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How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

You may not believe it, but I recently bought a small village, which is also a big step in my life, a wave of class leaps.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

Even if the village is small and broken, even if no one comes to the village, even if there are monsters everywhere outside the village...

Even the previous village chief who sold the village to me at that time thought I was a big wronged seed who took over the mess...

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

But it doesn't matter what the village is now, what matters is what will happen to the village after I become the village chief!

At present, the biggest problem in the village is the monsters outside the village, which need to be defeated by adventurers, and I will certainly not do this kind of work anyway.

Originally, there were only hotels and bun shops in the village, which were not attractive to adventurers, so I used all my savings to build a weapons shop and armor shop, which were the things that adventurers needed most.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

Sure enough, after a while, a few adventurers came here, entered the village, purchased some equipment, and then went out on an adventure.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

As a village manager, I am also a capitalist, and these adventurers are my greatest wealth.

When they spend in the village, fight monsters outside the village, and get treasures, I can get a share of them, and these money and materials are my capital for developing the village.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

These adventurers are basically tireless, in addition to sleeping, eating, buying equipment is to fight monsters, falling down as long as they rest for a while can stand up and fight again, it is simply a ruthless printing press.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

As a result, I didn't have to do everything I could to empty their pockets like other profiteers.

Because they always have enough gold coins, and they have to spend money on every move they make outside the village, and I just have to lie down and collect the money.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

Just like the lyrics of a bald man's song: "Carry the black cauldron and send you to death", not to mention that adventurers can't die.

Occasionally, adventurers will find some palaces, caves, and the like outside the village, where a lot of wealth is hidden.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

At this time, I would spend money to gather a team of adventurers and let them go on an expedition.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

The items they find in it, in the end, I will use it in village construction anyway, which is called taking it from the people and using it for the people.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

Of course, my goal is to be rated as a five-star village in the kingdom, which means that I need more revenue and more adventurers.

As the saying goes, if you want to be rich, first build a road.

So I began to expand the village and increase the number of bakeries, coffee shops, jewelry stores and other shops to increase the consumer demand of these adventurers.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

In addition, in order to attract more adventurers, I will occasionally find some news magazines to promote it, and I would like to publish a notice of something the size of a sesame green bean in the village.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

I have to say that the publicity effect of this kind of media is still good, there are often adventurers who come to visit, anyway, there are some vacant land in my village, I would like them to live in my village.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

At the same time, I regularly hold events that call on adventurers to join them in order to improve their attributes.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

And those adventurers I am more optimistic about, I will privately send them some equipment that can be used, often these gifts can make them have a great satisfaction with me and the village, and they will be more diligent in fighting monsters.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

Of course, giving gifts is also based on the characteristics of adventurers.

Otherwise, sometimes even if they accepted the gift, the emotions would not be particularly high, even if he was still saying "happy" in his mouth, but the expression under the armor betrayed him.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

But this is all a small matter, when they find out that the village is good, they will naturally take the initiative to ask to live in the village, keep people, I still have no money?

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

However, with the exploration of adventurers, there are more and more types of monsters outside the village, and the strength of monsters is gradually getting stronger.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

The strength of the adventurers must naturally be raised, otherwise they can only be beaten all day long, how can they make money for me?

In addition to the most basic equipment and various training, only the transfer can make them have more powerful combat effectiveness.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

Fortunately, there are enough adventurers in my village, each of whom has a different class, which can give more choices to the full-level adventurers who are proficient in their own professions.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

In this way, the strength of the adventurers is getting stronger and stronger, and my village is becoming more and more prosperous, which can't help but give me some sense of accomplishment.

At present, my village has been certified by the kingdom and has reached 4 stars, and the distance from the five-star village is no longer so far.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

At that time, all the heroes of the world will enter the hub, and even the king will come to live in the village, and my village is the Huaxi Village of the Other World!

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

To sum up, the gameplay is to continue to cycle through the continuous expansion of the village, recruiting more and stronger adventurers to fight monsters.

Poor friends who play a lot of mobile games will know from the screen that this game is called "Adventure Village Story", which is a business simulation game published by Cairo Game Publishing.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

In fact, this is a game from ten years ago, and it was still a mobile game at the time, and I write it today mainly because it recently launched Steam.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

Most of the games of this Japanese company in Cairo are simulated business mobile games, such as "Game Development Country", "Railway Box Story", "Adventure Village Story", "Pocket Academy" and so on...

One thing these games have in common is that they are very top-notch! Often open it to play for an afternoon, a whole day.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

This is mainly because they are very simple to get started, and the numerical design is super strong, which can make players experience a little bit of "getting stronger" in a very short period of time, and players are naturally reluctant to let go.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

In the words of professionalism, this is to give the player a high degree of positive feedback in a short period of time, forming an addiction.

And the power of the numerical setting is also manifested in another aspect, that is, things such as player errors in the game will not cause the card to be leveled and reopened.

For example, even if the money is negative, it can still be played, so that the player has enough room for trial and error.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

In addition, most of the Cairo games do not have a real ending, players can play all the time, the process is set up very reasonably, basically before the player gets bored to experience the entire game content.

Even for a long time, Cairo was synonymous with mobile phone simulation business games, and this type of game is less because no one wants to do it, but because there is already Cairo.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

In fact, the first few games made by Cairo Games were computer platforms, but they saw the prospects of mobile terminals very early on and focused on mobile games.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

For example, the most classic "Game Development Country II DX" was the childhood of many domestic players, although most people played pirated copies at that time.

I believe many people remember this yellow square mascot Cairo Jun ▼

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

The re-listing of the Cairo game on Steam this time is also a kind of "back to basics", but careful friends may have found a problem.

Yes, these games are with the official Chinese version, the gameplay and values have not changed, it is reasonable to say with feelings plus points, how should it be particularly praised, right?

But in fact, the evaluation of the Cairo game this time does not seem to be very good.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

Most of these bad reviews come from two aspects: pricing and operation.

The price of 60 yuan is actually not much different from the price purchased on the phone, and it also sells for $6.99 in the Google Play Store.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

But now several Cairo games of the domestic Thunder game agent can be played for free...

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

What's more, on Steam, there are countless similar indie games, and the price is lower than one.

Coupled with the fact that Steam discounts are as common as drinking water, the price of 60 yuan is really a bit high for a casual mini-game.

For about the same price, you can buy the pinnacle of the simulation business game "Dyson Ball Project".

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

Cairo's game was the peak ten years ago, but now at most it is fried cold rice, and it can only be said that the Japanese factory pricing is really NB.

In addition, this Cairo game port game can be described as very careless, they did not consider the operation of the computer and the similarities and differences of the mobile phone, and even ported the Switch version.

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

This leads to a bit of awkward operation on the computer, and because the game implements the "original" and there is no button setting option at all.

Of course, regardless of the operation and pricing factors, I think these games basically have no other shortcomings in other aspects, after all, it was also the existence of the game category that pushed the simulation management to another height.

If there are players who want to make up tickets, it is best to play the mobile game version, if you have to buy Steam, then pick the one you have played or want to play the most, there is no need to buy it all.

Otherwise, it would really be a great injustice...

How come the once rave-acclaimed Cairo games were all bad reviews after being ported to a computer?

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