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Diablo III 2.7.3 Patch Details: Released April 13

Read on to learn more about season themes and balance changes in the 2.7.3 patch! We expect this update to be released on April 13.

season

Season 26 introduces Echoing Nightmare, an optional and rewarding endgame challenge where players will fight in the memories of Nephilim who fell into the Great Secret Realm. Today's Nephilim must hold their ground until they are inevitably outnumbered or defeated. Players must collect a petrified scream from the defeated Grand Secret Guard to enter the Echo Nightmare. Recreating a petrified scream in Kanai's Box will summon a portal that allows the player to enter and face the horrors of Nephil's past.

Season Theme Details:

Petrified Screams and Echoing Nightmares can only be accessed through Season Characters.

In multiplayer, opening an Echo Nightmare requires only one player to reinvent a petrified scream.

As with Boss Wars, all players in multiplayer games must accept hints to enter.

In Echoing Nightmare, the difficulty increases as the player progresses in the encounter. Players can make quick progress by quickly defeating monsters.

Upon completing an Echo Nightmare, players receive the following rewards: Experience, Legendary Items, Blood Rock Shards, Gems, and a new Legendary Gem atonement Whisper.

Atonement Whisper is a Legendary Gem designed to enhance Ancient Legendary items. It drops based on the player's pre-ranking performance in Echo Nightmare.

Rare monsters now spawn in Echo Nightmare.

Now the meteorite will fall from the sky.

Hell Rifts will now appear, spawning a large number of fallen insanes.

Secret Guard will now spawn.

Monster spawn frequency increased.

Updated the explosion of the Shadow Clone to better match the effect range.

The exit timer is increased to 60 seconds.

Based on the number of levels completed, the level that the Atonement Whisper may drop is increased to 125.

Monsters that echo in Nightmares are no longer frozen, stuned, frozen, or repelled.

Fixed a bug that caused the energy to guide the altar to cause less damage than expected.

Update adjustments after season testing

Monsters in Echoing Nightmare no longer drop coins, items, and life balls.

Adjusted the damage caused by the Fallen Maniacs and Meteorites to make them more deadly.

Adjusts molten slurry damage to physical damage from meteorites and fallen insanes.

Adjusted the difficulty of more than 100 floors.

The Shield Tower was replaced with a speed tower.

Adjusted the experience of the Reverberation Nightmare Reward to match the Grand Secret Realm Return Reward.

Lowers the Echo Nightmare Shutdown timer to 30 seconds.

Makes Echo Nightmare unplayable in games below level 70.

Adjusted the chance of the Great Secret Guardian dropping a petrified scream.

Great Secret Realm Update

We want to elevate the Great Secret Experience with quality of life updates, balance changes, and addressing community feedback. We reviewed all the maps and monsters that appeared in the Great Secret Realm and redesigned the overall probabilities to ensure that players spend more time on their favorite content. Get more dry goods!

O'Reck's Dream: The Great Secret Realm has a small chance of brushing out O'Reck's dream. These Dream Editions have a well-crafted list of map and monster combinations.

3 new maps have been added to the Great Secret Map Pool and 2 maps have been removed.

New: Misery Wilderness, Desolate Desert and ThornGrass Cemetery

Removed: Kaltim's sewers and hidden waterways

Adjusted the probability of the Great Secret Map.

Adjusted the probability of the Great Secret Monster Group.

The following monsters have been adjusted in the Great Secret Realm to provide more progression and experience.

Blazing Guardian

Sidder Guardian

Frost Guardian

Poison Guardian

Lightning Guard

Blood Clan Gunners

Dark Moon Clan Piercer

Moon Clan Piercer

Blood Clan piercing hands

Frost Clan Piercer

Hell Wizard

Vicious witch

Players can talk to Orek to close the ongoing Grand Secret Realm. This option is only available in single player.

This further increases the progress provided by some monsters in the Great Secret Realm.

In addition, the progress provided by fallen shamans, fallen wizards, fallen prophets, and fallen fire mages has been increased.

Updated the visual effects when entering Orek's Dream.

Updated the illustrations of Auerek's Dreams to make it more obvious.

goods

barbarian

Reiko's Heirloom Armor (4-piece buff): Rampage gaines the effect of each rune and increases the damage it deals by 1000%. For every 1% health lost, the damage dealt by your Elder Spear increases by 2%.

Reiko's Heirloom Armor (6-piece buff): Hitting an enemy with a furious charge or weapon throw increases the damage of your next Elder Spear by 5500% and releases multiple spears from its target. This effect is stackable, consuming up to 5 layers of stacking effects per throw of the Elder Spear.

Law of Arrit: Weapon Throw and Elder Spear increase damage by 150-200%.

Depending on the distance of the hit enemy, weapon throws generate up to 25 to 50 additional rage. Generate rage that can exceed the maximum limit of 200 rage.

Depending on the distance of the enemy hit, the Elder Spear returns up to 25 50 rage and resets your rage cap to the base maximum.

Three Hundred Spears: Weapon Throw and Elder Spear increased damage by 150-200%. Weapon Fly attack speed increased by 200%.

Skula's Rescue: Increases the damage of the Elder Spear by 150-200%. If your Elder Spear - Throw boulders hits 5 or fewer enemies, the damage is increased by 100%.

Developer Review: We've added an additional weapon flying buff to give players more build options when using the remake Ofe's Legacy Armor Set. We've also updated the Law of Arrit to allow players to reach a higher level of Rage.

Developer Review: We have remade Reko's heirloom armor to give the set its own niche. Combining The Charge's dream of Recco's heirloom armor with the ranged skills of the Barbarians, we thought it was natural.

Holy Army

Summoner's Thorns: Penalties and Blazing Slash attack speed increased by 100% and dealt damage equivalent to 67,500% of your Thorn damage.

Novad's Passion: Gets a 200% damage boost within 5 seconds of using the Warhorse Charge and the end of the effect.

Developer Review: Novad's enthusiasm far outweighs many sets. We wanted to weaken its power, but we improved the role of the sorcerer's thorn as compensation.

Warrior monks

All illusions generated by Yin Na's Mantra 6-piece buff now refresh their duration with each attack.

Phantom Body Trick - Fire Illusion: The Mini Phantom now has the ability to ignore collisions.

Phantom Body Tips - Earth Phase Phantom Body:

The speed of the boulders of the Earth Phase Illusion has increased. No matter how many monsters there are on the screen, the boulder will always follow the player.

Boulders of the Earth Phase Illusion will not be slowed down by projection inhibition.

Developer Comment: We've made improvements to the Phantom Technique that should make the skill smoother and less clumsy.

Duster Wrist ties: Enemies hit by your hurricane break take 150%-200% more damage from your phantom body for 5 seconds.

Developer Review: We are happy with Yin Na's Mantra Martial Monk gameplay, but the Fire Phase build is too prominent, so we removed the Fire Phase Phantom Buff of the Duster's wrist.

Bug fixes

Makes it impossible for the player to adjust the difficulty when the Echo Nightmare is activated.

Fixed a bug where the Treasure Hoarder's favor allowed Echo Nightmare to drop coins.

Fixed a bug where the illustrations of Orek's Dreams would sometimes deviate to misty wastelands and festering forests when entering levels other than level 1.

Fixed a bug that caused O'Reck's Dream Opening visuals to show incoherence.

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