On April 2, the King's Glory official suit ushered in a new round of version updates, in this update, 5 more heroes were adjusted in the balance, they were Mulan, Cai Wenji, Lanling King, Hui and Xiao Qiao, some of them got strengthened and some of them got cooling
So what about the specific changes, let's read on!
With the change of version, Mulan can be said to have long ceased to be brave, the reason is because of the rise of the war tank, so that Mulan is difficult to play an advantage regardless of whether it reaches level 4 or not, but her light sword form, compared to other assassins, is slightly less mobile, and has also caused an embarrassing situation that Mulan's ability is too balanced
In this adjustment, Mulan has carried out "avoiding the heavy and light", not only has the displacement speed of a skill been significantly improved (about 1.5 times of the original), but also the collision volume and connection speed have been optimized, which is a wave of epic enhancement in the feel, and also makes the characteristics of Mulan's battle stabs highlighted
In contrast, the injury-free ratio of the Mulan Epee form has been reduced from 50% to 45%, just to allow Mulan's entry timing may need to be slightly adjusted, and the overall change is undoubtedly a strengthened change
Lanling King's adjustment is a change in the synchronous experience suit 3.22, but an additional skill value change is added to further improve Lanling King's damage ability
A skill change
The effect adjustment of a skill is to improve the lanling king's team combat ability in disguise, after all, only in the team battle will it be more likely to assassinate the target with close protection, and after this change, our doppelganger will give priority to attacking the target with the least amount of health, that is to say, when the target and other units are in the attack range at the same time, we no longer have to worry, the skill will attack the wrong target
(However, you need to pay more attention when cleaning up the double wolf, lizard, and three pigs after the change, because the small wild monster has less health, and if you directly release a skill, you will give priority to attacking the one with less health)
Four skill adjustments
Lanling King's big move has also been enhanced in this adjustment, and a new mechanism can increase the movement speed by 20% after entering stealth, which is a small improvement for Lanling King's support ability and escape ability
However, because lanling king originally has a movement speed bonus when running to the enemy, in terms of gank support, the improvement brought by this change will be more obvious, and even in some specific cases, our big move can no longer be used as a starting hand~
After entering the S26 season, because of the sharp cooling of the hat, Cai Wenji's overall milk volume has decreased, after all, the hat, as one of Cai Wenji's core equipment, has greatly supported Cai Wenji's legal strength
And this spell bonus adjustment, although it seems to be very small, in fact, the amount of milk for Cai Wenji is greatly improved, in the case of all the milk in the later stage, it can probably be 1500 points more life recovery than before the change
Every time a skill of Little Joe hits a target, its damage will be reduced by 20%, and this value will be reduced to a minimum when it reaches 40%, that is to say, the damage of Little Joe's skill will no longer decay when it hits the fourth target, and this change adjusts the lower limit of the proportion to 50%, which also means that starting from the fourth target, Little Joe's damage will have a significant increase~
This is undoubtedly a reinforcement for Xiao Qiao's ability to clear lines and walk, after all, Xiao Qiao's one skill has two stages, as long as the target of the attack is greater than three, the damage of the second paragraph will be significantly increased
Compared with the above heroic reinforcement, Xuan is undoubtedly the most miserable one in this change, after all, he is only in this adjustment to give the enemy more room to counter.
The first is the adjustment of the penetration distance, both the first and second stages are reduced by 50 yards, which undoubtedly makes the penetration ability of the han greatly reduced, and at the same time, the enemy has more sufficient reaction time in terms of gank
The second is the damage structure adjustment of the big move, which is actually a small enhancement for the crispy harvest, but for tanks and monsters with thicker health, he needs to replenish more damage to cause the kill.
Well, the above is the content related to the version adjustment brought by this update, so what do you think about the above hero adjustments? Welcome to leave a message in the comment area to discuss~
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