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After completing the "FC Detective Club", although there are a thousand words, I still thank Nintendo

Released last year, FC Detective Club is a complete remake of Nintendo's 1988 title, with two titles, The Vanishing Heir and The Girl Standing Behind.

In 1988, I was not born, naturally I have not played the original version, so I will not compare the original version, I look at the two works with the eyes of a semi-new work, see a lot of highlights, but also by those "original" design gas.

After completing the "FC Detective Club", although there are a thousand words, I still thank Nintendo

Warm tips: Compared with the high price of this work and the length of the process, I recommend that you try to buy a physical cassette, whether it is a collection or a second-hand, it is more cost-effective.

In the past, due to the limitations of technical power, the game was more cumbersome to play than the current game, and the "FC Detective Club" of that year was also the same, but I did not expect that after the remake, it still chose to retain the original gameplay.

The "Reverse Judgment" series is a combination of evidence search and court, and "FC Detective Club" is to show the entire investigation process to everyone thoroughly, although it enhances the sense of substitution, but this requires players to carry out many detailed operations: inquiry, call, view, display, etc...

After completing the "FC Detective Club", although there are a thousand words, I still thank Nintendo

Moving: Obviously, it's about moving to a different location.

Inquire: whether useful or useless appear in the options, sometimes after saying the first sentence, you have to ask the second sentence continuously (no prompt), ask the sentence to continue to ask this sentence (still no prompt), anyway, you have to ask every person, the reverse order does not ask a few times, slowly ask it.

Show: All the things you have, although not much, but sometimes it is quite nonsensical.

After completing the "FC Detective Club", although there are a thousand words, I still thank Nintendo

Show gentleness to persuade big sister (quite a lot of dialogue with a little naughtiness in seriousness)

Take: Everything that is interactive in the scene, but most of it can't be taken.

Open: A rarely used option that can be replaced by surveys in other games.

Calling: a bunch of people's names, many times the person calling is not present at all, no one should respond to the call, but sometimes they have to call out several times in a row.

View: An investigation similar to "Reverse Referee" is almost useless, and no one interjects with you, but sometimes you have to investigate someone or something to advance the plot.

After completing the "FC Detective Club", although there are a thousand words, I still thank Nintendo

Think Back/Think: Most of the time it's "...", try this option every time the card is closed. (In "The Vanishing Heir", it is a reflection, and in "The Girl Standing Behind", it is a reflection)

Reasoning: It is understandable to summarize the plot of this chapter and recall, but why should it be used separately from thinking...

The above designs to play now is simply torture, sometimes the dialogue is finished, but also have to investigate him and then talk to him, this design is easy for players to use even if they can't use the exhaustive method, don't know what to do, it's very annoying, don't level three or five times You are embarrassed to say that you have played this game.

After completing the "FC Detective Club", although there are a thousand words, I still thank Nintendo

"The Disappearing Heir" is the most excessive: for example, I have an appointment with someone at five o'clock, even if the person in front of me says that there is no comment, I can't go to the agreed place immediately, I must first recall that I had an agreement at five o'clock, and then the person who called the interrogator said that it was not early in the morning and she was almost going to go back, and then asked what time it was, and learned that it was almost five o'clock to move to the agreed place to trigger the plot, compared to "The Girl Standing Behind" was much better.

After talking about the shortcomings of the design hindered by the times, and then talking about the advantages of the game, the remake version of this time completely remakes the picture, even if it is a passerby NPC, its standing painting is also very fine, the characters and scenes are using dynamic screens, the expression is a lot stronger, the game is detailed to a lot of backgrounds are buried a lot of small Easter eggs, which make the overall picture of the game feel excellent.

After completing the "FC Detective Club", although there are a thousand words, I still thank Nintendo

The last and most brilliant is of course the plot of the game, and the fact that the works of more than thirty years ago can usher in a complete remake without modifying the script and gameplay is enough to explain the quality of the script.

The game is a rare intrinsic reasoning, that is, the amount of information obtained by the player and the protagonist in the story is equal, with the emergence of clues, the player can reason with the protagonist in the process of playing, and at the same time reasoning out the real murderer and modus operandi with him, the sense of substitution is full.

That said, the game's sense of reasoning is not too strong, because the real murderer is almost obvious, you say you can't guess the real murderer? That's fine, because both stories are serial killings, and the suspicious suspects will receive a box lunch one by one in the course of the story, until the final real culprit is about to come out.

After completing the "FC Detective Club", although there are a thousand words, I still thank Nintendo

So the game is more fun or look at the characters and watch the story, of which "The Disappeared Heir" in many of the bridges have been quite old, amnesia, fighting for the inheritance of the giants, etc., before playing to the end I have guessed the whole plot, in fact, just look at the game title, not long into the game can guess the general direction of the story (laughs).

And the narrative rhythm of "The Girl Standing Behind" is good, although the story has some loopholes, but the overall is still quite surprising, it is worth saying that these two stories revolve around a curse legend and a campus strange talk, which brings a terrifying gimmick to the game, and sometimes it is quite infiltrative with the sound and picture performance.

After completing the "FC Detective Club", although there are a thousand words, I still thank Nintendo

Overall, I don't recommend this game because of its "hard" controls and low cost performance, but if you're a big fan of this type of game, I think you should try it and see what a word puzzle game from more than thirty years ago would look like after being remade with modern technology.

In any case, players can still play this ancient work with a new look, thanks to Nintendo, thank you for the good games it has always brought us.

After completing the "FC Detective Club", although there are a thousand words, I still thank Nintendo

It seems that the game has a third part, I don't know if it can also usher in a remake?

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