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Glory of the King: Lanxin skin review, the special effects are indeed golden, but unfortunately not as good as the anchor point skin

Text/Jing Haijun

After waiting so long, Lan finally ushered in his own high-grade skin. Indeed, this new skin does have a mecha element like the one that was revealed a few days ago, but this mecha element is not a mecha element like Zero-Red Flame.

What does Lan's new skin look like? Is it worth buying? Let's take a look.

Lan two skin posters as well as rotating display contrast

Indeed, the quality of the two skins is not a grade at all, and the reason I must use them for comparison is to see if the two look like each other.

Poster comparison

Glory of the King: Lanxin skin review, the special effects are indeed golden, but unfortunately not as good as the anchor point skin

Lan's companion skin is called Lone Hunter, which is a brave quality; Lan's new skin name is called Bounty Hunter, which is epic quality.

The quality of these two skins can be seen from the poster, the lone hunter looks like a very common brave skin, whether it is the background, color, or character structure are relatively simple; and the bounty hunter looks more high-end foreign, this golden shiny clothes, this looks handsome mecha all show noble quality.

Summary: The bounty hunter's poster is quite qualified, quite good.

Rotate to show the contrast

Glory of the King: Lanxin skin review, the special effects are indeed golden, but unfortunately not as good as the anchor point skin

The lone hunter's rotating display is basically a perfect restoration of the poster, while the bounty hunter's rotating display has many problems:

First of all, there is a huge gap between the mech on Lan's body and the poster.

Secondly, the golden scarf on Lan's body is not a thing at all compared to the shape in the poster.

Except for the face that has a little bit of a look, everything else is.

Summary: The bounty hunter's spinning display begins to pull the crotch.

In-round modeling of lan two skins

After seeing the spin show, I became skeptical about the in-game modeling of the bounty hunter.

Normal attack/modeling comparison

Glory of the King: Lanxin skin review, the special effects are indeed golden, but unfortunately not as good as the anchor point skin

Through the above picture, let's compare the characteristics of lan two skins:

The normal attack actions of lone hunter and bounty hunter are exactly the same, and the biggest difference between the two skins is the special effect, the bounty hunter's special effect is more sufficient and the effect is better.

However, apart from the fact that the effects are a little better, there really isn't much difference between the two skins (and the same goes for modeling).

A skill comparison

Glory of the King: Lanxin skin review, the special effects are indeed golden, but unfortunately not as good as the anchor point skin

Next, our Lan 'Breaking Waves] skill, in the interpretation of these two skins, Lan is transformed into a shark, jumping into the water, and then diving, it is also a shark fin exposed to the water.

What is the difference between these two skins? I think it's the same special effects and colors. In fact, in addition to the special effects and color, the two skins are completely consistent, and there is no problem of saying what anchor point, it is consistent.

Two skills comparison

Glory of the King: Lanxin skin review, the special effects are indeed golden, but unfortunately not as good as the anchor point skin

When it came time for the second skill, the two skins finally showed some small differences, such as the marks of the two skins were slightly different (one was a shark tooth, the other was a lightning bolt shape), for example, the way the two skins swung the knife also changed to a certain extent.

Of course, because the characteristics of the skill are like this, even if there is a difference, the overall direction is still completely consistent, and there is really no way to change this.

Three skill comparisons

Glory of the King: Lanxin skin review, the special effects are indeed golden, but unfortunately not as good as the anchor point skin

Finally, our big moves are compared, Lan's big moves are divided into two stages, the first stage is to throw the dagger, and the second stage is to incarnate into a shark for execution.

The same is the throwing dagger, the same is the incarnation of the shark, there is no creativity at all, it can be said that there is no soul. Looking back at Nezha's snow flames now, does it have a completely different feeling?

summary

Adhering to the concept of one skin a week, Tianmei now has an assembly line of exogenous skin.

The Bounty Hunter on April 2nd, the Jade Rabbit Princess on March 25th, the Hundred Wood Heart Gun on March 18th, the Eternal Day on March 11th, the Flower Dynasty on March 3rd, the Heaven Patch on February 25th, the Doomsday Mech on February 18th, the Prayer of Time on February 12 (2 models), the Snow Flying Flame on February 4th, and I will not say it during the Spring Festival before, more frequently.

I really want to ask you, with such a dense skin as February and March, how many of these dozen skins can make you really satisfied? The skin that everyone generally reacts to is tonic, right?

In order to have more skin rush period, and then make the same skin as the bounty hunter, many of them are added to the special effects, and the change of color will turn into a high-grade skin, which is simply ridiculous. If the player's voice is not high, it is simply optimized; if the player scolds, the adjustment will come the next day.

Finally, let's give a comment: maybe the special effects of the bounty hunter are OK, but this kind of skin that has no soul and no characteristics is really not liked at all.

The above is the whole content of this issue, I am Jing Haijun, there is a chance to see you in the next issue.

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