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Genting: The season is coming to an end, but you don't know these 3 points yet

Since the end of the Fuxing version, it seems that the Genting Game has lost a lot of fun at once, and the light and dark version has an epoch-making genius design, but unfortunately the designer has not yet designed it and took it out. The Dragon Clan version seems to be just a full stop for the light and dark version, and it is not fun enough at all.

However, this version can not find a problem, but you can not say where it is good, the root of the problem, is just a sentence.

Genting: The season is coming to an end, but you don't know these 3 points yet

From the traditional chess game, to the "natural selection" mechanism, many players suddenly fell into distress, because they did not know how to deal with the natural selection problem, under a long period of study and practice, we finally know how to deal with the natural selection, but also in the lucky star can not extricate themselves, and the version has changed.

Since that release, Genting hasn't dealt with the issues of entertainment and competition anymore. Hellfire, Light and Darkness, Dragon Clan, all have many problems. The Hellfire version changed the position of the most soul of the game, it seems very chicken ribs, although the light and dark version has many ideas, but it is more complicated, in order to balance the powerful value and have to balance the hero's skill value, resulting in the version of the invincible iron man, angel situation. The Dragon Clan version will not be said, anyway, I can't play it.

Fortunately, we finally ushered in this version that didn't look problematic, but you found that Genting was not so fun, because it was too complicated.

Genting: The season is coming to an end, but you don't know these 3 points yet

First: Where is the complexity

Just take the bond of mutation, he synthesized many of the constraints of the forest, the dark star, and so on from the previous season. The VIP in the deacon is the Fuxing version of The Chosen, as always the Pirates, Fuxing, Dragon Clan, and Bounty. There is also the invention of the family mech or scarlet.

Under so many "integrations", it is natural to give the masters room to play, but it is inevitable that novice players will be overwhelmed, in short, the threshold has become higher and the cost of learning has become higher. So some players only play bounty, because in addition to the bounty other lineups, they need to spend a lot of time to learn.

Genting: The season is coming to an end, but you don't know these 3 points yet

The second point: the complexity of this version of the gameplay

12.7 Although weakening the wheel mother, the wheel mother is still a T0 lineup, the wheel mother's 4 geeks + 4 strong attack + 2 bodyguard lineup, we simply refer to as the 442, 442 lineup to play is an operation and game understanding.

This version doesn't feel very obvious because the wheel mom is weakened. But in the last version of the inner volume we can find a big problem, in the history of genting game there are many extremely internal volume situations, such as Iron Man, Deleven, Angel, Luna Erpheus, etc., if you do not have the experience of dealing with the inner volume situation, many players in this inner volume will not be able to compete with others.

442's gameplay is a new way of playing geeks this season, but it is also an integration of the experience of the previous version, taking the anchor of Red Lotus, he has a lot of innovation and unique understanding in the gameplay, not that he is born strong, but before he touched LOL, he reached the top in dota self-propelled chess, and it is those experiences that make today's Red Lotus.

Genting: The season is coming to an end, but you don't know these 3 points yet

The third point: the increase in the cost of learning

The initial Genting Game update frequency is far less frequent than it is now, because many players did not even know how to fit the equipment at the beginning, and now as soon as the version comes out, there will be people like me who summarize the lineup and gameplay for everyone. So in order to avoid being "played through", Genting will continue to update, and constantly updating will not constantly increase the cost of learning this game for everyone.

E-sports is constantly innovating, otherwise the 3C of that year is the best example, but constantly innovating will continue to increase the cost of learning the game for the majority of players. But fortunately, LOL always takes into account the player's entertainment and competition, and does not dissuade many players.

Genting: The season is coming to an end, but you don't know these 3 points yet

The season is still more than 40 days away, and many players have not yet realized the existence of these 3 situations, but it is a deep feeling for xiaobian. Because LOL is such a game, 10 years have passed since the single and double rows, and many people are not unaware of the upper part

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