 2 players, the format of the National Cup is still a bit shabby: there are only two players per team, but from the round of 16, every game is a BO7.

In order to make the game less repetitive and boring, the organizers racked their brains and finally made up seven games through a format of four singles, two doubles and a blind general singles match.

In this inter-state esports match, the French surrendered again

In the quarterfinals on June 26, China's Time and Cyan scored a crucial point in a 2V2 with a Jedi reversal in the first two games to draw 1:1 with Mexico. The lost Mexican team had no intention of resisting in the last two games, and the Chinese team finally locked up the score at 4:1. As a result, the Chinese team reached the semi-finals for the first time in the National Cup, refreshing the best record of the top eight of the third National Cup.

In a post-match interview, Time revealed that the Frenchman confirmed that the final four could play online. For a time, the domestic interstellar circle was filled with a strong sense of joy.

After a few hours, things changed.

2

The French suddenly informed the Chinese team and the Russian team: can not play the line!

In this inter-state esports match, the French surrendered again

However, the timing and occasion of O'Gaming's announcement was a bit subtle: Time recalled, the Frenchman told them in a cheerful tone during the post-match interview that they could play online. At this time, France led the Russian team 3:2, the remaining doubles game was won in M3, and the big player Clem, as the four kings of Europe, singled out the Russian team without top players. If France wins this match, they will face a Chinese team with a 150 delay in playing the line, which is a huge advantage for France.

All in all, it is indeed a happy sign-up.

Therefore, the reason why people always like this kind of game between countries is precisely because the program effect is particularly sufficient when it breaks out:

France first lost the 2V2 they had just won, and then the main player CLem accidentally overturned, and the Russian team reversed the two points to win the game, repeating Napoleon's script.

You know, at that time, the Russian team could actually get a visa and arrive in France through Turkey to participate in the offline competition, but because O'Gaming promised that if they reached the final four, they could also play online, so they did not get visas and air tickets. Now suddenly, if you can't go online, the visa is simply too late to solve.

In this case, the sudden notice of the French seems somewhat unpalatable.

3

As it turns out, players are still very disdainful of the French's "no martial arts" behavior, and the storm is far greater than imagined. Not to mention the domestic forums that are excited by the crowd, even on the internet, the organizers quickly gained various ridicules:

In this inter-state esports match, the French surrendered again
In this inter-state esports match, the French surrendered again

As a Frenchman, I think it's too TM to play... The farce has happened, and I don't care about the outcome of the game at all, even if my country is in the final four...

Typical French behavior. Lost, but won.

Congratulations to France for finishing at least runners-up in the Nations Cup!

Although it lost to China and Russia, if you win, you win!

Twitter is also completely fallen, full of all kinds of yin and yang weirdness:

In this inter-state esports match, the French surrendered again

Don't say, after all, France can still get the final qualification, through the notification can be online and then regret to disqualify others.

Don't sad! France has won!

That's how France won this game, huh

Of course, there is no shortage of rational analysis of the brother who believes that O'Gaming can not explain to the audience who has purchased offline crowdfunding tickets:

In this inter-state esports match, the French surrendered again

It seems that O'Gaming has now made itself a lose-lose. They seemed to have promised them that they could play online, but then they realized that it was too late for them to explicitly say that crowdfunding was for offline matches. So, either break the promise to these teams or break the promise of the person who gave you the money.

The Chinese team and the Peace Team (Russian team) were really miserable. Of course, the coincidence that France profited in this situation also makes it look a bit like that.

O'gaming should communicate with these teams from the outset about the need to play offline. If a country's players can't guarantee this, then they shouldn't be allowed to participate in the first place, just play an exhibition game or something to ensure that they have a chance to play.

In addition, O'Gaming's follow-up plan did not go so smoothly: they originally planned to play a revival match from the losers in the quarter-finals to fill two gaps in the final four, but one of the eight losers, the Dutch team's senior General Hastem, made it clear that he would not eat this set:

In this inter-state esports match, the French surrendered again

Hello everyone, I have to go through the bottom and make a statement:

The Chinese team and the Peace team (Russia team) were disqualified because they could not play offline;

The problem is, we all know that at least the Peace Team (and possibly the Chinese team) have been told that they can play online if they reach the final four.

The organizers of the Nations Cup decided to stick with the DQ (Disqualified, disqualified) process and invited 4 teams of the quarter-finals to play, but Marc and I felt that the match was incomplete, so we declined the invitation.

While I don't agree with O'Gaming's approach at all, I don't think it's appropriate to incite other teams to withdraw or harass other invited players.

As the flag bearer of the domestic interstellar team, "poisoned milk" Huang Xudong is ready to do an invitational tournament with a original top four appearance and a prize of 8,001 euros, pressing the top four with a prize of 8,000 euros.

At this point, things are already a little faintly out of control. They may have guessed that the Chinese and Russian teams, which are weak brigades, could not have made a promise until the offline stage, but now they either offend the crowdfunding ticket patrons or offend the professional players in the interstellar circle.

In any case, O'gaming's Nations Cup, an old project that has been suspended for two years and only resurrected this year, is likely to be in a slump and there will be no next tournament.

4

In this dilemma, the traditional arts of the French appeared on time:

The organizers "surrendered".

In this inter-state esports match, the French surrendered again

Thank you very much for your support of the competition, and we will do our best to bring a fair esports game to all spectators.

Unfortunately, due to the situation in Russia and Ukraine and China's complex epidemic control measures, we were unable to bring Rattata and Chinese players to the stage of the Paris offline competition.

In order to avoid unfairness in the offline and online players' matches, we initially decided to disqualify the Peace Team (Russia) and the Chinese team, but in the meantime we heard objections from the player community.

After discussing the issue of online matches with the other two teams in the semi-finals, we decided to allow those who could not play offline to continue the subsequent matches in an online format.

In addition to that, we are pleased to announce that Skillous may come offline to represent the Peace team (Russia) in the final tournament.

Esports is a modern entertainment program in the modern world, and we're excited to have players fight for their honor and Guo Jia, no matter where they are.

See you on July 16 as Poland, the United States, Russia and China battle for the title of starcraft 2's strongest nation!

In less than two days, under the siege of the player community and the resistance of professional players, O'Gaming, the French organizer who was still "sticking to the principles", raised a white flag and surrendered, and players could not help but sigh: it is worthy of French speed!

But even if the Chinese and Russian teams qualify and the community has another game to watch, it seems to be a happy ending for everyone - but what about the 646 spectators who supported the crowdfunding offline competition? Even if they can get a refund, will the accumulated disappointment still allow them to continue to support star 2 matches in the future?

You know, willing to pay money to support the game game is often the most core, the most loyal group of players, after this incident, in the face of the complex international situation and the epidemic, Star 2 as a Dead Game with almost no official support, how many organizations and individuals will continue to spontaneously contribute to the competitive environment of this game.

In the end, it may be TL.net the previous user said it thoroughly:

"We are one step closer to relying on Saudi tycoons' ESL, Microsoft's money (and possibly Amazon's streaming) to play."

Read on