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Minecraft: Players are killed by zombies, and after reading the description of the cause of "death", they are not calm!

For Meng Xin, skeletons, zombies, and high-altitude fall damage are almost all played with the player. Therefore, death in the game is not a shameful thing, not to mention that he is still a cute new. Of course, for "old players", there will occasionally be accidental deaths, such as when mining, being afraid of sneak attacks by coolies, and driving "Hardmode".

Minecraft: Players are killed by zombies, and after reading the description of the cause of "death", they are not calm!

"Death screen" is also a score settlement screen, in fact, it is not difficult to see that as a single-player game, generally such a settlement screen is some "one life" gameplay, just like the extreme survival mode of "Minecraft". And when the player dies, there will also be a prompt slogan to tell the player what damage has been taken.

However, the player just entered the game shortly after being killed by zombies, but after reading the description of the cause of death, it was a bit blindfolded, why was it "blown up" by zombies? Zombies don't seem to have this skill? Some players have speculated that it may be that the zombie stepped on the pressure plate that activates the TNT, which will cause such a situation, or cause damage to the player at the same time as the coolie.

Minecraft: Players are killed by zombies, and after reading the description of the cause of "death", they are not calm!

In Minecraft, resources are very important props, for ordinary players, or most mc players, what resources are missing, and then what resources to get, is the most reasonable operation. For example, if the emerald is found to be insufficient in the game, the player will collect coal, bones, crops, etc., to trade with the villagers, and eventually obtain the emerald.

However, when we watch some survival videos, we may find that when the player lacks iron, it is not to dig some underground, but to find villagers, and then build an "iron brush machine", if the demand for iron is not large, is it a bit "wasteful"? In fact, the construction of the "iron brush machine" is still relatively simple, but some machinery is too complex, even if the automation is realized, the demand of the player is not much, so when the player plays by himself, he cannot follow the video to do it.

Minecraft: Players are killed by zombies, and after reading the description of the cause of "death", they are not calm!

In the first snapshot of 1.19, a new Mahogany Forest terrain was updated, and in this terrain, a common environment was added, that is, the "Mud Ground", which the body sinks partially when the player walks on it. Of course, it doesn't all get stuck, and the movement speed is not affected.

So the "little idle fungus" boldly guessed that on such a block, Steve's collision box would also be lowered, would there be any new "chamber of secrets" born? And those construction parties who use mud to pretend to be mud, this time finally have a real "mud".

Minecraft: Players are killed by zombies, and after reading the description of the cause of "death", they are not calm!

What kind of mood is it to lose an object and get it back. In multi-person survival, sometimes the backpack is more concentrated, the result is not small first to put the diamond sword, forget which box to put in, and finally look for a circle and do not find.

As a result, the next day, your friend rushed to take your diamond sword, walked up to you and threw it to you, and then told you not to lose it again, and suddenly felt a little moved. Just like in "Reunion", Iron Man returned the "shield" to the US team.

Minecraft: Players are killed by zombies, and after reading the description of the cause of "death", they are not calm!

Although the first snapshot of 1.19 did not update anything about the "Warden", it was definitely a snapshot update of the construction party ecstasy, because too many "building blocks" were added, especially "Mahogany" A brand new template.

In addition, the "Mud" and "3 Kinds of Light Source Blocks" have been updated, so in the future game, the squares that will glow will not only have sea lanterns and fluorite. There are also differences in the color of the three light source blocks, and frogs of different biomes drop differently after swallowing magma monsters.

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