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Yin-Yang Division: Instant defense? Every player has had the urge to retreat in anger

Introduction: I don't know when to start, the planning of "Yin and Yang Division" began the so-called "conservation of yin and yang" operation, that is, a period of yin and yang, so that the itchy rats do not know what to say.

Leaving aside the time of the yang, after planning the hades to rise up, he is actually very good at letting everyone break the defense. Speaking of which, the question comes, Xiao Ran, I am also very curious, if from a personal point of view, have the itch rats ever had the impulse to retreat because of something, or a certain behavior planned?

Yin-Yang Division: Instant defense? Every player has had the urge to retreat in anger

"Hip pulling | big event disappointed more than expected"

If you want to give an example, Xiao Ran thinks that the easiest thing for tickling rats to break through should be that disappointment is greater than expectations. This has happened more than once during the nearly 6 years that "Yin and Yang Division" has been in operation, and the most recent and outrageous one should be the fifth anniversary celebration, yes, Xiao Ran's mention of it is the legendary "Double Chef Riot In Ping'an Jing Incident". Normally, anniversaries are the most important thing for a game, but the fifth anniversary as a whole is full of perfunctory words.

Yin-Yang Division: Instant defense? Every player has had the urge to retreat in anger

The chaotic rhythm of publicity and the imitation of the Spring Festival version of the activity materials, although these two points are slightly excessive, but the itchy rats can still endure, the most outrageous is actually the shape design of the double SSR. Spirit Eater and Rice Cake, the painting style of these two gods has been spat at by itchy rats more than once like a certain food-themed mobile game, which translates to be that they are OK as the so-called "atmosphere group", and it is really inappropriate to put it on the anniversary. And this is also the disappointment in Xiao Ran's mouth that is greater than expected, not to mention the watermark incident of the soul eater.

Yin-Yang Division: Instant defense? Every player has had the urge to retreat in anger

"Unsightly skin| unacceptable"

Although the skin has a strong personal aesthetic factor in the game setting, it may be very annoying if there is a set of skins that you can't get at all, not to mention that the owner of the skin is still everyone's favorite cub. Under normal circumstances, a skin is liked by some people and some people resist, even if there are a few players who do not know the fire collection, but the art team has made skins that make all players agree that it is ugly. For example, the "net red face" of the previous SP uncle really made most itchy rats break the defense.

Yin-Yang Division: Instant defense? Every player has had the urge to retreat in anger

There is a saying that the uncle and his SP form are the popularity of the game, and the design of such a skin can be said to be the black history of the art group. Fortunately, after receiving feedback from the itchy rats, the art team immediately said that it would be redone. In addition to uncle SP's collection, I personally remember suzuka Gozen and Daitake Maru Double Collection, Boya's "Cimucos", and Kinnara's "Ramen Master".

Yin-Yang Division: Instant defense? Every player has had the urge to retreat in anger

"Personal Direction: Sakura White Deer Iron Barrel Team Rampage"

Finally, to talk about Xiao Ran's personal experience, in fact, at the beginning I still liked to soak in the fighting skills, but there was a version that made me almost retreat, so that the current mentality of fighting skills became to eat low insurance. If the itch rats still have an impression, in fact, they all know how had the old version of the fighting skills are, and the environment finally bid farewell to the era of 10 mirror Ji scraping each other after the appearance of the general, but it did not take long for the medium speed system led by the rolling glow scythe to appear, and for a while the fighting skills were all medium speed control civil war.

In fact, at this time, Xiao Ran could still insist, but no one expected that after the curly glow scythe, the more hadesy sakura white deer system would come out. There is no output god, every civil war is comparable to a prison, the fighting skills are only open for 4 hours a day, but a plate of cherry white deer can occupy 8-10 minutes of our (conservative) time. Under normal circumstances, this is the mechanic and game environment of the god, and there is no need to go up. But one thing to say, the PVE activities at that time were not once a month today, and we will have a long grass period.

Yin-Yang Division: Instant defense? Every player has had the urge to retreat in anger

"Conclusion"

In any case, every player has had the impulse to retreat from the pit, but in the end, the reason why he stayed was that he was reluctant to raise the style god for so long, and he still had certain expectations for the planning and art team. Originally, the project team as a whole was relatively "Yang" some time ago, but since the "98R" incident, it seems that the planning has returned to the Hades version.

So, in the end, I don't know if the itch rats have also had a moment of breaking defense? What kind of operation is the most unacceptable to you? Welcome to the discussion below!

Yin-Yang Division: Instant defense? Every player has had the urge to retreat in anger

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