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Peak Knockout Group Stage Data Analysis ~ Heaven and Earth Robbery Mobile Game

Peak Knockout Group Stage Data Analysis ~ Heaven and Earth Robbery Mobile Game

【Description】

1. All match data for the group stage (i.e. the round of 16 by the end of 32) were used, for a total of 529 matches. See raw data

【Tencent Document】Heaven and Earth Robbery Peak Elimination Match

https://docs.qq.com/sheet/DT3hYS0VueXhSanRH

2. All data is manually entered, slightly proofreading, but first of all, the Internet café is dimly lit, and the second is that the time is tight and the task is heavy, I am too young, the so-called people are not blind, there may still be some errors, but it should have less impact

3. Peter Drucker said that the most important thing is not the trend, but the change of the trend, the PVP environment is constantly changing, the statistics of a knockout round are still too few, I hope that you officials will think more about the things behind the data, and do not rush to conclusions.

Peak Knockout Group Stage Statistics

1. Boxing statistics

Overall ranking

Without further ado, put 2 pictures.

Peak Knockout Group Stage Data Analysis ~ Heaven and Earth Robbery Mobile Game
Peak Knockout Group Stage Data Analysis ~ Heaven and Earth Robbery Mobile Game

You can see how there are huge faults in the number, personally understand that the first echelon is recognized as a strong card (and often PVP, PVE two flowering roles), while the second echelon due to the gap in the card pool time, divine soldier time, PVE strength, etc., the third echelon of the box rate is relatively low, but there is no lack of bright performance in actual combat.

Here again, there is a certain correlation between the ranking of the box and the strength of the character, but it is by no means a causal relationship! The role is not strong, it is recommended to watch the final circle of real combat to draw conclusions.

Occupational attribute distribution

Peak Knockout Group Stage Data Analysis ~ Heaven and Earth Robbery Mobile Game
Peak Knockout Group Stage Data Analysis ~ Heaven and Earth Robbery Mobile Game

T milk quantity

Peak Knockout Group Stage Data Analysis ~ Heaven and Earth Robbery Mobile Game

It can be seen that the box of more than half of the people selected is only 2 blessings, which also leads to the uniformity of BP, so when the third human rights treatment comes, it is likely that the whole environment will change dramatically.

Number of eyelets

Peak Knockout Group Stage Data Analysis ~ Heaven and Earth Robbery Mobile Game

Factors that affect winning or losing

I did this for a whole week, not because the data is difficult to process, but because I was afraid of coming to hasty, misleading conclusions. After actually watching the battle, you will find that the level of the players, the number of impromptu performances (such as the number of unforced mistakes), the star rating, the soul stone, and the jewelry situation are all affecting the battle situation, and these are actually difficult to count, and only if you watch the game more, you can understand. Here I put a few data that everyone cares about according to my own understanding, but I still recommend not to fall into a dead end in the discussion of the intensity of the role.

Character win rate

Characters who appeared in more than 10 scenes were selected

Peak Knockout Group Stage Data Analysis ~ Heaven and Earth Robbery Mobile Game

You can see that the winning percentage of the three new characters in the last 2 issues of the card pool is impressively ranked in the top three, and I think this may not be the strength of the character, but the embodiment of kryptonite strength.

One direct explanation for the problem that everyone is most concerned about is that the use of fengma is indeed more difficult to use, and I have seen many fengma's re-turmoil and chaos in actual combat that lead to inaction. There are also big guys who point out that there are many people whose box collocation is unreasonable, and the 1PICK sealing mother is often banned, and then it is very passive on the BP, resulting in a doomed defeat before it starts.

Yin Innocence is the opposite, because the high versatility of its own lineup has led to the fact that when PIICK Yin Innocence is often banned, resulting in damage to the strength of the lineup.

Formation Win Percentage :

Removed the formation of less than 10 games, it seems that the result is 1 hero 1 royal 2 iron 1 zhu is the version of the answer! As for why I didn't really understand, I hope the final can give us some inspiration.

Peak Knockout Group Stage Data Analysis ~ Heaven and Earth Robbery Mobile Game

Effects of successive hands:

Most people feel that the backhand is dominant, in the first game of all the matches, the two sides of the first hand is randomly assigned, personally feel that the first set of the win rate is more convincing, look at the table can know that the backhand win rate is not significantly higher

The second inning began with the loser of the previous inning choosing the first hand, interestingly, the loser of 255 games chose the backhand, while the loser of only 57 games chose the first hand.

So does choosing a backhand lead to a higher win rate? Looking at the table is also not obvious

The reason for the deviation of statistics and body feeling is unknown, and I hope that there will be a big guy to solve the puzzle

Peak Knockout Group Stage Data Analysis ~ Heaven and Earth Robbery Mobile Game

Krypton gold

From the somatic point of view, there are still many very simple boxes that have entered the higher rounds, so I actually judge the influence of Krypton Gold and I have adopted a relatively rough method, that is, to count the 5 characters of the latest two issues of the card pool: Huo Yong, Jiu Yin, Gao Huangjun, Xi Ge, and Chunlan

Peak Knockout Group Stage Data Analysis ~ Heaven and Earth Robbery Mobile Game

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