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The impact of the "Dream New Immortal" Tianshu system on PVP

Speaking of the "Dream New Immortal" Tianshu system, everyone is certainly not unfamiliar, as a content that can increase everyone's skill function launched in the later stage of the game, the Tianshu system has been attracting the attention of many people, and indeed after the launch of this system, there are many sects that have become "frequent" from "no one cares", so what is the impact of the Tianshu system on PVP, let's explain it to you below!

What is explained to you is that at present, in the game, you can often see the Tianshu skills that someone is using, and some skills may not be so practical and cost-effective compared with the same type of door skills, so everyone sees less.

I. Kui Ya (Ten Thousand Poisons)

The Ten Thousand Poison Gate sect was actually a relatively popular sect from the beginning, whether it was the poisoned poison attack of his physics department or the counterattack ability after the protection of the flying ants, which made his mobility in actual combat stronger. Kui Ya is a new Tianshu system move in the late Ten Thousand Poison Gate, and it is also one of the moves that everyone can often see in high-end round battles.

The impact of the "Dream New Immortal" Tianshu system on PVP

From the actual combat effect of the game, Kui Ya is a bit like the evolved version of the Scorpion Three Thorns, the Scorpion Three Thorns are attacked 3 times, but the Kui Ya is four times, to be honest, now more and more poison doors will consider using Kui Ya after 3 or 4 rounds, after all, one more attack is likely to mean that you can directly kill a person in seconds, so that the opposite side not only has a lot less damage, but also needs to waste extra rounds to save, it can be said that it is two birds with one stone.

The impact of the "Dream New Immortal" Tianshu system on PVP

II. Jurmang (Southern Xinjiang)

Sentence Mang is a skill that can restore a large amount of qi and blood to friendly individuals, and when the skill is effective, Southern Xinjiang will generate a connection between itself and the target, which allows Southern Xinjiang to share the damage taken by the connecting object.

The impact of the "Dream New Immortal" Tianshu system on PVP

In addition, in the latest update some time ago, the Jurmang skill has an additional function, that is, while helping to share the damage in southern Xinjiang, you can also get 50% of the anger value when you usually receive the same damage, that is to say, now the southern xinjiang help others share the damage is not plain and unprovoked, and the recovery of anger can also help the use of their own stunts.

The change of this skill means that the southern xinjiang can be more assured and bold to use this skill, in the past after the use of only beaten, but now with the recovery of anger, so that the opponent may be more afraid to attack the southern xinjiang, after all, many people are not willing to open the second nursing mother, mainly because the nursing mother's flesh is thick and resistant to beating, if the anger is restored, there is a chance not to consume the blue to use the blood return skill, which is very headache for the opponent.

The impact of the "Dream New Immortal" Tianshu system on PVP

III. Heavenly Punishment (Qingyun Gate)

Qingyun Gate itself is a sect that can play tail speed buckle blue, and the existence of Heavenly Punishment can be said to have further strengthened the blue drawing ability of Qingyun This sect.

The impact of the "Dream New Immortal" Tianshu system on PVP

The most important thing is that it may be that the Broken Jade Seven Stars need to have a higher blue pulling effect when there is an electric debuff on the opponent, but this [Heavenly Punishment] can directly produce a blue effect on enemies within the Ninth Palace Grid, and the higher your level, the higher the blue, which is almost necessary for the team ready to play a protracted game. (And the more protracted the game, the better the effect of this blue tactic)

The impact of the "Dream New Immortal" Tianshu system on PVP

IV. Immeasurable (Tianyin Temple)

Now a lot of PVP will bring monks, mainly because of this immeasurable skill, basically now most of the team will start to release an immeasurable around the fourth turn, the duration of this skill is 2 turns, so even in the fifth round, the physical attacks of both sides can come out of the single-second opponent, and they will not really be killed by the opponent. At the same time, it can also ease the CD time of the monk's big move, and provide teammates with the ability to save their lives outside the heat.

The impact of the "Dream New Immortal" Tianshu system on PVP

However, because the casting range of this skill is within the nine-house grid, it is said that there are loopholes in the protection of damage, but it is indeed energy efficiency to deal with the set of fire, not to make the opponent too easy to second people.

The impact of the "Dream New Immortal" Tianshu system on PVP

I have to say that the Tianshu system has an impact on many routines of PVP, for example, everyone originally had to wait for the monk to use a big move protection every few rounds, and the result is now immeasurable and can be used in turn with big moves, and the opponent is even more difficult to start, and can only go to other tactics. For another example, before the ten thousand poisons may hit people three times and then have to pranayama for 1 round, the result is because of the difference between the knife, no seconds, was saved by the opponent, and now 4 knives, the opponent is easy to die violently.

Of course, every once in a while the Book of Heaven will be adjusted, and everyone can pay more attention to the adjustment content of the Book of Heaven in order to use the new combat ideas that are one step faster in battle.

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