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Hara: For novices and handicapped parties, why is Ayajin more worthy of extraction than Ayahua?

The 2.6 version of the original god shinri brothers and sisters have been reproduced, and the strength of the most abyssal regulars of the shinri Ayahua has long been confirmed, but for novices and handicapped parties, why is the shinri Aya more worthy of extraction than Ayahua?

Hara: For novices and handicapped parties, why is Ayajin more worthy of extraction than Ayahua?

First of all, Ayajin Is easy to cultivate, rapid prototyping, pulling out the gladiators on the rest of the warehouse, or taking a bunch of water jackets from the brush ice cover, you can assemble a set of good equipment, and then with the black sword of the moon card, you can go to the abyss to kill. The second is the flexible team, as a water system, you can form an inductive team with the thunder system, you can follow the evaporation team of the Banxiang double fire group, you can increase the injury of three turns, and even enter the permafrost team. Aya's actual attack rhythm is very fast, the actual battle will be cut to 7 seconds because of the relationship between the card meat, the real CD is only 5 seconds, the clock is out of the meteorite and then open the shield, you can cut back to continue to cut, play very refreshing, and the operation is simple. The only point to operate is if you cut in half and want to cut in a different direction, you must immediately sprint to cancel the attack action and then cut again, otherwise you will stare at a monster and slash to death.

Hara: For novices and handicapped parties, why is Ayajin more worthy of extraction than Ayahua?

Some players wonder why it feels like Aya's team is chaotic? The problem stems from the fact that water is an auxiliary noble attribute that works specifically for other attributes in this game, and Ayato is unable to eat the team buff like the traditional water genus because of the problem of his own circulation axis, and it is recommended to use pure injury to hit pure water flow in disguise. But if it's just for pure injury, his adaptation options will become very numerous. Too much freedom in matching, but the current version doesn't fully fit his teammates. There is a "shaft" problem with the team of Ayajin, and if you rudely replace him according to the previous water c formation idea, it will cause the loss of dps. Ayaren fixed 6 seconds cooling 6 seconds, if the response is for example, the opening of the xiangling will become only the first 6 seconds can react, and the next 6 seconds can only rely on the remaining water addition and subtraction reaction of the big move, so it is equivalent to losing the dps generated by the reaction.

Hara: For novices and handicapped parties, why is Ayajin more worthy of extraction than Ayahua?

Therefore, the team of Ayajin in the god is matched with the axis length, so that it can achieve a better cycle without wasting seconds, taking into account shields, milk, injuries, etc., and can be freely matched. For novices and handicapped parties recommend the mine sense current system: Ayaren + backstage water + thunder + wind. With the background water to strengthen the ability to hang water in the background, while strengthening the survivability (heart sea replenishment, autumn supplement and hegemonic body) and charging, the axis of the Yae Shinko and Ayajin are very suitable, but other thunder as long as they can hang thunder can be, and finally the wind spreads to increase the damage and gather monsters, or directly abandon the wind and change to a more stable hanging mine. If it is a Thunderbolt General, it can speed up the charge and stand on each other's field, achieving an almost seamless cycle. The inductive team itself is a kind of team that guarantees the lower limit, so the upper limit cannot be too strong.

Hara: For novices and handicapped parties, why is Ayajin more worthy of extraction than Ayahua?

From the perspective of team formation and cultivation, Aya ren is actually the most suitable role for novices, and there are three sets of holy relics suitable suits, after-effects sets, gladiator sets, and reminiscence sets, and the chance of graduating early is very high, and the role will have the motivation to play strongly. There is no need for special martial arts at all, the Jingwu Black Sword is the graduation equipment. The team is more comfortable, you can automatically ask for enemies by pressing, lazy human-type play, no need for a brain, but the upper limit is not as good as Ayahua's permafrost. However, for novices and hand-wrecks, there is no need to pay so much attention to the technique, not to mention that the grass teammates who are most suitable for the shinri Aya are not yet online?

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