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King: It's easy to play Charlotte well, it doesn't have to be pure output, this detail is critical

In the glory of the king of the warrior class heroes are more and more popular, although most of the warriors play the confrontation road, but a player who will play a single, not only can play an advantage online, and in the middle of the team can make up for the damage, and even in the late stage has the ability to dominate the battlefield, Charlotte as a war hero, this season the hero strength is recognized as high, but there are still players who can not use damage, in fact, want to play Charlotte is very simple, not necessarily pure output, this detail is very critical.

King: It's easy to play Charlotte well, it doesn't have to be pure output, this detail is critical

First look at Charlotte's skill attributes, passive skills can get damage reduction effects, and inflict slashing damage on the enemy, after the activation of additional skills, the release speed of one skill will be faster, two skills not only come with displacement, but also can return blood, hit the target at the same time can reduce the CD time of two skills, big moves additional skills can play control and hegemonic effects when activated, and additional skills are not activated when released, there is no control effect.

King: It's easy to play Charlotte well, it doesn't have to be pure output, this detail is critical

Recently in the canyon to see many players use Charlotte out of the pure output suit, although this can play instant explosion damage, but such a outfit has a big drawback, that is, the ability to resist injury is not good, although passive has a damage reduction effect, but the current version of Charlotte passive and big move damage reduction has no longer stacked, that is to say, even in the case of passive, still can only enjoy 35% of the damage-free effect, compared to the previous 70% damage reduction, Charlotte is much more brittle.

King: It's easy to play Charlotte well, it doesn't have to be pure output, this detail is critical

In fact, if you want to play Charlotte well, you don't have to have a pure output belonging, because the hero itself is not short of damage, as long as the additional skills are activated, whether it is a general attack or a skill will increase the damage, and passive can also play a slowdown effect, the half-meat Charlotte can still play a set of skill seconds of human damage, but before the fight must activate additional skills, this detail is very important.

King: It's easy to play Charlotte well, it doesn't have to be pure output, this detail is critical

Charlotte in the early stage because the skill CD is relatively long, the conventional combo is a skill after a skill, and then use a big move, and then it will trigger passive damage again, and in the later stage, Charlotte can also use the second skill to increase the move, because the late Charlotte CD time is not long, can improve the skill fault tolerance rate, many players use Charlotte The reason why it can't hit damage is because there is no activation of additional skills, blindly enter the field to fight damage, and even players directly flash big moves, so the damage that can be played is limited , and can not play the control effect, so if you want to play Charlotte well, the pure output package is not necessarily high in intensity, but it is necessary to use Charlotte's additional skills to hit damage.

King: It's easy to play Charlotte well, it doesn't have to be pure output, this detail is critical

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