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Hearthstone: A 62% win-winning "mechanical" nemesis with an average of 3 minutes per game and an average score at the speed of light!

Hello, I'm Ma Xiaojiao.

In the new version of Hearthstone, the Mechanic Method has become one of the standard ladder overlords with a steady stream of scenes and a large amount of damage caused by the special effects of the companions, with a heat of up to 14%. Because the degree of brainlessness of the mechanical method is comparable to or even surpasses that of pirate warfare, many players are annoyed with it and seek to fight against the card deck of the mechanical law. Therefore, this article will share a set of cards that can hang the mechanical method - interchangeable mu.

Hearthstone: A 62% win-winning "mechanical" nemesis with an average of 3 minutes per game and an average score at the speed of light!

The core gameplay of the swap mu is to use the new card size swap to stably retrieve the entourage in the card deck, and after exchanging the body, realize the low-cost and high-intensity station. Compared with the unpopular standard mode, everyone should be familiar with the combination of wild mode stone tooth wild boar + dark lord, and the stone tooth wild boar that becomes 20-20 after exchanging figures and then combined with the living nightmare can kill the opponent at 4 fees. Standard mode doesn't have the Stone Tooth Wild Boar and the Dark Lord, and the Companion Selection becomes a new card with Fins and Deathwings.

Hearthstone: A 62% win-winning "mechanical" nemesis with an average of 3 minutes per game and an average score at the speed of light!

The Battle Roar of the Fin Raider is to summon a copy of itself, and after exchanging stature with the Deathwing of the Exterminator, 3 fees can summon two 12-12 Fin Raiders, and combined with Buff spells such as Mantra Tenacity and Blessing, you can easily take away the opponent. In order to achieve this combo, the deck cannot carry any other companions except for the two core companions, and the remaining card slots are filled with low-cost unlocking, spell retrieval, and recovery spells. The specific decks are as follows:

Hearthstone: A 62% win-winning "mechanical" nemesis with an average of 3 minutes per game and an average score at the speed of light!

Within the deck, golden sparkle and surreal growth can help us quickly find body type interchanges. Needless to say, 2 fees were found, and 3 fees were just connected to the body type interchange. Golden shine is a kind of Tianhu means, if you are lucky, you can directly change the body type swap into 0 fees at the beginning, 2 fees directly play, the backhand directly shoots and the fins to dissuade the opponent, and the first hand is also one round faster than the normal start. However, the golden sparkle can sometimes lead to us being able to draw directly to the body type interchange, but being replaced by the bottom card.

Hearthstone: A 62% win-winning "mechanical" nemesis with an average of 3 minutes per game and an average score at the speed of light!

It's best to start with body swaps, golden sparkles, and stealth growth, and if you don't have to worry, the large number of unlocking and recovery spells in the deck can help us smoothly through many rounds. We draw cards slowly until we find a body swap to start or the entourage starts to surrender. Even if the start is slow, dragging to six or seven fees, most opponents can win, after all, the two 12-12 figures are enough to top, and the high time-consuming can directly play Buff protection. In my personal real combat situation, only Jumping Feder can rely on taunts and Onixia to shoot consecutively.

Hearthstone: A 62% win-winning "mechanical" nemesis with an average of 3 minutes per game and an average score at the speed of light!

Interchange mu looks like a set of more entertaining decks, winning or losing purely by looking at the face, but you should not underestimate it. According to HSR, it is a very strong deck in the standard ladder, and the diamond to legendary segment can reach a 53% win rate. The most critical thing is that when it faces the mechanical method, the winning rate can reach 62%, which is currently the most restrained mechanical method of the card set, and there is no one. Therefore, if you are annoyed when you see the mechanical method, and it happens that your environment has a large number of mechanical methods, then you may wish to try this set of interchangeable pastures.

Hearthstone: A 62% win-winning "mechanical" nemesis with an average of 3 minutes per game and an average score at the speed of light!

Finally, to add a little: because the game is very simple, there is no need for any thinking time, you can't find the core card to pass, and you can't find the surrender directly in the middle of the game, so the game is very fast. In my personal real combat, the longest round was only 6 minutes, and most of them ended in about 3 minutes. If you want to score quickly, you must not miss this deck!

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