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Blood Legend Mobile Game Fengyue /Julei/Xuanguang/Burst Raiders

First of all, let's look at Fengyue/Julei/Xuanguang, which is a skill formed by the combination of main attack + madness + split, and the main attack is different for different classes. For example, the main attack of war, stabbing, and bow is force, the main attack of the Taoist is the soul, and the main attack of the mage is the demon. The only difference between Burst and Fengyue/Julei/Xuanguang was that the main attack was replaced by Jian.

Blood Legend Mobile Game Fengyue /Julei/Xuanguang/Burst Raiders

These two sets of runes, can not say who is better, according to the principle of rare things is precious, because the probability of opening the main attack and the strong is not much different, the number of other runes and cracks needed is the same, then the value is roughly the same, depending on how everyone chooses.

Since these two runes are similar, what is the advantage of these two runes compared to attacking rune breaks and secret spells?

Quite simply, the advantage is in unlocking the ban.

Have you found a problem: the Demon Dragon Sect Leader's forbidden demon has not been used once, is it the Demon Dragon Sect Leader who did not use the forbidden demon skill?

Of course not, when it was in the Snow Mountain, who had not been forbidden by the Demon Dragon Sect Leader?

But Durian Brother tested no less than 20 snow mountain copies in the experience suit, and once did not use the forbidden demon, why?

Blood Legend Mobile Game Fengyue /Julei/Xuanguang/Burst Raiders

That's because Brother Durian uses the armor rune, Fengyue.

The most valuable of the Fengyue/Gathering Thunder/Xuanguang and Burst Rune skills is actually not reflected in the value of the rune itself and the value of the rune skill, but in the fact that it can unlock the demon, and this unbanning magic effect has no cooldown time, no need to manually, automatically trigger, and automatically release.

That is to say, the Sealing/Gathering Thunder/Xuanguang and Burst triggers to increase damage/critical hits are probability triggers, while the triggers for unlocking demons are passive triggers.

Blood Legend Mobile Game Fengyue /Julei/Xuanguang/Burst Raiders

For example, I have a level 7 armor rune seal, 10 people at the same time to release the level 5 forbidden demon on me, at this time the forbidden magic is completely invalid, even when the forbidden player does not know, the opponent's forbidden magic has been completely canceled out, he should put the skill or put the skill.

If I am a level 5 seal and the enemy releases a level 5 forbidden demon on me, then the time for banning demons will be automatically reduced by half.

This means that the medium level 5 forbidden demon is completely ineffective for the large number with the level 7 forbidden demon, and the situation in the previous battle where several small warriors will throw the forbidden magic together and consume the high law will no longer exist.

However, because the probability of opening a madness and cracking is too small compared to the probability of other runes, fengyue / poly thunder / Xuanguang and bursting can not be sought, can do the 7 level of sealing / julei / Xuanguang and bursting, must be the leader of the big RMB players, according to Durian Brother, there are currently few players with level 7 fengyue / julei / Xuanguang / burst, there are only a few.

Therefore, despite the infinite yearning for Fengyue/Julei/Xuanguang and Burst, Durian Brother can only use the level 3 to break the Yang sigh, but when the runes are cheaper later, this skill is a must.

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